Player Matchup

Cthulhu
Cthulhu
DinoZlayer
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Bastet
Bastet
Guapstr
Bastet
Level 126
God Stats
1W - 1L
1,687 SR
Queue Stats
80W - 69L
1,664 Elo+
Party 2
Neith
Neith
WorkingCone791
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Chaac
Chaac
dante leon 1177
Chaac
Level 47
God Stats
5W - 7L
1,431 SR
Queue Stats
81W - 106L
1,350 Elo+
Solo
Sol
Sol
g0oje
Sol
Level 1
God Stats
1W - 2L
1,239 SR
Queue Stats
1W - 2L
1,162 Elo+
Party 2
Team Averages
Level 43
1,471 SR
1,300 Elo+

VS

Team Averages
Level 53
1,378 SR
1,236 Elo+
Bastet
Bastet
ClamWitClout
Bastet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 221L
1,348 Elo+
Party 3
Da Ji
Da Ji
KingShadowXIX
Da Ji
Level 32
God Stats
1W - 4L
1,348 SR
Queue Stats
140W - 164L
1,347 Elo+
Party 3
Bakasura
Bakasura
Stella-lunaYT
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,009 Elo+
Party 1
King Arthur
King Arthur
TheSpiffingPug69
King Arthur
Level 156
God Stats
2W - 8L
1,266 SR
Queue Stats
35W - 49L
1,445 Elo+
Party 1
Thor
Thor
kalos2020
Thor
Level 7
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 11L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DinoZlayer
Cthulhu
20
11 / 0 / 37
14,186
1,290
25,790
12,221
23,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
Guapstr
Bastet
20
23 / 1 / 19
15,282
1,389
35,495
18,744
10,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 3 / 31
13,570
1,234
19,210
10,506
6,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 29
13,219
1,202
23,023
16,497
16,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
g0oje
Sol
18
3 / 3 / 24
11,291
1,026
6,606
10,849
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

272

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
3 / 10 / 3
11,596
1,054
8,890
21,292
8,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 14 / 4
11,473
1,043
17,635
26,035
12,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Stella-lunaYT
Bakasura
17
0 / 9 / 3
10,429
948
4,745
19,912
9,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
TheSpiffingPug69
King Arthur
18
3 / 4 / 3
12,537
1,140
22,009
23,602
31,416
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
16
0 / 19 / 2
10,269
934
12,205
30,667
13,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

196
Kill Participation
23
56
Kills
8
8
Deaths
56
140
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
10
3
0.45
W
Cthulhu
DinoZlayer
Cthulhu
11
0
37
29.5
W
Bastet
Guapstr
Bastet
23
1
19
32.5
L
2
14
4
0.29
L
Bakasura
Stella-lunaYT
Bakasura
0
9
3
0.17
L
King Arthur
TheSpiffingPug69
King Arthur
3
4
3
1.13
W
11
3
31
8.83
W
8
1
29
22.5
W
Sol
g0oje
Sol
3
3
24
5
L
Thor
0
19
2
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,124
Damage
65,484
68,817
Taken
121,508
63,029
Mitigated
74,470
19,779
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
8,890
2,467
0
1,544
21,292
8,243
0
3,264
17,759
0
17,346
W
Cthulhu
DinoZlayer
Cthulhu
25,790
1,776
2,565
1,426
12,221
23,950
0
158
11,878
45,744
0
W
Bastet
Guapstr
Bastet
35,495
13,222
0
4,102
18,744
10,785
0
0
18,464
0
45,664
L
17,635
2,840
0
0
26,035
12,343
0
6,543
19,093
0
26,912
L
Bakasura
Stella-lunaYT
Bakasura
4,745
2,201
0
426
19,912
9,449
0
4,357
15,121
0
18,923
L
King Arthur
TheSpiffingPug69
King Arthur
22,009
3,013
0
0
23,602
31,416
0
8,414
14,102
1,340
61,224
W
19,210
10,668
0
2,534
10,506
6,390
0
196
10,310
0
29,559
W
23,023
7,200
379
7,171
16,497
16,605
0
151
16,346
0
37,329
W
Sol
g0oje
Sol
6,606
1,852
0
1,602
10,849
5,299
0
91
10,758
10,041
640
L
Thor
12,205
4,606
0
310
30,667
13,019
0
7,725
22,214
0
26,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,548
Gold Earned
56,304
163
Minions Killed
169
3
Camps Cleared
3
1,030,841
Distance Traveled
849,315
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,596
1,054
24
2
0
178,231
0
W
Cthulhu
14,186
1,290
43
4
0
207,249
0
W
Bastet
15,282
1,389
35
3
1
251,382
0
L
Da Ji
11,473
1,043
14
1
1
174,108
0
L
Bakasura
10,429
948
27
2
0
122,308
0
L
King Arthur
12,537
1,140
80
7
1
232,023
0
W
Neith
13,570
1,234
31
3
0
173,670
0
W
Chaac
13,219
1,202
35
3
1
221,785
2
W
Sol
11,291
1,026
19
2
1
176,755
1
L
Thor
10,269
934
24
2
1
142,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role