Player Matchup

Jing Wei
Jing Wei
FexKun
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 23L
1,693 Elo+
Party 1
Hades
Hades
Marxman09
Hades
Level 123
God Stats
5W - 5L
1,569 SR
Queue Stats
310W - 292L
1,612 Elo+
Solo
Osiris
Osiris
TheChamp
Osiris
Level 158
God Stats
7W - 2L
1,933 SR
Queue Stats
130W - 95L
1,652 Elo+
Party 1
King Arthur
King Arthur
Zanziii
King Arthur
Level 148
God Stats
1W - 4L
1,277 SR
Queue Stats
79W - 80L
1,717 Elo+
Solo
Baron Samedi
Baron Samedi
taigs
Baron Samedi
Level 135
God Stats
2W - 1L
1,776 SR
Queue Stats
60W - 54L
1,642 Elo+
Party 1
Team Averages
Level 134
1,611 SR
1,663 Elo+

VS

Team Averages
Level 122
1,567 SR
1,616 Elo+
Artemis
Artemis
BosSoxfan15
Artemis
Level 123
God Stats
1W - 6L
1,413 SR
Queue Stats
434W - 438L
1,541 Elo+
Solo
Ares
Ares
CoolMarshy1
Ares
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 197L
1,558 Elo+
Party 2
Bastet
Bastet
GammaApprentice
Bastet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 163L
1,569 Elo+
Party 2
Agni
Agni
TheRealLodge
Agni
Level 147
God Stats
1W - 2L
1,749 SR
Queue Stats
143W - 115L
1,706 Elo+
Party 3
Chernobog
Chernobog
xClankx
Chernobog
Level 133
God Stats
4W - 4L
1,675 SR
Queue Stats
111W - 99L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FexKun
Jing Wei
4
0 / 1 / 2
3,115
623
2,037
2,742
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
Marxman09
Hades
6
0 / 0 / 2
3,676
735
986
1,482
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
TheChamp
Osiris
6
5 / 0 / 1
4,256
851
4,322
2,591
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Zanziii
King Arthur
6
0 / 0 / 0
3,596
719
1,413
3,316
1,166
Baron Samedi
taigs
Baron Samedi
5
1 / 0 / 3
3,612
722
2,041
2,406
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BosSoxfan15
Artemis
4
0 / 2 / 0
2,798
560
2,251
3,136
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 2 / 1
3,147
629
1,033
5,277
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 0 / 0
3,256
651
818
2,763
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 0
2,660
532
464
1,985
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
xClankx
Chernobog
3
0 / 0 / 0
2,869
574
1,160
1,783
407
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
BosSoxfan15
Artemis
0
2
0
0
L
0
2
1
0.25
W
Jing Wei
FexKun
Jing Wei
0
1
2
1
L
1
0
0
1
W
Hades
Marxman09
Hades
0
0
2
1
W
Osiris
TheChamp
Osiris
5
0
1
5.5
L
0
2
0
0
W
King Arthur
Zanziii
King Arthur
0
0
0
0
W
Baron Samedi
taigs
Baron Samedi
1
0
3
2.5
L
Chernobog
xClankx
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
5,726
12,537
Taken
14,944
4,600
Mitigated
5,116
5,805
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BosSoxfan15
Artemis
2,251
1,336
0
852
3,136
872
0
762
2,374
0
9,932
L
1,033
167
76
1,760
5,277
2,501
0
1,220
4,057
10,283
0
W
Jing Wei
FexKun
Jing Wei
2,037
1,900
0
1,095
2,742
664
227
796
1,946
0
12,688
L
818
219
0
1,436
2,763
775
0
298
2,465
0
10,017
W
Hades
Marxman09
Hades
986
245
68
914
1,482
518
168
0
1,482
15,538
0
W
Osiris
TheChamp
Osiris
4,322
2,260
0
995
2,591
1,375
0
418
2,127
0
19,600
L
464
114
0
100
1,985
561
0
747
1,238
3,322
0
W
King Arthur
Zanziii
King Arthur
1,413
433
0
1,153
3,316
1,166
0
0
3,316
0
17,891
W
Baron Samedi
taigs
Baron Samedi
2,041
836
326
1,254
2,406
877
0
237
2,169
8,549
0
L
Chernobog
xClankx
Chernobog
1,160
767
0
1,094
1,783
407
0
0
1,783
0
8,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,255
Gold Earned
14,730
141
Minions Killed
90
0
Camps Cleared
0
487,473
Distance Traveled
390,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,798
560
22
4
0
83,598
1
L
Ares
3,147
629
11
2
0
94,485
1
W
Jing Wei
3,115
623
30
6
0
84,394
0
L
Bastet
3,256
651
31
6
0
104,101
1
W
Hades
3,676
735
28
6
0
89,256
1
W
Osiris
4,256
851
33
7
0
113,124
1
L
Agni
2,660
532
9
2
0
56,930
0
W
King Arthur
3,596
719
35
7
0
114,534
0
W
Baron Samedi
3,612
722
15
3
0
86,165
1
L
Chernobog
2,869
574
17
3
0
51,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role