Player Matchup

Ah Puch
Ah Puch
Bfknren
Ah Puch
Level 154
God Stats
7W - 2L
1,925 SR
Queue Stats
453W - 368L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
Hankmonster13
Aphrodite
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,502 Elo+
Party 1
Izanami
Izanami
Saiuta1
Izanami
Level 107
God Stats
2W - 0L
1,604 SR
Queue Stats
78W - 46L
1,541 Elo+
Party 1
Zeus
Zeus
SuperTacoXL
Zeus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,574 Elo+
Party 1
Bellona
Bellona
ZeeZeeSnowy
Bellona
Level 112
God Stats
3W - 2L
1,844 SR
Queue Stats
205W - 173L
1,492 Elo+
Party 1
Team Averages
Level 101
1,675 SR
1,544 Elo+

VS

Team Averages
Level 119
1,610 SR
1,471 Elo+
Hel
Hel
DisruptivePanda
Hel
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 113L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FamousShot69
Ah Muzen Cab
Level 145
God Stats
21W - 17L
1,559 SR
Queue Stats
1,221W - 1,229L
1,483 Elo+
Solo
King Arthur
King Arthur
ItsRageProdigy
King Arthur
Level 139
God Stats
3W - 3L
1,488 SR
Queue Stats
110W - 117L
1,455 Elo+
Party 2
Cerberus
Cerberus
JosesUmbrella
Cerberus
Level 117
God Stats
1W - 1L
1,866 SR
Queue Stats
74W - 78L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
KazokuIX
Cliodhna
Level 83
God Stats
10W - 7L
1,635 SR
Queue Stats
342W - 336L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bfknren
Ah Puch
20
10 / 1 / 26
16,248
739
43,719
23,268
14,568
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Hankmonster13
Aphrodite
20
5 / 3 / 23
15,001
682
20,005
26,968
18,782
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Saiuta1
Izanami
20
13 / 6 / 15
17,944
816
53,186
29,776
17,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 11
12,083
549
3,957
7,574
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ZeeZeeSnowy
Bellona
20
10 / 6 / 20
15,970
726
16,829
44,449
72,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 10
12,346
561
20,852
27,538
15,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
FamousShot69
Ah Muzen Cab
20
4 / 4 / 7
13,560
616
26,248
17,297
9,290
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ItsRageProdigy
King Arthur
17
0 / 13 / 7
11,289
513
15,597
33,429
38,569
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
JosesUmbrella
Cerberus
20
5 / 10 / 9
13,815
628
17,432
41,703
55,997
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
KazokuIX
Cliodhna
20
8 / 5 / 7
14,541
661
33,723
32,304
17,273
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
60
39
Kills
20
20
Deaths
39
95
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bfknren
Ah Puch
10
1
26
23
L
3
7
10
1.14
L
Ah Muzen Cab
FamousShot69
Ah Muzen Cab
4
4
7
1.88
W
Aphrodite
Hankmonster13
Aphrodite
5
3
23
5.5
L
King Arthur
ItsRageProdigy
King Arthur
0
13
7
0.27
L
Cerberus
JosesUmbrella
Cerberus
5
10
9
0.95
L
Cliodhna
KazokuIX
Cliodhna
8
5
7
2.3
W
Izanami
Saiuta1
Izanami
13
6
15
3.42
W
1
4
11
1.63
W
Bellona
ZeeZeeSnowy
Bellona
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,696
Damage
113,852
132,035
Taken
152,271
125,953
Mitigated
136,356
61,295
Healing
52,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bfknren
Ah Puch
43,719
1,909
2,562
6,963
23,268
14,568
1,380
5,079
18,189
72,658
0
L
20,852
1,012
12,619
11,388
27,538
15,227
0
13,577
13,961
39,269
0
L
Ah Muzen Cab
FamousShot69
Ah Muzen Cab
26,248
5,052
1,471
3,374
17,297
9,290
48
9,105
8,192
0
52,979
W
Aphrodite
Hankmonster13
Aphrodite
20,005
2,869
17,224
14,535
26,968
18,782
736
9,640
17,328
44,731
0
L
King Arthur
ItsRageProdigy
King Arthur
15,597
1,023
1,818
1,369
33,429
38,569
0
13,896
19,533
269
33,505
L
Cerberus
JosesUmbrella
Cerberus
17,432
786
1,509
5,607
41,703
55,997
0
16,700
25,003
43,228
0
L
Cliodhna
KazokuIX
Cliodhna
33,723
1,160
4,363
9,012
32,304
17,273
457
14,403
17,901
0
52,179
W
Izanami
Saiuta1
Izanami
53,186
34,571
1,332
6,972
29,776
17,492
7,474
12,584
17,192
0
109,385
W
3,957
320
0
226
7,574
2,416
0
906
6,668
10,501
0
W
Bellona
ZeeZeeSnowy
Bellona
16,829
2,258
4,426
7,055
44,449
72,695
305
10,285
34,164
0
29,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,246
Gold Earned
65,551
312
Minions Killed
288
0
Camps Cleared
0
1,872,865
Distance Traveled
1,817,570
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
16,248
739
86
4
0
444,296
8
L
Hel
12,346
561
48
2
0
350,790
0
L
Ah Muzen Cab
13,560
616
74
3
0
378,852
0
W
Aphrodite
15,001
682
59
3
0
444,694
0
L
King Arthur
11,289
513
35
2
0
328,164
0
L
Cerberus
13,815
628
75
3
0
350,704
4
L
Cliodhna
14,541
661
56
3
0
409,060
4
W
Izanami
17,944
816
120
5
0
366,038
0
W
Zeus
12,083
549
16
1
0
191,609
0
W
Bellona
15,970
726
31
1
0
426,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role