Player Matchup

Chaac
Chaac
Impendingtag7
Chaac
Level 120
God Stats
8W - 3L
1,551 SR
Queue Stats
154W - 89L
1,578 Elo+
Party 1
Ymir
Ymir
Jumpsers
Ymir
Level 108
God Stats
14W - 12L
1,603 SR
Queue Stats
213W - 116L
1,585 Elo+
Party 1
Khepri
Khepri
Lesamuen
Khepri
Level 122
God Stats
6W - 2L
1,586 SR
Queue Stats
220W - 130L
1,590 Elo+
Party 1
Scylla
Scylla
Rikkazae
Scylla
Level 66
God Stats
3W - 0L
1,705 SR
Queue Stats
74W - 53L
1,568 Elo+
Party 1
Apollo
Apollo
Sunbro4464
Apollo
Level 25
God Stats
2W - 3L
1,762 SR
Queue Stats
64W - 40L
1,596 Elo+
Party 1
Team Averages
Level 88
1,642 SR
1,583 Elo+

VS

Team Averages
Level 53
1,732 SR
1,729 Elo+
Geb
Geb
Bohobolo
Geb
Level 28
God Stats
16W - 5L
1,943 SR
Queue Stats
116W - 38L
1,744 Elo+
Party 2
Amaterasu
Amaterasu
Dragonclare
Amaterasu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,820 Elo+
Party 2
Nemesis
Nemesis
LeamonLeaf
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,631 Elo+
Party 2
Heimdallr
Heimdallr
pint sized hero
Heimdallr
Level 94
God Stats
2W - 3L
1,804 SR
Queue Stats
137W - 71L
1,698 Elo+
Party 2
Merlin
Merlin
sedativ3s
Merlin
Level 125
God Stats
5W - 4L
1,911 SR
Queue Stats
207W - 113L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,860
624
2,058
3,665
2,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
3 / 0 / 4
6,465
588
4,977
8,512
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Lesamuen
Khepri
9
0 / 0 / 8
6,032
548
4,563
4,854
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Rikkazae
Scylla
11
4 / 0 / 2
6,274
570
3,454
3,253
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Sunbro4464
Apollo
10
2 / 1 / 1
6,054
550
3,950
5,057
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,325
484
2,351
8,395
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Dragonclare
Amaterasu
7
0 / 2 / 0
4,863
442
822
5,429
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LeamonLeaf
Nemesis
9
1 / 3 / 0
5,466
497
2,168
8,275
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
pint sized hero
Heimdallr
9
0 / 2 / 1
5,285
480
4,308
7,077
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
sedativ3s
Merlin
10
0 / 2 / 1
5,965
542
4,680
4,191
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
1
1
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Amaterasu
Dragonclare
Amaterasu
0
2
0
0
W
2
0
0
2
W
Ymir
3
0
4
5
L
Nemesis
LeamonLeaf
Nemesis
1
3
0
0.33
W
Khepri
Lesamuen
Khepri
0
0
8
4
W
Scylla
Rikkazae
Scylla
4
0
2
5
W
Apollo
Sunbro4464
Apollo
2
1
1
2.5
L
Heimdallr
pint sized hero
Heimdallr
0
2
1
0.25
L
Merlin
sedativ3s
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
14,329
25,341
Taken
33,367
14,737
Mitigated
16,063
9,885
Healing
6,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
301
0
2,506
8,395
5,124
0
3,909
4,486
13,023
0
L
Amaterasu
Dragonclare
Amaterasu
822
333
0
911
5,429
2,783
101
291
4,978
0
18,643
W
2,058
144
0
1,755
3,665
2,363
0
299
3,225
0
43,393
W
Ymir
4,977
1,459
0
4,574
8,512
4,328
0
1,911
6,144
48,085
0
L
Nemesis
LeamonLeaf
Nemesis
2,168
1,100
0
375
8,275
3,317
0
3,175
5,100
0
34,948
W
Khepri
Lesamuen
Khepri
4,563
418
0
1,562
4,854
4,760
0
1,430
3,378
15,521
0
W
Scylla
Rikkazae
Scylla
3,454
348
0
500
3,253
1,170
308
1,660
1,264
35,254
0
W
Apollo
Sunbro4464
Apollo
3,950
3,374
0
1,494
5,057
2,116
649
1,110
3,905
0
43,899
L
Heimdallr
pint sized hero
Heimdallr
4,308
2,012
0
1,977
7,077
2,986
319
2,764
4,313
0
41,863
L
Merlin
sedativ3s
Merlin
4,680
435
0
606
4,191
1,853
399
2,855
1,304
44,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
26,904
360
Minions Killed
269
0
Camps Cleared
0
1,128,887
Distance Traveled
1,055,135
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,325
484
14
1
0
235,826
3
L
Amaterasu
4,863
442
37
3
0
184,800
1
W
Chaac
6,860
624
110
10
0
220,530
6
W
Ymir
6,465
588
88
8
0
232,676
0
L
Nemesis
5,466
497
56
5
0
250,340
3
W
Khepri
6,032
548
14
1
0
240,807
4
W
Scylla
6,274
570
67
6
0
207,947
1
W
Apollo
6,054
550
81
7
0
226,927
1
L
Heimdallr
5,285
480
73
7
0
199,608
1
L
Merlin
5,965
542
89
8
0
184,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role