Player Matchup

Hel
Hel
DirtyInter
Hel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 46L
1,685 Elo+
Party 1
Lancelot
Lancelot
Swimmyb12
Lancelot
Level 140
God Stats
2W - 3L
1,661 SR
Queue Stats
147W - 60L
1,756 Elo+
Party 1
Sobek
Sobek
pengwaffe
Sobek
Level 148
God Stats
44W - 22L
1,720 SR
Queue Stats
231W - 123L
1,749 Elo+
Party 1
Team Averages
Level 135
1,627 SR
1,730 Elo+

VS

Team Averages
Level 133
1,538 SR
1,605 Elo+
Guan Yu
Guan Yu
NotZoDiaKPR
Guan Yu
Level 128
God Stats
6W - 10L
1,621 SR
Queue Stats
70W - 71L
1,570 Elo+
Solo
Lancelot
Lancelot
Okapszk765
Lancelot
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,648 Elo+
Solo
Chang'e
Chang'e
StacysMomm
Chang'e
Level 123
God Stats
1W - 2L
1,493 SR
Queue Stats
16W - 13L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 9
10,300
792
11,125
8,375
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Swimmyb12
Lancelot
15
10 / 2 / 8
10,636
818
18,222
11,651
6,523
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
pengwaffe
Sobek
15
1 / 0 / 17
10,215
786
10,807
13,187
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NotZoDiaKPR
Guan Yu
12
1 / 4 / 3
7,941
611
7,942
17,465
19,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Okapszk765
Lancelot
10
1 / 8 / 3
7,647
588
7,796
16,911
7,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
StacysMomm
Chang'e
12
2 / 6 / 2
8,324
640
7,957
14,467
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
4
4
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Guan Yu
NotZoDiaKPR
Guan Yu
1
4
3
0.63
L
Lancelot
Okapszk765
Lancelot
1
8
3
0.31
L
Chang'e
StacysMomm
Chang'e
2
6
2
0.5
W
Lancelot
Swimmyb12
Lancelot
10
2
8
7
W
Sobek
pengwaffe
Sobek
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
23,695
33,213
Taken
48,843
26,515
Mitigated
31,166
15,796
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,125
2,044
5,609
4,925
8,375
3,145
1,169
1,653
6,722
42,038
0
L
Guan Yu
NotZoDiaKPR
Guan Yu
7,942
782
1,207
2,717
17,465
19,477
0
9,171
8,294
0
16,562
L
Lancelot
Okapszk765
Lancelot
7,796
1,417
0
475
16,911
7,154
0
7,541
9,370
0
23,562
L
Chang'e
StacysMomm
Chang'e
7,957
376
2,302
3,480
14,467
4,535
0
5,487
8,980
29,244
0
W
Lancelot
Swimmyb12
Lancelot
18,222
4,331
0
107
11,651
6,523
455
3,217
8,434
0
38,320
W
Sobek
pengwaffe
Sobek
10,807
1,064
0
5,155
13,187
16,847
468
3,261
9,926
30,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
23,912
155
Minions Killed
102
7
Camps Cleared
3
749,504
Distance Traveled
701,925
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,300
792
82
6
0
239,663
2
L
Guan Yu
7,941
611
23
2
1
252,518
5
L
Lancelot
7,647
588
26
2
2
229,924
2
L
Chang'e
8,324
640
53
4
0
219,483
2
W
Lancelot
10,636
818
42
3
6
264,878
2
W
Sobek
10,215
786
31
2
1
244,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role