Player Matchup

Zeus
Zeus
Eddyscisorhands
Zeus
Level 125
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 8L
708 Elo+
Party 2
Cthulhu
Cthulhu
Punisher265
Cthulhu
Level 68
God Stats
0W - 4L
1,342 SR
Queue Stats
7W - 23L
1,157 Elo+
Party 2
Sol
Sol
RavenclawTee
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
708 Elo+
Party 2
Team Averages
Level 79
1,525 SR
858 Elo+

VS

Team Averages
Level 128
1,334 SR
1,446 Elo+
Hou Yi
Hou Yi
DaintyKitten57
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
WillBadgeley
Ao Kuang
Level 157
God Stats
2W - 0L
1,238 SR
Queue Stats
29W - 22L
1,484 Elo+
Party 1
Tyr
Tyr
tomiferreira1
Tyr
Level 119
God Stats
1W - 1L
1,266 SR
Queue Stats
18W - 12L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,661
619
10,321
9,088
3,825
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Punisher265
Cthulhu
13
2 / 7 / 1
8,786
628
9,779
16,767
12,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 1
7,838
560
3,395
11,729
4,946
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
10,677
763
13,872
9,919
4,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
WillBadgeley
Ao Kuang
16
7 / 0 / 9
10,721
766
13,252
10,225
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 1 / 12
10,166
726
5,342
14,745
11,855
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
16
16
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
1
5
0
0.2
L
Cthulhu
Punisher265
Cthulhu
2
7
1
0.36
L
0
4
1
0.13
W
Ao Kuang
WillBadgeley
Ao Kuang
7
0
9
11.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
32,466
37,584
Taken
34,889
21,331
Mitigated
21,058
4,367
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,872
8,161
356
2,220
9,919
4,521
750
8,652
1,267
0
52,521
L
10,321
257
244
229
9,088
3,825
0
2,899
6,055
38,770
0
L
Cthulhu
Punisher265
Cthulhu
9,779
491
0
2,189
16,767
12,560
0
5,993
10,526
27,839
0
L
3,395
718
0
1,705
11,729
4,946
0
4,172
7,331
12,090
0
W
Ao Kuang
WillBadgeley
Ao Kuang
13,252
2,306
0
5,819
10,225
4,682
1,582
7,610
2,615
36,657
0
W
5,342
485
0
2,866
14,745
11,855
358
7,908
5,859
0
23,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,285
Gold Earned
31,564
125
Minions Killed
167
4
Camps Cleared
8
722,724
Distance Traveled
709,935
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,677
763
67
5
2
210,433
1
L
Zeus
8,661
619
71
5
3
246,879
2
L
Cthulhu
8,786
628
31
2
1
237,016
1
L
Sol
7,838
560
23
2
0
238,829
0
W
Ao Kuang
10,721
766
63
5
4
248,019
0
W
Tyr
10,166
726
37
3
2
251,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role