Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
 
Yu Huang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
Blazincan
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 3
Medusa
Medusa
Jzeus19
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 3
Team Averages
Level 75
1,500 SR
1,402 Elo+

VS

Team Averages
Level 106
1,473 SR
1,414 Elo+
Freya
Freya
ArchGrey
Freya
Level 85
God Stats
4W - 4L
1,855 SR
Queue Stats
104W - 120L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
M31IN4 OG56
Aphrodite
Level 140
God Stats
3W - 3L
1,140 SR
Queue Stats
174W - 191L
1,385 Elo+
Party 1
Khepri
Khepri
Ph4nT0MGamer
Khepri
Level 104
God Stats
2W - 0L
1,690 SR
Queue Stats
182W - 196L
1,376 Elo+
Party 1
Atlas
Atlas
gourgnourt
Atlas
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 107L
1,434 Elo+
Party 2
Artemis
Artemis
hunterjack777
Artemis
Level 123
God Stats
2W - 2L
1,178 SR
Queue Stats
149W - 180L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
1 / 2 / 7
9,348
719
5,354
13,059
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
 
Yu Huang
14
1 / 6 / 4
8,393
646
11,251
14,221
5,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
 
Yemoja
13
1 / 4 / 2
7,926
610
6,014
15,225
7,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Blazincan
Jormungandr
17
2 / 6 / 5
9,976
767
11,451
27,939
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Jzeus19
Medusa
15
2 / 6 / 4
8,705
670
12,724
16,133
7,439
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ArchGrey
Freya
18
8 / 4 / 13
10,845
834
22,154
13,959
7,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
M31IN4 OG56
Aphrodite
17
3 / 0 / 13
9,913
763
10,919
8,139
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
16
2 / 1 / 16
10,323
794
7,278
12,519
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
17
2 / 3 / 20
10,713
824
15,059
19,344
21,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
18
9 / 1 / 10
10,785
830
21,190
10,276
4,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
96
7
Kills
24
24
Deaths
9
22
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
7
2.25
L
Yu Huang
 
Yu Huang
1
6
4
0.5
L
Yemoja
 
Yemoja
1
4
2
0.5
W
Freya
ArchGrey
Freya
8
4
13
3.63
L
Jormungandr
Blazincan
Jormungandr
2
6
5
0.75
L
Medusa
Jzeus19
Medusa
2
6
4
0.67
W
Aphrodite
M31IN4 OG56
Aphrodite
3
0
13
9.5
W
Khepri
2
1
16
10
W
Atlas
2
3
20
4
W
Artemis
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
76,600
86,577
Taken
64,237
54,550
Mitigated
55,801
22,610
Healing
35,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,354
643
622
2,925
13,059
7,796
0
6,661
6,398
0
11,308
L
Yu Huang
 
Yu Huang
11,251
2,089
684
696
14,221
5,967
0
9,109
5,112
23,601
0
L
Yemoja
 
Yemoja
6,014
819
6,624
3,029
15,225
7,518
0
10,269
4,956
15,087
0
W
Freya
ArchGrey
Freya
22,154
8,501
498
4,696
13,959
7,296
2,562
6,355
7,604
42,275
0
L
Jormungandr
Blazincan
Jormungandr
11,451
2,484
923
5,212
27,939
25,830
0
19,812
8,127
23,737
0
L
Medusa
Jzeus19
Medusa
12,724
5,165
810
1,085
16,133
7,439
0
9,559
6,574
0
30,799
W
Aphrodite
M31IN4 OG56
Aphrodite
10,919
2,205
10,777
6,024
8,139
6,104
1,189
4,950
3,189
21,328
0
W
Khepri
7,278
910
1,527
3,412
12,519
15,991
148
7,467
5,052
11,096
0
W
Atlas
15,059
6,816
3,355
3,670
19,344
21,451
259
6,137
13,207
29,768
0
W
Artemis
21,190
9,689
174
1,850
10,276
4,959
2,656
3,807
6,469
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,348
Gold Earned
52,579
115
Minions Killed
135
0
Camps Cleared
0
1,085,560
Distance Traveled
1,242,423
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,348
719
16
1
0
265,602
2
L
Yu Huang
8,393
646
27
2
0
207,262
2
L
Yemoja
7,926
610
18
1
0
173,998
2
W
Freya
10,845
834
40
3
0
230,088
2
L
Jormungandr
9,976
767
33
3
0
205,691
1
L
Medusa
8,705
670
21
2
0
233,007
2
W
Aphrodite
9,913
763
35
3
0
267,487
2
W
Khepri
10,323
794
4
0
0
275,347
0
W
Atlas
10,713
824
28
2
0
237,112
0
W
Artemis
10,785
830
28
2
0
232,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role