Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Platinum I
Endergamer3049
Yemoja
Platinum I
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 104L
1,953 MMR
Solo
Hachiman
Hachiman
Platinum III
Limfate
Hachiman
Platinum III
Level 129
God Stats
0W - 2L
1,304 SR
Queue Stats
38W - 41L
1,830 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
Moshatarts
Ne Zha
Diamond V
Level 159
God Stats
11W - 8L
1,238 SR
Queue Stats
529W - 515L
1,979 MMR
Solo
King Arthur
King Arthur
Diamond V
Puninstall
King Arthur
Diamond V
Level 155
God Stats
34W - 32L
1,329 SR
Queue Stats
248W - 227L
2,127 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,374 SR
1,878 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,577 SR
1,980 MMR
Nemesis
Nemesis
Platinum III
IImRedMamba
Nemesis
Platinum III
Level 134
God Stats
8W - 3L
1,593 SR
Queue Stats
50W - 41L
1,849 MMR
Party 2
Guan Yu
Guan Yu
Diamond II
JayyR
Guan Yu
Diamond II
Level 160
God Stats
5W - 4L
1,789 SR
Queue Stats
249W - 243L
2,187 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Siphonicfir
Kukulkan
Diamond V
Level 128
God Stats
1W - 0L
1,299 SR
Queue Stats
122W - 101L
2,069 MMR
Party 2
Atlas
Atlas
Diamond V
TheHakki
Atlas
Diamond V
Level 147
God Stats
11W - 16L
1,616 SR
Queue Stats
207W - 205L
1,922 MMR
Solo
Skadi
Skadi
Platinum II
xXxRandy18xXx
Skadi
Platinum II
Level 123
God Stats
386W - 327L
1,588 SR
Queue Stats
482W - 465L
1,872 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
8 / 3 / 5
16,893
512
30,518
24,598
12,624
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 5 / 7
13,597
412
6,040
32,097
34,114
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
Limfate
Hachiman
20
0 / 5 / 4
14,679
445
17,146
33,237
14,789
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Moshatarts
Ne Zha
20
7 / 8 / 7
16,204
491
32,788
42,067
22,643
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Puninstall
King Arthur
20
3 / 5 / 2
15,467
469
33,594
41,464
57,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MercuryIzanamiAh Muzen Cab

VS

Bans
GaneshaJing WeiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IImRedMamba
Nemesis
20
7 / 4 / 11
18,620
564
22,729
34,339
22,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
JayyR
Guan Yu
20
1 / 2 / 11
18,430
558
33,872
50,520
85,735
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Siphonicfir
Kukulkan
20
6 / 5 / 6
17,970
545
19,094
21,510
10,331
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
TheHakki
Atlas
20
7 / 3 / 15
18,335
556
25,850
37,080
63,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 9
19,666
596
27,053
25,625
13,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
19
Kills
26
26
Deaths
19
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
8
3
5
3.5
L
1
5
7
0.9
W
Nemesis
IImRedMamba
Nemesis
7
4
11
3.13
W
Guan Yu
JayyR
Guan Yu
1
2
11
3.25
L
Hachiman
Limfate
Hachiman
0
5
4
0.4
L
Ne Zha
Moshatarts
Ne Zha
7
8
7
1.31
L
King Arthur
Puninstall
King Arthur
3
5
2
0.8
W
Kukulkan
Siphonicfir
Kukulkan
6
5
6
1.8
W
Atlas
TheHakki
Atlas
7
3
15
4.83
W
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,086
Damage
128,598
173,463
Taken
169,074
141,590
Mitigated
195,219
46,136
Healing
61,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
30,518
753
0
1,252
24,598
12,624
0
6,090
18,508
189,505
0
L
6,040
1,226
8,439
7,236
32,097
34,114
0
14,689
17,408
40,347
0
W
Nemesis
IImRedMamba
Nemesis
22,729
10,479
0
8,754
34,339
22,070
904
9,674
24,427
0
178,800
W
Guan Yu
JayyR
Guan Yu
33,872
3,991
4,534
27,350
50,520
85,735
1,839
6,557
43,682
0
149,540
L
Hachiman
Limfate
Hachiman
17,146
11,008
0
10,811
33,237
14,789
0
9,484
23,753
0
167,775
L
Ne Zha
Moshatarts
Ne Zha
32,788
8,696
0
15,959
42,067
22,643
0
9,380
32,687
0
176,646
L
King Arthur
Puninstall
King Arthur
33,594
3,894
0
2,439
41,464
57,420
0
7,089
34,375
0
155,094
W
Kukulkan
Siphonicfir
Kukulkan
19,094
1,004
0
3,391
21,510
10,331
4,791
7,076
14,354
155,305
0
W
Atlas
TheHakki
Atlas
25,850
7,899
0
11,516
37,080
63,734
851
10,709
26,371
64,319
0
W
27,053
9,920
0
5,717
25,625
13,349
14,075
5,148
20,397
183
242,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,840
Gold Earned
93,021
986
Minions Killed
1,013
0
Camps Cleared
0
3,059,249
Distance Traveled
3,322,243
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,893
512
277
8
0
670,475
10
L
Yemoja
13,597
412
50
2
0
590,057
7
W
Nemesis
18,620
564
205
6
0
753,039
9
W
Guan Yu
18,430
558
236
7
0
647,235
3
L
Hachiman
14,679
445
244
7
0
554,445
3
L
Ne Zha
16,204
491
191
6
0
611,121
5
L
King Arthur
15,467
469
224
7
0
633,151
7
W
Kukulkan
17,970
545
234
7
0
603,465
12
W
Atlas
18,335
556
56
2
0
696,913
9
W
Skadi
19,666
596
282
9
0
621,591
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role