Player Matchup

Bastet
Bastet
ButtNu7
Bastet
Level 67
God Stats
4W - 4L
1,493 SR
Queue Stats
88W - 93L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
JshBee
Danzaburou
Level 102
God Stats
18W - 12L
1,623 SR
Queue Stats
173W - 131L
1,601 Elo+
Party 2
Scylla
Scylla
JοJο
Scylla
Level 143
God Stats
6W - 3L
1,668 SR
Queue Stats
269W - 240L
1,568 Elo+
Party 2
Bacchus
Bacchus
Jοsh
Bacchus
Level 140
God Stats
3W - 1L
1,827 SR
Queue Stats
189W - 148L
1,591 Elo+
Party 2
Camazotz
Camazotz
OwlHoot
Camazotz
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
76W - 65L
1,469 Elo+
Solo
Team Averages
Level 115
1,580 SR
1,557 Elo+

VS

Team Averages
Level 87
1,541 SR
1,511 Elo+
Bakasura
Bakasura
ItsBDubz
Bakasura
Level 88
God Stats
0W - 1L
1,387 SR
Queue Stats
215W - 214L
1,560 Elo+
Solo
Nu Wa
Nu Wa
RimReaper420
Nu Wa
Level 37
God Stats
18W - 15L
1,543 SR
Queue Stats
79W - 66L
1,599 Elo+
Party 1
Kumbhakarna
Kumbhakarna
T-33AdenuKasane
Kumbhakarna
Level 128
God Stats
0W - 2L
1,665 SR
Queue Stats
362W - 368L
1,438 Elo+
Party 3
Hou Yi
Hou Yi
WzM-iO
Hou Yi
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
143W - 137L
1,376 Elo+
Party 3
Izanami
Izanami
Zallish
Izanami
Level 159
God Stats
24W - 23L
1,611 SR
Queue Stats
414W - 378L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ButtNu7
Bastet
17
1 / 7 / 13
11,032
480
9,402
26,012
11,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JshBee
Danzaburou
20
18 / 1 / 8
14,835
645
30,579
27,125
13,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
JοJο
Scylla
18
3 / 4 / 4
12,131
527
9,302
12,333
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Jοsh
Bacchus
18
7 / 1 / 16
13,146
572
10,106
19,038
27,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
OwlHoot
Camazotz
18
3 / 4 / 8
11,923
518
11,935
34,892
23,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ItsBDubz
Bakasura
19
3 / 6 / 5
11,937
519
10,498
22,878
11,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 4 / 3
12,152
528
26,186
16,663
8,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
T-33AdenuKasane
Kumbhakarna
13
3 / 5 / 7
9,779
425
6,968
20,873
29,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
WzM-iO
Hou Yi
14
2 / 11 / 2
9,836
428
7,393
17,652
7,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Zallish
Izanami
16
3 / 6 / 4
11,381
495
23,331
21,631
10,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
32
Kills
17
17
Deaths
32
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
ButtNu7
Bastet
1
7
13
1.07
L
Bakasura
ItsBDubz
Bakasura
3
6
5
0.92
W
Danzaburou
JshBee
Danzaburou
18
1
8
22
W
Scylla
JοJο
Scylla
3
4
4
1.25
W
Bacchus
Jοsh
Bacchus
7
1
16
15
W
Camazotz
OwlHoot
Camazotz
3
4
8
1.75
L
6
4
3
1.88
L
Kumbhakarna
T-33AdenuKasane
Kumbhakarna
3
5
7
1.3
L
Hou Yi
WzM-iO
Hou Yi
2
11
2
0.27
L
Izanami
Zallish
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,324
Damage
74,376
119,400
Taken
99,697
80,519
Mitigated
67,102
48,545
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ButtNu7
Bastet
9,402
2,303
0
11,190
26,012
11,180
1,776
5,334
19,976
0
88,912
L
Bakasura
ItsBDubz
Bakasura
10,498
6,887
0
2,710
22,878
11,160
0
3,130
19,748
0
110,329
W
Danzaburou
JshBee
Danzaburou
30,579
17,154
0
15,695
27,125
13,574
3,986
7,825
18,918
0
134,968
W
Scylla
JοJο
Scylla
9,302
916
0
1,257
12,333
4,492
1,042
7,727
4,262
107,233
0
W
Bacchus
Jοsh
Bacchus
10,106
1,033
0
2,590
19,038
27,828
702
5,266
13,224
37,028
0
W
Camazotz
OwlHoot
Camazotz
11,935
1,360
0
17,813
34,892
23,445
2,131
8,556
25,850
0
82,834
L
26,186
5,924
142
2,224
16,663
8,822
14
4,037
12,626
110,173
0
L
Kumbhakarna
T-33AdenuKasane
Kumbhakarna
6,968
800
0
4,499
20,873
29,291
57
5,561
15,312
24,053
0
L
Hou Yi
WzM-iO
Hou Yi
7,393
2,820
0
1,586
17,652
7,106
0
4,174
13,478
0
35,591
L
Izanami
Zallish
Izanami
23,331
13,945
0
5,407
21,631
10,723
2,309
3,223
18,408
0
105,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,067
Gold Earned
55,085
623
Minions Killed
590
0
Camps Cleared
0
2,241,046
Distance Traveled
2,031,002
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,032
480
101
4
0
443,218
4
L
Bakasura
11,937
519
171
7
0
488,643
0
W
Danzaburou
14,835
645
154
7
0
464,355
0
W
Scylla
12,131
527
179
8
0
444,428
7
W
Bacchus
13,146
572
42
2
0
479,768
7
W
Camazotz
11,923
518
147
6
0
409,277
5
L
Nu Wa
12,152
528
174
8
0
388,126
15
L
Kumbhakarna
9,779
425
22
1
0
405,416
8
L
Hou Yi
9,836
428
65
3
0
382,648
5
L
Izanami
11,381
495
158
7
0
366,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role