Player Matchup

Cthulhu
Cthulhu
MrMoweMan
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 1
Zeus
Zeus
NicexSocksxBruh
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
873 Elo+
Party 1
Chaac
Chaac
ryguy68slammer
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,264 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,070 Elo+

VS

Team Averages
Level 113
1,432 SR
1,379 Elo+
Merlin
Merlin
Arj7795
Merlin
Level 77
God Stats
5W - 3L
1,540 SR
Queue Stats
19W - 14L
1,424 Elo+
Solo
Athena
Athena
ChILlUmInAti163
Athena
Level 147
God Stats
332W - 482L
1,384 SR
Queue Stats
413W - 656L
1,294 Elo+
Solo
Heimdallr
Heimdallr
D3ATHTR0N
Heimdallr
Level 116
God Stats
2W - 4L
1,372 SR
Queue Stats
69W - 86L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrMoweMan
Cthulhu
14
0 / 8 / 0
10,950
548
8,191
22,609
20,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 6 / 1
12,460
623
14,277
16,867
7,345
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 2
12,772
639
20,380
33,578
28,116
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arj7795
Merlin
19
7 / 2 / 11
13,697
685
21,655
16,140
8,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
4 / 2 / 15
13,316
666
23,438
24,052
21,861
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
D3ATHTR0N
Heimdallr
18
8 / 1 / 6
13,609
680
16,683
17,458
9,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
5
Kills
19
19
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arj7795
Merlin
7
2
11
6.25
W
4
2
15
5.75
W
Heimdallr
D3ATHTR0N
Heimdallr
8
1
6
11
L
Cthulhu
MrMoweMan
Cthulhu
0
8
0
0
L
3
6
1
0.58
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
61,776
73,054
Taken
57,650
56,038
Mitigated
39,654
15,548
Healing
16,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arj7795
Merlin
21,655
2,725
0
5,649
16,140
8,112
668
5,997
10,143
70,473
0
W
23,438
3,795
1,228
7,334
24,052
21,861
1,076
7,968
16,084
44,832
0
W
Heimdallr
D3ATHTR0N
Heimdallr
16,683
4,949
0
2,776
17,458
9,681
996
9,483
7,975
0
67,757
L
Cthulhu
MrMoweMan
Cthulhu
8,191
371
783
470
22,609
20,577
46
14,235
8,374
30,235
0
L
14,277
1,698
706
3,724
16,867
7,345
0
9,652
7,215
34,185
0
L
20,380
3,156
534
9,331
33,578
28,116
0
21,548
12,029
385
57,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,182
Gold Earned
40,622
171
Minions Killed
223
3
Camps Cleared
11
1,138,674
Distance Traveled
1,075,674
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,697
685
90
5
4
312,773
5
W
Athena
13,316
666
39
2
0
358,114
2
W
Heimdallr
13,609
680
94
5
7
404,787
3
L
Cthulhu
10,950
548
46
2
2
349,828
0
L
Zeus
12,460
623
56
3
1
351,424
1
L
Chaac
12,772
639
69
3
0
437,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role