Player Matchup

Agni
Agni
Gold V
ItsGettyx
Agni
Gold V
Level 99
God Stats
1W - 1L
1,443 SR
Queue Stats
95W - 100L
1,348 MMR
Solo
Kali
Kali
Silver IV
JASANCHEZ00
Kali
Silver IV
Level 122
God Stats
3W - 1L
1,555 SR
Queue Stats
124W - 123L
1,282 MMR
Party 1
Atlas
Atlas
Gold V
L Batman MVP
Atlas
Gold V
Level 101
God Stats
52W - 45L
1,597 SR
Queue Stats
189W - 191L
1,411 MMR
Solo
Danzaburou
Danzaburou
Silver II
RaccoonSam
Danzaburou
Silver II
Level 150
God Stats
16W - 12L
1,450 SR
Queue Stats
100W - 105L
1,460 MMR
Party 1
Achilles
Achilles
Gold V
VerdeLechuga
Achilles
Gold V
Level 127
God Stats
9W - 8L
1,707 SR
Queue Stats
362W - 369L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,550 SR
1,379 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,495 SR
1,379 MMR
Shiva
Shiva
Silver III
BOMBAH55
Shiva
Silver III
Level 123
God Stats
6W - 9L
1,543 SR
Queue Stats
19W - 25L
1,408 MMR
Solo
Hel
Hel
Silver III
Bl3ssin9
Hel
Silver III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,393 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Dattjacobs
Cliodhna
Bronze III
Level 145
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Cerberus
Cerberus
Bronze V
Faded_King323
Cerberus
Bronze V
Level 123
God Stats
2W - 1L
1,211 SR
Queue Stats
8W - 10L
1,332 MMR
Solo
Cupid
Cupid
Silver III
Y0shiMoshi828
Cupid
Silver III
Level 99
God Stats
22W - 32L
1,415 SR
Queue Stats
32W - 60L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 4 / 6
9,098
455
9,030
12,871
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 7
11,219
561
12,174
20,493
10,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 10
10,171
509
12,197
21,611
23,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
RaccoonSam
Danzaburou
16
6 / 1 / 9
10,849
542
16,468
12,899
5,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
VerdeLechuga
Achilles
17
1 / 4 / 0
10,717
536
10,448
20,668
16,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
IzanamiBellonaKing ArthurBastet

VS

Bans
XbalanquePoseidonBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BOMBAH55
Shiva
18
3 / 1 / 4
11,175
559
15,329
16,743
16,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 3
9,914
496
15,032
13,560
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Dattjacobs
Cliodhna
16
6 / 4 / 1
10,025
501
10,070
19,930
8,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Faded_King323
Cerberus
12
1 / 5 / 1
8,500
425
7,302
23,935
23,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 2
8,821
441
4,769
15,543
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
13
14
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Shiva
BOMBAH55
Shiva
3
1
4
5
L
2
4
3
0.88
L
Cliodhna
Dattjacobs
Cliodhna
6
4
1
1.63
L
Cerberus
Faded_King323
Cerberus
1
5
1
0.3
W
Agni
1
4
6
1
W
7
3
7
3.5
W
4
2
10
4.5
W
Danzaburou
RaccoonSam
Danzaburou
6
1
9
10.5
W
Achilles
VerdeLechuga
Achilles
1
4
0
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,317
Damage
52,502
88,542
Taken
89,711
61,323
Mitigated
60,029
27,327
Healing
42,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BOMBAH55
Shiva
15,329
4,654
204
8,133
16,743
16,250
0
1,340
15,403
0
91,215
L
15,032
1,374
3,842
6,577
13,560
5,847
0
5,420
8,140
72,013
0
L
Cliodhna
Dattjacobs
Cliodhna
10,070
731
0
10,690
19,930
8,671
0
3,616
16,314
0
88,989
L
Cerberus
Faded_King323
Cerberus
7,302
549
469
6,989
23,935
23,313
0
9,574
14,361
36,788
0
W
Agni
9,030
898
108
2,929
12,871
5,042
225
4,717
7,942
72,152
0
W
12,174
6,728
0
6,578
20,493
10,236
89
4,491
15,750
0
87,328
W
12,197
3,156
941
5,437
21,611
23,483
132
8,310
12,939
45,976
0
W
Danzaburou
RaccoonSam
Danzaburou
16,468
7,755
0
5,104
12,899
5,681
3,111
3,354
9,459
0
73,893
W
Achilles
VerdeLechuga
Achilles
10,448
3,286
0
6,230
20,668
16,881
877
1,164
19,418
4,674
75,984
L
4,769
1,710
973
5,025
15,543
5,948
1,828
2,310
13,233
0
62,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,054
Gold Earned
48,435
537
Minions Killed
573
0
Camps Cleared
0
1,903,706
Distance Traveled
1,772,242
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,175
559
148
7
0
395,043
9
L
Hel
9,914
496
121
6
0
367,119
3
L
Cliodhna
10,025
501
128
6
0
373,275
2
L
Cerberus
8,500
425
72
4
0
324,441
2
W
Agni
9,098
455
102
5
0
374,072
3
W
Kali
11,219
561
110
6
0
450,428
0
W
Atlas
10,171
509
49
2
0
353,215
2
W
Danzaburou
10,849
542
122
6
0
361,258
1
W
Achilles
10,717
536
154
8
0
364,733
2
L
Cupid
8,821
441
104
5
0
312,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role