Player Matchup

Vamana
Vamana
TheKawaiiMan
Vamana
Level 71
God Stats
16W - 8L
1,784 SR
Queue Stats
159W - 109L
1,645 Elo+
Party 1
Chernobog
Chernobog
ValeMadere
Chernobog
Level 69
God Stats
18W - 9L
1,566 SR
Queue Stats
194W - 94L
1,659 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chuyitonomis
Tsukuyomi
Level 106
God Stats
2W - 4L
1,459 SR
Queue Stats
243W - 146L
1,633 Elo+
Party 1
Sol
Sol
mikejpg
Sol
Level 30
God Stats
29W - 13L
1,780 SR
Queue Stats
97W - 61L
1,588 Elo+
Party 1
Athena
Athena
sekuele
Athena
Level 56
God Stats
14W - 8L
1,747 SR
Queue Stats
286W - 193L
1,623 Elo+
Party 1
Team Averages
Level 66
1,667 SR
1,630 Elo+

VS

Team Averages
Level 78
1,466 SR
1,425 Elo+
Ymir
Ymir
Abraham0504028
Ymir
Level 17
God Stats
3W - 3L
1,600 SR
Queue Stats
6W - 6L
1,511 Elo+
Party 2
Ao Kuang
Ao Kuang
Creus21
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,400 Elo+
Party 2
Neith
Neith
FaZe_Aldo69
Neith
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 109L
1,410 Elo+
Party 2
Bellona
Bellona
TheWalker19
Bellona
Level 87
God Stats
0W - 2L
1,223 SR
Queue Stats
23W - 38L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
vGLaddv
Nu Wa
Level 64
God Stats
13W - 10L
1,508 SR
Queue Stats
37W - 42L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 1 / 9
13,584
566
21,943
28,971
17,940
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
ValeMadere
Chernobog
20
17 / 2 / 11
14,661
611
27,733
18,352
10,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
chuyitonomis
Tsukuyomi
19
7 / 3 / 11
13,242
552
19,128
24,160
14,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
18
2 / 1 / 15
12,681
528
15,510
14,493
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
sekuele
Athena
15
1 / 2 / 20
12,234
510
7,931
25,106
31,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
8,875
370
4,798
20,132
18,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
Creus21
Ao Kuang
18
6 / 5 / 2
12,327
514
14,232
28,367
13,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 8 / 2
11,244
469
11,218
23,281
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
TheWalker19
Bellona
17
0 / 4 / 5
10,973
457
14,288
23,968
29,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
vGLaddv
Nu Wa
16
1 / 7 / 5
10,252
427
20,176
17,297
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
31
Kills
9
9
Deaths
31
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
L
Ao Kuang
Creus21
Ao Kuang
6
5
2
1.4
L
2
8
2
0.38
W
Vamana
4
1
9
8.5
L
Bellona
TheWalker19
Bellona
0
4
5
0.63
W
Chernobog
ValeMadere
Chernobog
17
2
11
11.25
W
Tsukuyomi
chuyitonomis
Tsukuyomi
7
3
11
4.17
W
Sol
2
1
15
9.5
W
Athena
sekuele
Athena
1
2
20
5.5
L
Nu Wa
vGLaddv
Nu Wa
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,245
Damage
64,712
111,082
Taken
113,045
80,533
Mitigated
77,023
41,447
Healing
18,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
175
0
0
20,132
18,222
84
5,416
14,624
23,324
0
L
Ao Kuang
Creus21
Ao Kuang
14,232
2,841
0
6,553
28,367
13,308
0
4,877
23,396
94,130
0
L
11,218
4,960
0
4,967
23,281
9,494
1,590
6,028
17,253
0
89,104
W
Vamana
21,943
11,179
0
10,878
28,971
17,940
2,381
11,298
17,287
0
117,237
L
Bellona
TheWalker19
Bellona
14,288
4,602
0
4,648
23,968
29,302
0
4,506
18,994
0
90,680
W
Chernobog
ValeMadere
Chernobog
27,733
19,740
0
6,955
18,352
10,204
7,081
6,584
11,299
0
132,904
W
Tsukuyomi
chuyitonomis
Tsukuyomi
19,128
5,160
0
6,493
24,160
14,235
4,934
9,274
14,519
0
122,058
W
Sol
15,510
7,261
263
10,118
14,493
6,381
4,274
7,078
7,077
100,507
0
W
Athena
sekuele
Athena
7,931
1,519
881
5,859
25,106
31,773
562
7,199
17,469
20,047
0
L
Nu Wa
vGLaddv
Nu Wa
20,176
2,456
216
1,897
17,297
6,697
0
2,614
14,683
74,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,402
Gold Earned
53,671
636
Minions Killed
592
0
Camps Cleared
0
2,554,145
Distance Traveled
2,057,856
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,875
370
50
2
0
422,016
0
L
Ao Kuang
12,327
514
125
5
0
442,155
0
L
Neith
11,244
469
135
6
0
383,797
1
W
Vamana
13,584
566
180
8
0
548,716
5
L
Bellona
10,973
457
160
7
0
440,164
5
W
Chernobog
14,661
611
138
6
0
496,533
11
W
Tsukuyomi
13,242
552
139
6
0
527,983
5
W
Sol
12,681
528
146
6
0
451,915
3
W
Athena
12,234
510
33
1
0
528,998
10
L
Nu Wa
10,252
427
122
5
0
369,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role