Player Matchup

Lancelot
Lancelot
OGfluffyFGZ
Lancelot
Level 105
God Stats
4W - 1L
1,518 SR
Queue Stats
263W - 294L
1,436 Elo+
Solo
Jing Wei
Jing Wei
VeganDoboy808
Jing Wei
Level 127
God Stats
3W - 2L
1,471 SR
Queue Stats
164W - 194L
1,398 Elo+
Solo
Tyr
Tyr
W0LF T Virus
Tyr
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
86W - 90L
1,389 Elo+
Solo
Janus
Janus
dead_pan58
Janus
Level 82
God Stats
7W - 6L
1,476 SR
Queue Stats
235W - 233L
1,491 Elo+
Solo
Zeus
Zeus
fleximus22
Zeus
Level 120
God Stats
11W - 2L
1,695 SR
Queue Stats
439W - 461L
1,458 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,434 Elo+

VS

Team Averages
Level 94
1,522 SR
1,503 Elo+
Nox
Nox
Jakeys9Lives
Nox
Level 106
God Stats
0W - 1L
1,571 SR
Queue Stats
19W - 30L
1,448 Elo+
Party 1
Amaterasu
Amaterasu
Jawlesscat
Amaterasu
Level 63
God Stats
2W - 3L
1,548 SR
Queue Stats
52W - 59L
1,414 Elo+
Solo
Tyr
Tyr
SlaveOneD
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,801 Elo+
Solo
Izanami
Izanami
obeyzaaddy915
Izanami
Level 126
God Stats
4W - 7L
1,491 SR
Queue Stats
759W - 811L
1,453 Elo+
Solo
Bacchus
Bacchus
uhBadmon
Bacchus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 28L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OGfluffyFGZ
Lancelot
17
5 / 5 / 10
10,613
758
9,758
15,866
10,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
VeganDoboy808
Jing Wei
18
3 / 2 / 18
10,774
770
11,353
12,220
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 4 / 14
10,356
740
7,865
23,233
23,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
19
8 / 2 / 13
11,795
843
12,581
12,118
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 2 / 14
10,873
777
26,445
8,181
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 7
8,917
637
10,891
13,315
7,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Jawlesscat
Amaterasu
13
0 / 5 / 7
7,784
556
3,618
14,773
10,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 4 / 4
9,823
702
7,337
14,406
15,952
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
16
1 / 7 / 7
9,104
650
12,797
16,195
7,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
uhBadmon
Bacchus
18
3 / 3 / 7
10,275
734
7,632
17,523
28,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
25
Kills
14
15
Deaths
25
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Amaterasu
Jawlesscat
Amaterasu
0
5
7
0.7
W
Lancelot
OGfluffyFGZ
Lancelot
5
5
10
2
L
7
4
4
2.25
W
Jing Wei
VeganDoboy808
Jing Wei
3
2
18
6
W
4
4
14
2.75
W
Janus
8
2
13
7.25
W
5
2
14
6
L
Izanami
1
7
7
0.64
L
Bacchus
uhBadmon
Bacchus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,002
Damage
42,275
71,618
Taken
76,212
49,278
Mitigated
68,586
30,752
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,891
185
1,172
2,220
13,315
7,022
775
7,938
5,377
22,664
0
L
Amaterasu
Jawlesscat
Amaterasu
3,618
1,220
2,069
3,722
14,773
10,205
0
7,093
7,680
0
11,702
W
Lancelot
OGfluffyFGZ
Lancelot
9,758
1,385
3,049
3,753
15,866
10,956
813
5,577
10,289
0
15,348
L
7,337
1,046
1,121
2,560
14,406
15,952
78
5,870
8,536
0
11,406
W
Jing Wei
VeganDoboy808
Jing Wei
11,353
6,934
944
3,446
12,220
5,980
2,048
3,874
8,346
0
29,895
W
7,865
537
1,783
7,127
23,233
23,271
918
4,028
19,205
0
13,290
W
Janus
12,581
582
3,322
4,527
12,118
5,264
1,028
3,672
8,446
40,489
0
W
26,445
1,237
1,845
956
8,181
3,807
2,172
1,372
6,809
43,402
0
L
Izanami
12,797
7,066
3,182
3,315
16,195
7,221
0
9,828
6,367
0
34,065
L
Bacchus
uhBadmon
Bacchus
7,632
805
819
3,822
17,523
28,186
302
8,297
9,226
14,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
45,903
151
Minions Killed
112
0
Camps Cleared
0
1,390,106
Distance Traveled
1,234,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,917
637
29
2
0
232,845
0
L
Amaterasu
7,784
556
20
1
0
215,264
0
W
Lancelot
10,613
758
9
1
0
307,901
0
L
Tyr
9,823
702
10
1
0
272,941
0
W
Jing Wei
10,774
770
35
3
0
286,677
2
W
Tyr
10,356
740
5
0
0
255,839
2
W
Janus
11,795
843
59
4
0
281,232
0
W
Zeus
10,873
777
43
3
0
258,457
1
L
Izanami
9,104
650
39
3
0
213,866
4
L
Bacchus
10,275
734
14
1
0
299,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role