Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Bofantis
Lancelot
Level 108
God Stats
1W - 0L
1,320 SR
Queue Stats
10W - 6L
1,658 Elo+
Party 3
Thor
Thor
Tamashi27
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,658 Elo+
Party 3
Vamana
Vamana
doingstuffmofo
Vamana
Level 125
God Stats
3W - 4L
1,456 SR
Queue Stats
144W - 130L
1,493 Elo+
Party 2
Anubis
Anubis
maximuspro96
Anubis
Level 148
God Stats
1W - 0L
1,864 SR
Queue Stats
46W - 40L
1,594 Elo+
Solo
Team Averages
Level 138
1,528 SR
1,581 Elo+

VS

Team Averages
Level 120
1,656 SR
1,576 Elo+
Mulan
Mulan
BamBanito
Mulan
Level 149
God Stats
14W - 13L
1,602 SR
Queue Stats
426W - 403L
1,511 Elo+
Party 1
Serqet
Serqet
Paralyszd
Serqet
Level 160
God Stats
0W - 1L
1,581 SR
Queue Stats
34W - 36L
1,567 Elo+
Solo
Ymir
Ymir
Zigfrid PK
Ymir
Level 145
God Stats
16W - 9L
1,706 SR
Queue Stats
736W - 715L
1,523 Elo+
Party 1
Nu Wa
Nu Wa
bacixx
Nu Wa
Level 118
God Stats
3W - 5L
1,628 SR
Queue Stats
387W - 393L
1,561 Elo+
Solo
Ullr
Ullr
μAtlasMainμ
Ullr
Level 28
God Stats
1W - 1L
1,765 SR
Queue Stats
50W - 16L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
12 / 2 / 10
14,625
813
39,167
17,472
10,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Lancelot
Bofantis
Lancelot
18
3 / 3 / 13
11,476
638
11,662
22,203
27,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
19
8 / 6 / 10
12,358
687
14,483
20,945
24,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
3 / 5 / 21
13,759
764
15,258
34,388
46,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
19
1 / 5 / 11
12,044
669
16,401
18,405
11,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BamBanito
Mulan
20
6 / 4 / 12
11,898
661
22,551
34,188
32,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Paralyszd
Serqet
12
0 / 8 / 6
8,777
488
3,930
12,869
4,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 17
11,209
623
11,339
21,765
34,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
bacixx
Nu Wa
19
3 / 6 / 13
11,296
628
18,564
14,842
5,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 12
11,859
659
23,890
23,316
13,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
80
27
Kills
20
21
Deaths
27
65
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
12
2
10
8.5
L
Mulan
BamBanito
Mulan
6
4
12
3
W
Lancelot
Bofantis
Lancelot
3
3
13
3.17
L
Serqet
Paralyszd
Serqet
0
8
6
0.38
W
Thor
8
6
10
2.17
L
3
4
17
2.88
L
Nu Wa
bacixx
Nu Wa
3
6
13
1.58
W
3
5
21
2.7
W
Anubis
1
5
11
1.3
L
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,971
Damage
80,274
113,413
Taken
106,980
121,548
Mitigated
91,049
47,467
Healing
39,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
39,167
14,793
3,349
6,834
17,472
10,873
6,045
4,850
12,358
0
99,076
L
Mulan
BamBanito
Mulan
22,551
1,765
1,766
18,300
34,188
32,295
0
7,330
26,858
0
37,578
W
Lancelot
Bofantis
Lancelot
11,662
876
2,072
4,383
22,203
27,557
814
4,933
16,982
0
16,511
L
Serqet
Paralyszd
Serqet
3,930
139
0
280
12,869
4,922
0
2,407
10,462
0
6,021
W
Thor
14,483
1,525
2,733
1,743
20,945
24,680
568
5,913
14,709
0
25,885
L
11,339
796
1,818
3,746
21,765
34,520
0
3,453
18,312
19,011
0
L
Nu Wa
bacixx
Nu Wa
18,564
2,742
2,162
2,964
14,842
5,908
184
1,312
13,530
50,195
0
W
15,258
7,702
5,625
12,754
34,388
46,609
1,431
9,846
24,012
0
35,123
W
Anubis
16,401
301
1,316
6,658
18,405
11,829
671
4,361
13,460
39,769
0
L
23,890
10,566
2,798
5,816
23,316
13,404
119
1,899
21,417
0
40,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,262
Gold Earned
55,039
216
Minions Killed
199
0
Camps Cleared
0
1,728,789
Distance Traveled
1,343,456
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,625
813
114
6
0
353,778
0
L
Mulan
11,898
661
43
2
0
341,021
1
W
Lancelot
11,476
638
6
0
0
398,908
1
L
Serqet
8,777
488
14
1
0
193,514
0
W
Thor
12,358
687
13
1
0
325,510
2
L
Ymir
11,209
623
28
2
0
244,380
0
L
Nu Wa
11,296
628
59
3
0
273,127
2
W
Vamana
13,759
764
39
2
0
346,849
2
W
Anubis
12,044
669
44
2
0
303,744
1
L
Ullr
11,859
659
55
3
0
291,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role