Player Matchup

Sylvanus
Sylvanus
EvanDOTexe
Sylvanus
Level 140
God Stats
0W - 2L
1,239 SR
Queue Stats
59W - 42L
1,621 Elo+
Party 1
Ratatoskr
Ratatoskr
MushyPeen
Ratatoskr
Level 88
God Stats
5W - 3L
1,595 SR
Queue Stats
80W - 63L
1,594 Elo+
Party 1
Jing Wei
Jing Wei
Ship264
Jing Wei
Level 48
God Stats
2W - 1L
1,847 SR
Queue Stats
9W - 5L
1,709 Elo+
Party 1
Lancelot
Lancelot
UnluckySevyn
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,125 Elo+
Solo
Agni
Agni
orbinwhi
Agni
Level 152
God Stats
0W - 2L
1,781 SR
Queue Stats
84W - 55L
1,694 Elo+
Party 1
Team Averages
Level 92
1,592 SR
1,549 Elo+

VS

Team Averages
Level 79
1,437 SR
1,585 Elo+
Neith
Neith
Erokngamingtv
Neith
Level 127
God Stats
2W - 2L
1,439 SR
Queue Stats
184W - 182L
1,592 Elo+
Party 2
Pele
Pele
GIDEON3531
Pele
Level 154
God Stats
1W - 3L
1,256 SR
Queue Stats
329W - 282L
1,600 Elo+
Party 3
Baron Samedi
Baron Samedi
JorgeYC21
Baron Samedi
Level 42
God Stats
4W - 7L
1,309 SR
Queue Stats
186W - 148L
1,615 Elo+
Party 3
Atlas
Atlas
MisticGameGod
Atlas
Level 45
God Stats
104W - 94L
1,689 SR
Queue Stats
435W - 430L
1,550 Elo+
Solo
King Arthur
King Arthur
chevyworley8
King Arthur
Level 27
God Stats
3W - 1L
1,491 SR
Queue Stats
83W - 79L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EvanDOTexe
Sylvanus
9
0 / 5 / 2
5,585
430
5,022
14,157
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
MushyPeen
Ratatoskr
11
3 / 5 / 1
6,818
524
5,848
11,300
3,978
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Ship264
Jing Wei
10
0 / 1 / 2
5,575
429
4,596
8,512
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
UnluckySevyn
Lancelot
12
1 / 3 / 0
7,115
547
8,086
13,327
8,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Agni
12
1 / 2 / 2
6,763
520
6,906
7,947
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
7,412
570
10,441
8,014
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 4
7,927
610
8,615
12,186
4,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
JorgeYC21
Baron Samedi
12
0 / 0 / 5
6,998
538
6,054
7,814
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 7
6,624
510
3,936
9,970
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
chevyworley8
King Arthur
13
2 / 1 / 2
7,541
580
9,407
12,969
14,326
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
16
16
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
Sylvanus
EvanDOTexe
Sylvanus
0
5
2
0.2
W
7
3
4
3
W
Baron Samedi
JorgeYC21
Baron Samedi
0
0
5
2.5
W
0
1
7
3.5
L
Ratatoskr
MushyPeen
Ratatoskr
3
5
1
0.7
L
Jing Wei
Ship264
Jing Wei
0
1
2
1
L
Lancelot
UnluckySevyn
Lancelot
1
3
0
0.33
W
King Arthur
chevyworley8
King Arthur
2
1
2
3
L
Agni
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
38,453
55,243
Taken
50,953
26,247
Mitigated
33,856
15,050
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,441
4,622
0
3,042
8,014
3,778
327
1,771
6,231
0
52,602
L
Sylvanus
EvanDOTexe
Sylvanus
5,022
1,922
480
2,861
14,157
8,595
0
3,924
10,233
21,491
0
W
8,615
2,867
0
3,349
12,186
4,801
0
3,701
8,281
0
56,786
W
Baron Samedi
JorgeYC21
Baron Samedi
6,054
448
292
2,330
7,814
3,567
0
3,647
3,871
49,355
0
W
3,936
1,681
0
3,514
9,970
7,384
309
2,102
7,826
26,019
0
L
Ratatoskr
MushyPeen
Ratatoskr
5,848
1,893
0
3,328
11,300
3,978
0
2,183
9,117
0
38,046
L
Jing Wei
Ship264
Jing Wei
4,596
2,932
0
2,406
8,512
2,785
0
1,486
7,026
0
35,013
L
Lancelot
UnluckySevyn
Lancelot
8,086
2,045
0
5,100
13,327
8,097
0
0
13,327
0
54,343
W
King Arthur
chevyworley8
King Arthur
9,407
1,240
0
1,504
12,969
14,326
0
153
12,816
0
58,370
L
Agni
6,906
682
0
875
7,947
2,792
0
2,397
5,550
59,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
36,502
364
Minions Killed
414
0
Camps Cleared
0
1,230,926
Distance Traveled
1,201,493
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,412
570
97
7
0
231,766
0
L
Sylvanus
5,585
430
27
2
0
226,574
2
W
Pele
7,927
610
87
7
0
276,596
4
W
Baron Samedi
6,998
538
105
8
0
213,033
5
W
Atlas
6,624
510
25
2
0
246,099
1
L
Ratatoskr
6,818
524
68
5
0
270,242
1
L
Jing Wei
5,575
429
49
4
0
223,404
0
L
Lancelot
7,115
547
116
9
0
253,112
1
W
King Arthur
7,541
580
100
8
0
233,999
3
L
Agni
6,763
520
104
8
0
257,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role