Player Matchup

Anhur
Anhur
Cred64
Anhur
Level 127
God Stats
2W - 0L
1,823 SR
Queue Stats
11W - 14L
1,373 Elo+
Party 2
Merlin
Merlin
MrChumpi1512
Merlin
Level 124
God Stats
4W - 2L
1,607 SR
Queue Stats
65W - 55L
1,476 Elo+
Party 2
Loki
Loki
jocelo
Loki
Level 128
God Stats
1W - 0L
1,223 SR
Queue Stats
61W - 72L
1,439 Elo+
Party 2
Team Averages
Level 126
1,551 SR
1,430 Elo+

VS

Team Averages
Level 72
1,514 SR
1,285 Elo+
Cthulhu
Cthulhu
Bobabong
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Dat863boii
Izanami
Level 100
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Poseidon
Poseidon
Red Looja
Poseidon
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cred64
Anhur
14
5 / 1 / 7
8,770
877
8,765
8,797
3,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
3 / 0 / 9
8,196
820
8,224
4,173
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
jocelo
Loki
13
5 / 0 / 7
8,313
831
6,078
7,264
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bobabong
Cthulhu
9
0 / 5 / 0
6,397
640
4,463
12,103
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Dat863boii
Izanami
10
1 / 3 / 0
6,420
642
2,957
7,233
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Red Looja
Poseidon
11
0 / 5 / 1
6,561
656
5,067
7,315
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
13
Kills
1
1
Deaths
13
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bobabong
Cthulhu
0
5
0
0
W
Anhur
Cred64
Anhur
5
1
7
8.5
L
Izanami
Dat863boii
Izanami
1
3
0
0.33
W
Merlin
3
0
9
7.5
L
Poseidon
Red Looja
Poseidon
0
5
1
0.1
W
Loki
jocelo
Loki
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
12,487
20,234
Taken
26,651
8,622
Mitigated
13,881
7,238
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bobabong
Cthulhu
4,463
351
0
1,258
12,103
8,442
0
3,285
8,818
9,100
0
W
Anhur
Cred64
Anhur
8,765
5,542
0
4,080
8,797
3,758
977
4,708
4,089
0
30,048
L
Izanami
Dat863boii
Izanami
2,957
1,626
0
252
7,233
3,138
0
2,819
4,414
0
14,408
W
Merlin
8,224
262
0
1,321
4,173
1,907
799
2,379
1,794
39,575
0
L
Poseidon
Red Looja
Poseidon
5,067
356
0
1,200
7,315
2,301
0
2,165
5,150
27,562
0
W
Loki
jocelo
Loki
6,078
2,745
0
1,837
7,264
2,957
490
3,179
4,085
0
25,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
19,378
147
Minions Killed
98
8
Camps Cleared
2
607,384
Distance Traveled
540,638
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,397
640
7
1
0
196,053
2
W
Anhur
8,770
877
50
5
3
189,105
7
L
Izanami
6,420
642
42
4
0
171,818
3
W
Merlin
8,196
820
64
6
2
203,740
3
L
Poseidon
6,561
656
49
5
2
172,767
0
W
Loki
8,313
831
33
3
3
214,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role