Player Matchup

Jormungandr
Jormungandr
S0me Rand0m B0i
Jormungandr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 85L
1,407 Elo+
Party 1
Set
Set
SAOxTotodile
Set
Level 103
God Stats
0W - 2L
1,468 SR
Queue Stats
18W - 35L
1,190 Elo+
Solo
Cthulhu
Cthulhu
Sniperdog00
Cthulhu
Level 11
God Stats
7W - 10L
1,438 SR
Queue Stats
10W - 12L
1,289 Elo+
Party 1
Team Averages
Level 66
1,469 SR
1,295 Elo+

VS

Team Averages
Level 82
1,696 SR
1,759 Elo+
Ganesha
Ganesha
RedGuyDaiki
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,787 Elo+
Party 2
The Morrigan
The Morrigan
Santiplayer
The Morrigan
Level 147
God Stats
2W - 0L
1,739 SR
Queue Stats
53W - 16L
1,731 Elo+
Party 2
Fenrir
Fenrir
Willy9909890
Fenrir
Level 10
God Stats
2W - 0L
1,850 SR
Queue Stats
14W - 1L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
S0me Rand0m B0i
Jormungandr
11
1 / 10 / 0
8,417
561
6,022
17,982
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 1
8,907
594
6,213
11,517
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Sniperdog00
Cthulhu
12
0 / 3 / 1
7,966
531
4,433
12,060
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RedGuyDaiki
Ganesha
16
0 / 0 / 16
11,120
741
7,964
9,597
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Santiplayer
The Morrigan
16
8 / 0 / 8
11,070
738
17,385
5,249
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
15
8 / 2 / 3
10,674
712
10,590
8,637
4,837

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
RedGuyDaiki
Ganesha
0
0
16
8
L
Jormungandr
S0me Rand0m B0i
Jormungandr
1
10
0
0.1
L
1
3
1
0.5
W
The Morrigan
Santiplayer
The Morrigan
8
0
8
12
L
Cthulhu
Sniperdog00
Cthulhu
0
3
1
0.17
W
Fenrir
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,668
Damage
35,939
41,559
Taken
23,483
23,032
Mitigated
19,360
4,365
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
RedGuyDaiki
Ganesha
7,964
1,449
0
4,349
9,597
11,895
240
5,758
3,310
33,357
0
L
Jormungandr
S0me Rand0m B0i
Jormungandr
6,022
1,474
0
397
17,982
9,073
0
11,113
6,516
24,706
0
L
6,213
2,005
0
3,131
11,517
7,148
0
2,529
8,698
0
31,679
W
The Morrigan
Santiplayer
The Morrigan
17,385
4,695
0
2,460
5,249
2,628
1,127
2,627
2,433
45,025
3,197
L
Cthulhu
Sniperdog00
Cthulhu
4,433
269
0
837
12,060
6,811
0
8,656
3,116
11,654
0
W
Fenrir
10,590
2,790
0
1,252
8,637
4,837
0
2,408
5,906
0
32,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
32,864
114
Minions Killed
178
0
Camps Cleared
13
701,743
Distance Traveled
826,052
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,120
741
4
0
0
300,860
2
L
Jormungandr
8,417
561
54
4
0
215,447
0
L
Set
8,907
594
44
3
0
264,900
8
W
The Morrigan
11,070
738
113
8
5
249,670
0
L
Cthulhu
7,966
531
16
1
0
221,396
0
W
Fenrir
10,674
712
61
4
8
275,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role