Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Jinkina
Chaac
Level 47
God Stats
3W - 1L
1,742 SR
Queue Stats
9W - 10L
1,356 Elo+
Solo
Medusa
Medusa
Qvized
Medusa
Level 27
God Stats
0W - 1L
1,853 SR
Queue Stats
11W - 11L
1,591 Elo+
Party 1
Ganesha
Ganesha
TheDarkWasabi
Ganesha
Level 134
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 6L
1,591 Elo+
Party 1
Kali
Kali
Анубис07
Kali
Level 48
God Stats
34W - 31L
1,562 SR
Queue Stats
149W - 150L
1,458 Elo+
Solo
Team Averages
Level 76
1,692 SR
1,499 Elo+

VS

Team Averages
Level 57
1,449 SR
1,496 Elo+
Freya
Freya
 
Freya
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
AlexSlav
Cabrakan
Level 46
God Stats
3W - 4L
1,419 SR
Queue Stats
168W - 177L
1,427 Elo+
Solo
Chang'e
Chang'e
iAteTehPie
Chang'e
Level 124
God Stats
19W - 13L
1,698 SR
Queue Stats
320W - 306L
1,564 Elo+
Solo
Vamana
Vamana
АОШЖ
Vamana
Level 36
God Stats
1W - 1L
1,260 SR
Queue Stats
31W - 28L
1,413 Elo+
Party 2
Chiron
Chiron
колобок05
Chiron
Level 44
God Stats
2W - 1L
1,369 SR
Queue Stats
33W - 25L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 6 / 1
8,014
422
10,489
10,369
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Jinkina
Chaac
11
1 / 3 / 0
6,768
356
4,697
10,168
7,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Qvized
Medusa
17
6 / 4 / 2
10,167
535
17,946
18,234
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
13
0 / 3 / 8
8,858
466
6,758
18,967
22,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 9 / 2
8,662
456
10,658
23,261
10,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
16 / 1 / 2
12,978
683
20,827
20,079
10,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
AlexSlav
Cabrakan
13
1 / 3 / 8
8,752
461
4,658
12,598
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
iAteTehPie
Chang'e
18
2 / 1 / 12
11,153
587
13,143
12,809
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
АОШЖ
Vamana
17
5 / 2 / 4
11,165
588
14,070
16,006
14,482
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 5 / 4
9,025
475
6,473
12,005
4,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
12
Kills
25
25
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
1
0.58
W
Freya
 
Freya
16
1
2
17
W
Cabrakan
AlexSlav
Cabrakan
1
3
8
1.67
L
Chaac
Jinkina
Chaac
1
3
0
0.33
L
Medusa
Qvized
Medusa
6
4
2
1.75
L
Ganesha
0
3
8
1.33
W
Chang'e
iAteTehPie
Chang'e
2
1
12
8
W
Vamana
АОШЖ
Vamana
5
2
4
3.5
L
2
9
2
0.33
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,548
Damage
59,171
80,999
Taken
73,497
53,200
Mitigated
47,711
16,559
Healing
28,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,489
1,341
0
500
10,369
4,482
0
8,108
2,261
46,624
0
W
Freya
 
Freya
20,827
7,544
0
12,725
20,079
10,269
1,788
7,189
12,648
115,723
0
W
Cabrakan
AlexSlav
Cabrakan
4,658
726
0
1,409
12,598
13,274
167
4,786
7,710
22,222
0
L
Chaac
Jinkina
Chaac
4,697
1,588
0
3,629
10,168
7,583
0
885
9,283
151
34,543
L
Medusa
Qvized
Medusa
17,946
11,000
0
4,870
18,234
7,564
60
8,963
9,271
0
89,193
L
Ganesha
6,758
900
379
3,338
18,967
22,977
0
12,781
6,186
34,142
0
W
Chang'e
iAteTehPie
Chang'e
13,143
989
2,681
5,854
12,809
5,372
3,543
3,348
9,357
104,390
0
W
Vamana
АОШЖ
Vamana
14,070
7,027
0
3,680
16,006
14,482
5,297
887
15,083
0
83,851
L
10,658
6,176
0
3,843
23,261
10,594
0
7,891
15,370
0
69,265
W
6,473
2,153
110
1,836
12,005
4,314
331
680
11,325
0
50,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
53,073
410
Minions Killed
614
0
Camps Cleared
0
1,530,695
Distance Traveled
1,788,714
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,014
422
84
4
0
207,888
3
W
Freya
12,978
683
173
9
0
390,643
0
W
Cabrakan
8,752
461
29
2
0
332,389
5
L
Chaac
6,768
356
55
3
0
244,302
3
L
Medusa
10,167
535
155
8
0
360,809
7
L
Ganesha
8,858
466
14
1
0
371,530
2
W
Chang'e
11,153
587
186
10
0
361,229
5
W
Vamana
11,165
588
137
7
0
367,723
1
L
Kali
8,662
456
102
5
0
346,166
0
W
Chiron
9,025
475
89
5
0
336,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role