Player Matchup

Thor
Thor
Gold III
DurableClive
Thor
Gold III
Level 126
God Stats
40W - 43L
1,387 SR
Queue Stats
608W - 641L
1,553 MMR
Party 2
Bastet
Bastet
Platinum II
VinnyLV87
Bastet
Platinum II
Level 153
God Stats
86W - 46L
1,667 SR
Queue Stats
578W - 623L
1,969 MMR
Party 2
Freya
Freya
Gold III
korupt-ad
Freya
Gold III
Level 99
God Stats
9W - 6L
1,632 SR
Queue Stats
344W - 378L
1,591 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,562 SR
1,704 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,631 SR
1,469 MMR
Medusa
Medusa
Silver II
GRIM from NY
Medusa
Silver II
Level 121
God Stats
7W - 12L
1,636 SR
Queue Stats
87W - 103L
1,225 MMR
Solo
Sylvanus
Sylvanus
Gold III
JDM TJ2460
Sylvanus
Gold III
Level 158
God Stats
2W - 5L
1,668 SR
Queue Stats
42W - 42L
1,614 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
rcsii
Ah Puch
Gold IV
Level 103
God Stats
1W - 2L
1,590 SR
Queue Stats
42W - 44L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 7
12,214
763
14,131
15,539
8,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
VinnyLV87
Bastet
19
5 / 1 / 13
12,070
754
18,076
15,498
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
korupt-ad
Freya
17
4 / 3 / 10
11,712
732
13,037
14,974
6,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AtlasAphroditeCabrakanAthenaAh Muzen Cab

VS

Bans
OdinHorusVamanaChaacShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 7 / 3
9,384
587
6,291
15,194
5,473
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
JDM TJ2460
Sylvanus
16
5 / 6 / 4
10,636
665
12,568
17,273
16,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
rcsii
Ah Puch
15
2 / 6 / 8
10,612
663
12,968
15,832
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
9
10
Deaths
19
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
6
7
2.25
L
Medusa
2
7
3
0.5
L
Sylvanus
JDM TJ2460
Sylvanus
5
6
4
1.17
W
Bastet
VinnyLV87
Bastet
5
1
13
11.5
W
Freya
korupt-ad
Freya
4
3
10
3
L
Ah Puch
rcsii
Ah Puch
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,244
Damage
31,827
46,011
Taken
48,299
21,919
Mitigated
27,669
11,240
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,131
2,782
266
1,920
15,539
8,962
545
8,081
7,458
0
39,449
L
Medusa
6,291
2,216
0
728
15,194
5,473
0
1,703
13,201
0
19,986
L
Sylvanus
JDM TJ2460
Sylvanus
12,568
3,246
836
3,259
17,273
16,775
0
7,337
9,402
23,564
3,260
W
Bastet
VinnyLV87
Bastet
18,076
5,093
0
5,060
15,498
6,708
963
8,093
7,405
0
46,127
W
Freya
korupt-ad
Freya
13,037
3,205
0
3,994
14,974
6,249
550
9,024
5,950
46,849
0
L
Ah Puch
rcsii
Ah Puch
12,968
938
0
3,436
15,832
5,421
0
3,098
12,496
49,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,996
Gold Earned
30,632
225
Minions Killed
174
9
Camps Cleared
5
889,415
Distance Traveled
707,415
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,214
763
67
4
2
257,979
0
L
Medusa
9,384
587
34
2
1
218,439
0
L
Sylvanus
10,636
665
49
3
1
238,046
4
W
Bastet
12,070
754
48
3
5
355,684
2
W
Freya
11,712
732
110
7
2
275,752
4
L
Ah Puch
10,612
663
91
6
3
250,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role