Player Matchup

Khepri
Khepri
Anselmo1992
Khepri
Level 158
God Stats
15W - 9L
1,448 SR
Queue Stats
558W - 533L
1,569 Elo+
Party 2
Thanatos
Thanatos
KidoTsubomi
Thanatos
Level 129
God Stats
4W - 5L
1,679 SR
Queue Stats
107W - 108L
1,548 Elo+
Solo
Rama
Rama
Mago340
Rama
Level 111
God Stats
26W - 15L
1,637 SR
Queue Stats
397W - 346L
1,620 Elo+
Party 2
Merlin
Merlin
SocialThirty
Merlin
Level 114
God Stats
7W - 6L
1,627 SR
Queue Stats
245W - 222L
1,525 Elo+
Party 4
Horus
Horus
thefrickword
Horus
Level 97
God Stats
5W - 7L
1,500 SR
Queue Stats
293W - 258L
1,559 Elo+
Party 4
Team Averages
Level 122
1,578 SR
1,564 Elo+

VS

Team Averages
Level 122
1,524 SR
1,524 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
BigDilf75
Ganesha
Level 87
God Stats
2W - 2L
1,541 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 3
Danzaburou
Danzaburou
KralTheThird
Danzaburou
Level 117
God Stats
1W - 1L
1,211 SR
Queue Stats
54W - 42L
1,500 Elo+
Party 1
Lancelot
Lancelot
NRCAMAJ
Lancelot
Level 104
God Stats
2W - 3L
1,628 SR
Queue Stats
107W - 75L
1,584 Elo+
Solo
Tiamat
Tiamat
chizerious
Tiamat
Level 157
God Stats
4W - 1L
1,738 SR
Queue Stats
64W - 52L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 3
8,022
446
4,629
9,601
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
KidoTsubomi
Thanatos
14
6 / 3 / 1
9,288
516
9,285
17,649
9,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Mago340
Rama
15
2 / 3 / 1
8,893
494
9,333
12,593
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
12
1 / 6 / 3
8,081
449
7,387
10,932
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 0
8,711
484
6,138
20,219
16,074
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 0 / 3
10,233
569
15,368
7,891
9,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
BigDilf75
Ganesha
12
0 / 1 / 6
8,128
452
4,713
11,081
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
KralTheThird
Danzaburou
15
3 / 1 / 1
9,312
517
7,721
11,855
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
NRCAMAJ
Lancelot
17
8 / 3 / 2
10,445
580
11,832
14,017
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
chizerious
Tiamat
15
2 / 4 / 5
9,352
520
11,424
12,448
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
16
16
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
Khepri
0
1
3
1.5
W
Ganesha
BigDilf75
Ganesha
0
1
6
3
L
Thanatos
KidoTsubomi
Thanatos
6
3
1
2.17
W
Danzaburou
KralTheThird
Danzaburou
3
1
1
3.5
L
Rama
Mago340
Rama
2
3
1
0.83
W
Lancelot
NRCAMAJ
Lancelot
8
3
2
3
L
Merlin
1
6
3
0.42
W
Tiamat
chizerious
Tiamat
2
4
5
1.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,772
Damage
51,058
70,994
Taken
57,292
46,653
Mitigated
38,395
27,183
Healing
18,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
15,368
3,831
0
3,180
7,891
9,562
135
473
7,418
53
81,904
L
Khepri
4,629
957
0
1,771
9,601
9,402
0
3,147
6,454
29,452
0
W
Ganesha
BigDilf75
Ganesha
4,713
1,026
514
3,309
11,081
8,617
75
3,150
7,931
22,291
0
L
Thanatos
KidoTsubomi
Thanatos
9,285
2,413
0
13,688
17,649
9,957
0
2,543
15,106
0
74,209
W
Danzaburou
KralTheThird
Danzaburou
7,721
3,847
0
3,701
11,855
5,231
776
1,113
10,742
0
72,684
L
Rama
Mago340
Rama
9,333
8,042
0
4,715
12,593
6,002
292
2,409
10,184
0
81,285
W
Lancelot
NRCAMAJ
Lancelot
11,832
2,227
0
4,785
14,017
6,560
0
2,971
11,046
0
86,552
L
Merlin
7,387
458
0
660
10,932
5,218
0
5,847
5,085
54,231
0
W
Tiamat
chizerious
Tiamat
11,424
1,525
0
2,850
12,448
8,425
124
4,309
8,139
67,047
0
L
6,138
3,659
290
6,059
20,219
16,074
0
2,240
17,979
0
62,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
47,470
496
Minions Killed
538
0
Camps Cleared
0
1,682,583
Distance Traveled
1,868,868
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,233
569
155
9
0
343,789
1
L
Khepri
8,022
446
46
3
0
363,372
5
W
Ganesha
8,128
452
6
0
0
354,425
3
L
Thanatos
9,288
516
102
6
0
380,106
1
W
Danzaburou
9,312
517
127
7
0
361,997
5
L
Rama
8,893
494
140
8
0
318,691
4
W
Lancelot
10,445
580
127
7
0
444,306
2
L
Merlin
8,081
449
108
6
0
326,536
6
W
Tiamat
9,352
520
123
7
0
364,351
5
L
Horus
8,711
484
100
6
0
293,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role