Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Clock_Work95
Chang'e
Level 108
God Stats
1W - 2L
1,202 SR
Queue Stats
92W - 146L
1,303 Elo+
Party 3
Bastet
Bastet
The_Laiot
Bastet
Level 73
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 45L
1,292 Elo+
Party 3
Atlas
Atlas
asonintrigue
Atlas
Level 127
God Stats
6W - 9L
1,495 SR
Queue Stats
147W - 191L
1,387 Elo+
Party 2
Izanami
Izanami
winkieface_emoji
Izanami
Level 62
God Stats
1W - 0L
1,441 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,427 SR
1,396 Elo+

VS

Team Averages
Level 64
1,525 SR
1,406 Elo+
The Morrigan
The Morrigan
IFxtalI
The Morrigan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 129L
1,374 Elo+
Party 1
Xbalanque
Xbalanque
KING MIECH
Xbalanque
Level 53
God Stats
3W - 4L
1,577 SR
Queue Stats
224W - 226L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
MrMarawana
Sun Wukong
Level 98
God Stats
1W - 6L
1,621 SR
Queue Stats
273W - 247L
1,393 Elo+
Solo
Set
Set
NA_Donut
Set
Level 53
God Stats
4W - 4L
1,427 SR
Queue Stats
165W - 193L
1,412 Elo+
Party 1
Artio
Artio
NinjaToad13
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 289L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 4 / 4
6,306
450
2,940
10,021
8,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Clock_Work95
Chang'e
13
6 / 1 / 3
8,171
584
9,246
7,978
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
The_Laiot
Bastet
13
9 / 0 / 1
8,309
594
5,232
10,119
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
6,360
454
4,570
5,644
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,870
491
7,701
8,982
3,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
IFxtalI
The Morrigan
10
0 / 4 / 0
5,609
401
2,158
5,777
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
KING MIECH
Xbalanque
10
0 / 2 / 1
6,035
431
5,810
9,491
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MrMarawana
Sun Wukong
11
1 / 3 / 0
6,477
463
4,188
10,456
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
4 / 5 / 0
7,270
519
5,473
10,248
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 1
6,379
456
4,217
12,914
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
5
5
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
4
4
0.5
W
Chang'e
Clock_Work95
Chang'e
6
1
3
7.5
L
The Morrigan
IFxtalI
The Morrigan
0
4
0
0
L
Xbalanque
KING MIECH
Xbalanque
0
2
1
0.25
L
Sun Wukong
MrMarawana
Sun Wukong
1
3
0
0.33
L
4
5
0
0.8
L
0
1
1
0.5
W
Bastet
The_Laiot
Bastet
9
0
1
9.5
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,689
Damage
21,846
42,744
Taken
48,886
23,547
Mitigated
26,992
17,486
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,940
1,421
0
400
10,021
8,750
115
0
10,021
0
28,217
W
Chang'e
Clock_Work95
Chang'e
9,246
949
343
3,998
7,978
3,063
1,577
2,451
5,527
56,486
0
L
The Morrigan
IFxtalI
The Morrigan
2,158
1,260
86
374
5,777
2,411
0
3,812
1,922
30,702
1,249
L
Xbalanque
KING MIECH
Xbalanque
5,810
2,606
0
4,003
9,491
3,677
0
2,917
6,574
0
53,262
L
Sun Wukong
MrMarawana
Sun Wukong
4,188
1,205
0
3,900
10,456
4,986
0
3,181
7,275
0
40,613
L
5,473
3,324
0
2,177
10,248
5,225
108
734
9,514
0
34,560
L
4,217
827
757
4,470
12,914
10,693
0
3,172
9,742
21,068
0
W
Bastet
The_Laiot
Bastet
5,232
2,139
80
6,517
10,119
3,761
60
0
10,119
0
47,974
W
4,570
1,682
0
2,280
5,644
4,715
0
1,130
4,514
16,263
0
W
7,701
5,619
0
3,868
8,982
3,258
0
2,522
6,460
0
68,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
31,770
368
Minions Killed
307
0
Camps Cleared
0
1,259,571
Distance Traveled
1,193,759
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,306
450
48
3
0
232,360
6
W
Chang'e
8,171
584
93
7
0
239,541
4
L
The Morrigan
5,609
401
49
4
0
232,909
4
L
Xbalanque
6,035
431
92
7
0
220,046
4
L
Sun Wukong
6,477
463
64
5
0
256,816
0
L
Set
7,270
519
64
5
0
216,829
3
L
Artio
6,379
456
38
3
0
267,159
1
W
Bastet
8,309
594
86
6
0
274,241
0
W
Atlas
6,360
454
20
1
0
272,818
2
W
Izanami
6,870
491
121
9
0
240,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role