Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SirDistant
Atlas
Level 51
God Stats
6W - 1L
1,500 SR
Queue Stats
83W - 80L
1,529 Elo+
Solo
Thor
Thor
Smopt
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
jerrymaguire1979
Baba Yaga
Level 87
God Stats
10W - 22L
1,337 SR
Queue Stats
216W - 244L
1,401 Elo+
Solo
Ullr
Ullr
knowledgehunt
Ullr
Level 100
God Stats
28W - 23L
1,569 SR
Queue Stats
91W - 86L
1,414 Elo+
Solo
Team Averages
Level 90
1,481 SR
1,469 Elo+

VS

Team Averages
Level 90
1,614 SR
1,426 Elo+
Cernunnos
Cernunnos
Jega83
Cernunnos
Level 65
God Stats
9W - 4L
1,783 SR
Queue Stats
419W - 456L
1,423 Elo+
Solo
Arachne
Arachne
Powerfwl
Arachne
Level 69
God Stats
4W - 7L
1,491 SR
Queue Stats
93W - 138L
1,457 Elo+
Party 1
Scylla
Scylla
RBall
Scylla
Level 123
God Stats
22W - 26L
1,452 SR
Queue Stats
81W - 95L
1,309 Elo+
Solo
Sobek
Sobek
SLIMEGAWD
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
Waffleturds
Sun Wukong
Level 125
God Stats
2W - 1L
1,842 SR
Queue Stats
97W - 95L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 0 / 2
13,006
591
14,312
16,020
16,612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
3 / 0 / 8
10,223
465
9,863
16,769
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Smopt
Thor
13
2 / 5 / 2
9,283
422
5,644
21,268
8,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
17
2 / 2 / 5
11,077
504
17,712
12,594
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 4
11,037
502
13,493
16,632
7,893
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jega83
Cernunnos
17
1 / 6 / 0
10,577
481
11,561
16,628
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Powerfwl
Arachne
16
6 / 2 / 1
10,183
463
12,255
22,988
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
RBall
Scylla
13
0 / 4 / 2
8,735
397
10,096
14,069
6,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
SLIMEGAWD
Sobek
11
0 / 6 / 4
8,161
371
6,255
23,059
22,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Waffleturds
Sun Wukong
13
0 / 2 / 2
8,689
395
1,774
10,499
8,504
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
7
9
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
2
9
L
Cernunnos
Jega83
Cernunnos
1
6
0
0.17
L
Arachne
Powerfwl
Arachne
6
2
1
3.25
L
Scylla
RBall
Scylla
0
4
2
0.25
L
Sobek
SLIMEGAWD
Sobek
0
6
4
0.33
W
Atlas
3
0
8
7
W
Thor
Smopt
Thor
2
5
2
0.6
L
Sun Wukong
Waffleturds
Sun Wukong
0
2
2
0.5
W
Baba Yaga
2
2
5
2.25
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,024
Damage
41,941
83,283
Taken
87,243
60,673
Mitigated
55,283
17,459
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,312
1,626
0
500
16,020
16,612
284
3,466
12,421
0
116,566
L
Cernunnos
Jega83
Cernunnos
11,561
5,140
0
4,261
16,628
8,568
2,408
3,239
13,389
0
93,665
L
Arachne
Powerfwl
Arachne
12,255
9,117
0
5,732
22,988
9,872
565
4,723
18,265
0
70,172
L
Scylla
RBall
Scylla
10,096
558
197
2,175
14,069
6,263
102
8,235
5,834
59,893
0
L
Sobek
SLIMEGAWD
Sobek
6,255
935
423
4,049
23,059
22,076
0
9,065
13,994
26,253
0
W
Atlas
9,863
3,793
0
1,121
16,769
20,824
719
4,223
12,362
35,028
0
W
Thor
Smopt
Thor
5,644
1,395
0
6,498
21,268
8,821
0
2,458
18,712
0
80,442
L
Sun Wukong
Waffleturds
Sun Wukong
1,774
595
0
1,026
10,499
8,504
0
2,449
8,050
0
42,899
W
Baba Yaga
17,712
338
0
3,137
12,594
6,523
840
4,402
7,956
101,649
0
W
13,493
11,314
0
6,203
16,632
7,893
1,604
1,668
14,900
0
88,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
46,345
647
Minions Killed
449
0
Camps Cleared
0
2,074,916
Distance Traveled
1,905,654
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,006
591
203
9
0
416,214
5
L
Cernunnos
10,577
481
161
7
0
347,855
1
L
Arachne
10,183
463
93
4
0
479,764
1
L
Scylla
8,735
397
97
4
0
407,968
3
L
Sobek
8,161
371
25
1
0
376,714
1
W
Atlas
10,223
465
55
3
0
445,014
2
W
Thor
9,283
422
109
5
0
392,258
0
L
Sun Wukong
8,689
395
73
3
0
293,353
4
W
Baba Yaga
11,077
504
154
7
0
435,180
2
W
Ullr
11,037
502
126
6
0
386,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role