Player Matchup

Ares
Ares
Derpy Poo
Ares
Level 41
God Stats
10W - 5L
1,591 SR
Queue Stats
24W - 21L
1,420 Elo+
Solo
Arachne
Arachne
SkyLuno
Arachne
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 144L
1,356 Elo+
Solo
Merlin
Merlin
WH1TE-F2nG
Merlin
Level 34
God Stats
34W - 20L
1,492 SR
Queue Stats
94W - 105L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
markfil
Sun Wukong
Level 66
God Stats
18W - 15L
1,389 SR
Queue Stats
141W - 164L
1,387 Elo+
Party 2
Neith
Neith
thesplashbro3011
Neith
Level 61
God Stats
4W - 3L
1,325 SR
Queue Stats
77W - 104L
1,347 Elo+
Party 2
Team Averages
Level 49
1,460 SR
1,377 Elo+

VS

Team Averages
Level 41
1,505 SR
1,481 Elo+
Jing Wei
Jing Wei
DearMarcus11
Jing Wei
Level 48
God Stats
2W - 2L
1,615 SR
Queue Stats
171W - 198L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
DoueyPG
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GotMerkedByMerc
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
sky_goty_pk
Ymir
Level 77
God Stats
35W - 30L
1,421 SR
Queue Stats
352W - 385L
1,369 Elo+
Solo
Lancelot
Lancelot
xXYakota_KarmaXx
Lancelot
Level 40
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 3 / 7
9,744
513
8,939
16,182
18,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
SkyLuno
Arachne
16
5 / 1 / 2
10,124
533
6,317
13,697
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
WH1TE-F2nG
Merlin
16
4 / 1 / 2
9,845
518
7,710
5,329
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
markfil
Sun Wukong
17
2 / 0 / 7
10,608
558
10,363
12,685
10,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 4 / 7
8,892
468
14,101
10,108
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DearMarcus11
Jing Wei
14
5 / 7 / 2
8,428
444
10,057
18,007
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DoueyPG
Sun Wukong
14
0 / 0 / 0
7,037
370
3,512
10,655
6,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
GotMerkedByMerc
The Morrigan
13
1 / 2 / 0
7,717
406
2,632
7,121
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 6 / 5
7,919
417
8,459
18,297
12,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 3
7,469
393
5,885
15,067
5,634
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
9
9
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DearMarcus11
Jing Wei
5
7
2
0.86
W
Ares
4
3
7
2.5
L
Sun Wukong
DoueyPG
Sun Wukong
0
0
0
0
L
The Morrigan
GotMerkedByMerc
The Morrigan
1
2
0
0.5
W
Arachne
SkyLuno
Arachne
5
1
2
6
W
Merlin
WH1TE-F2nG
Merlin
4
1
2
5
W
Sun Wukong
markfil
Sun Wukong
2
0
7
5.5
L
2
6
5
0.75
W
4
4
7
1.88
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,430
Damage
30,545
58,001
Taken
69,147
42,799
Mitigated
35,361
19,600
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DearMarcus11
Jing Wei
10,057
7,635
0
4,939
18,007
7,125
653
5,058
12,949
0
58,956
W
Ares
8,939
452
235
2,736
16,182
18,030
460
3,532
12,650
34,303
0
L
Sun Wukong
DoueyPG
Sun Wukong
3,512
578
0
1,843
10,655
6,969
0
1,032
9,623
0
38,213
L
The Morrigan
GotMerkedByMerc
The Morrigan
2,632
156
0
0
7,121
3,113
0
2,686
4,435
40,908
260
W
Arachne
SkyLuno
Arachne
6,317
3,630
0
7,760
13,697
6,526
0
1,584
12,113
0
75,552
W
Merlin
WH1TE-F2nG
Merlin
7,710
399
0
571
5,329
2,442
616
2,428
2,901
74,140
0
W
Sun Wukong
markfil
Sun Wukong
10,363
1,765
0
6,262
12,685
10,426
574
0
12,685
0
89,943
L
8,459
1,376
0
3,524
18,297
12,520
0
7,100
11,197
41,574
0
W
14,101
6,644
0
2,036
10,108
5,375
2,211
3,287
6,821
0
51,325
L
5,885
1,602
0
0
15,067
5,634
0
773
14,294
0
47,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
38,570
518
Minions Killed
357
0
Camps Cleared
0
1,723,510
Distance Traveled
1,500,726
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,428
444
72
4
0
292,691
0
W
Ares
9,744
513
27
1
0
352,374
3
L
Sun Wukong
7,037
370
66
3
0
244,178
0
L
The Morrigan
7,717
406
81
4
0
297,102
0
W
Arachne
10,124
533
124
7
0
394,673
2
W
Merlin
9,845
518
129
7
0
351,282
5
W
Sun Wukong
10,608
558
166
9
0
323,088
4
L
Ymir
7,919
417
67
4
0
315,593
5
W
Neith
8,892
468
72
4
0
302,093
4
L
Lancelot
7,469
393
71
4
0
351,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role