Player Matchup

Baron Samedi
Baron Samedi
HaniMut
Baron Samedi
Level 38
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 3
Ah Puch
Ah Puch
Hundo_Nic_Z3P3DA
Ah Puch
Level 128
God Stats
4W - 1L
1,523 SR
Queue Stats
440W - 451L
1,472 Elo+
Party 2
King Arthur
King Arthur
Noodleboi_pt2
King Arthur
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 289L
1,542 Elo+
Party 2
Lancelot
Lancelot
Smitted
Lancelot
Level 89
God Stats
12W - 6L
1,726 SR
Queue Stats
114W - 131L
1,467 Elo+
Party 3
Apollo
Apollo
adam44lion
Apollo
Level 106
God Stats
7W - 3L
1,953 SR
Queue Stats
162W - 150L
1,575 Elo+
Party 2
Team Averages
Level 94
1,682 SR
1,522 Elo+

VS

Team Averages
Level 85
1,686 SR
1,479 Elo+
Aphrodite
Aphrodite
AJ-_-Gamer678
Aphrodite
Level 123
God Stats
2W - 1L
1,833 SR
Queue Stats
23W - 30L
1,456 Elo+
Solo
Tiamat
Tiamat
Ainxious
Tiamat
Level 45
God Stats
4W - 5L
1,436 SR
Queue Stats
103W - 81L
1,071 Elo+
Solo
Neith
Neith
Brandinos
Neith
Level 50
God Stats
16W - 7L
1,802 SR
Queue Stats
97W - 72L
1,676 Elo+
Party 1
Mercury
Mercury
Hannahcom3
Mercury
Level 86
God Stats
24W - 12L
1,577 SR
Queue Stats
416W - 351L
1,599 Elo+
Party 1
Ullr
Ullr
LucyIsabella
Ullr
Level 119
God Stats
19W - 12L
1,784 SR
Queue Stats
489W - 411L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HaniMut
Baron Samedi
14
0 / 5 / 0
8,566
389
4,063
14,876
9,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 6 / 0
10,512
478
10,255
14,746
12,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Noodleboi_pt2
King Arthur
15
1 / 3 / 3
8,942
406
12,158
20,835
20,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Smitted
Lancelot
19
3 / 3 / 3
11,827
538
8,768
16,610
9,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
adam44lion
Apollo
16
4 / 6 / 2
10,332
470
14,461
20,517
9,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AJ-_-Gamer678
Aphrodite
17
1 / 2 / 11
10,898
495
7,439
19,200
8,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
Ainxious
Tiamat
19
9 / 1 / 2
11,828
538
13,150
13,578
8,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Brandinos
Neith
19
4 / 1 / 1
12,164
553
7,866
11,551
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Hannahcom3
Mercury
20
5 / 1 / 7
12,248
557
13,723
15,984
8,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 7
10,504
477
20,328
16,881
7,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
8
Kills
23
23
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AJ-_-Gamer678
Aphrodite
1
2
11
3.25
W
Tiamat
Ainxious
Tiamat
9
1
2
10
W
Neith
Brandinos
Neith
4
1
1
4.5
L
Baron Samedi
HaniMut
Baron Samedi
0
5
0
0
W
Mercury
Hannahcom3
Mercury
5
1
7
8.5
L
0
6
0
0
W
4
3
7
2.5
L
King Arthur
Noodleboi_pt2
King Arthur
1
3
3
0.83
L
Lancelot
Smitted
Lancelot
3
3
3
1.5
L
Apollo
adam44lion
Apollo
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,705
Damage
62,506
87,584
Taken
77,194
61,243
Mitigated
38,702
14,185
Healing
30,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AJ-_-Gamer678
Aphrodite
7,439
456
5,852
10,720
19,200
8,765
1,102
2,602
16,598
46,888
0
W
Tiamat
Ainxious
Tiamat
13,150
587
0
4,937
13,578
8,948
53
5,402
8,176
78,465
0
W
Neith
Brandinos
Neith
7,866
2,933
0
6,425
11,551
5,505
972
5,335
6,216
0
100,848
L
Baron Samedi
HaniMut
Baron Samedi
4,063
416
138
2,311
14,876
9,776
895
4,354
10,031
59,970
0
W
Mercury
Hannahcom3
Mercury
13,723
6,882
0
862
15,984
8,116
0
2,014
13,970
0
128,895
L
10,255
246
0
1,793
14,746
12,118
1,036
2,402
12,272
86,421
0
W
20,328
7,993
0
1,742
16,881
7,368
261
1,521
15,360
0
86,472
L
King Arthur
Noodleboi_pt2
King Arthur
12,158
988
310
3,132
20,835
20,866
0
8,014
12,647
9,133
48,582
L
Lancelot
Smitted
Lancelot
8,768
1,065
0
868
16,610
9,049
0
2,023
14,469
0
111,343
L
Apollo
adam44lion
Apollo
14,461
7,908
0
5,633
20,517
9,434
942
2,911
17,576
0
78,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,179
Gold Earned
57,642
609
Minions Killed
702
0
Camps Cleared
0
1,968,540
Distance Traveled
2,176,629
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,898
495
73
3
0
417,287
0
W
Tiamat
11,828
538
137
6
0
428,963
5
W
Neith
12,164
553
202
9
0
404,441
3
L
Baron Samedi
8,566
389
91
4
0
370,256
1
W
Mercury
12,248
557
167
8
0
518,023
3
L
Ah Puch
10,512
478
157
7
0
317,306
2
W
Ullr
10,504
477
123
6
0
407,915
6
L
King Arthur
8,942
406
72
3
0
370,485
2
L
Lancelot
11,827
538
174
8
0
507,775
1
L
Apollo
10,332
470
115
5
0
402,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role