Player Matchup

Lancelot
Lancelot
DUBxSZN
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 155L
1,465 Elo+
Solo
Khepri
Khepri
HavocMan94
Khepri
Level 107
God Stats
3W - 6L
1,409 SR
Queue Stats
145W - 148L
1,517 Elo+
Solo
Charybdis
Charybdis
Karma2Nicee
Charybdis
Level 107
God Stats
11W - 6L
1,726 SR
Queue Stats
134W - 130L
1,438 Elo+
Solo
Set
Set
StaatS5
Set
Level 157
God Stats
5W - 2L
1,648 SR
Queue Stats
72W - 55L
1,567 Elo+
Solo
Tiamat
Tiamat
TerraMagic
Tiamat
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,415 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,480 Elo+

VS

Team Averages
Level 119
1,654 SR
1,487 Elo+
Arachne
Arachne
Da GhoulTree
Arachne
Level 80
God Stats
30W - 26L
1,658 SR
Queue Stats
57W - 56L
1,531 Elo+
Solo
Agni
Agni
Merc Senpai
Agni
Level 121
God Stats
0W - 1L
1,677 SR
Queue Stats
114W - 122L
1,527 Elo+
Solo
Medusa
Medusa
OneKingWolf17
Medusa
Level 123
God Stats
3W - 2L
1,744 SR
Queue Stats
108W - 117L
1,494 Elo+
Solo
Athena
Athena
SdS Sempai 03
Athena
Level 109
God Stats
1W - 2L
1,323 SR
Queue Stats
13W - 18L
1,355 Elo+
Solo
King Arthur
King Arthur
liveedi
King Arthur
Level 160
God Stats
12W - 9L
1,868 SR
Queue Stats
378W - 402L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DUBxSZN
Lancelot
18
4 / 1 / 4
12,040
523
9,674
19,143
19,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
HavocMan94
Khepri
16
1 / 1 / 10
10,814
470
4,180
12,498
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Karma2Nicee
Charybdis
18
4 / 1 / 8
11,465
498
14,019
14,786
9,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
19
6 / 5 / 6
12,384
538
12,846
23,898
16,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
TerraMagic
Tiamat
20
13 / 2 / 9
13,926
605
32,258
16,516
17,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Da GhoulTree
Arachne
15
2 / 6 / 2
9,986
434
4,824
18,457
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 9 / 3
9,369
407
5,497
18,331
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 6 / 1
11,012
479
9,224
19,886
9,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 6
9,876
429
9,051
19,077
21,907
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
liveedi
King Arthur
17
1 / 4 / 4
10,938
476
19,708
23,528
22,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
28
Kills
9
10
Deaths
28
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DUBxSZN
Lancelot
4
1
4
6
L
Arachne
Da GhoulTree
Arachne
2
6
2
0.5
W
Khepri
HavocMan94
Khepri
1
1
10
6
W
Charybdis
Karma2Nicee
Charybdis
4
1
8
8
L
0
9
3
0.17
L
4
6
1
0.75
L
2
3
6
1.67
W
Set
6
5
6
1.8
W
Tiamat
TerraMagic
Tiamat
13
2
9
8.75
L
King Arthur
liveedi
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,977
Damage
48,304
86,841
Taken
99,279
78,366
Mitigated
69,170
26,050
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DUBxSZN
Lancelot
9,674
1,674
0
6,469
19,143
19,104
866
3,085
16,058
0
77,598
L
Arachne
Da GhoulTree
Arachne
4,824
3,006
510
3,417
18,457
7,843
0
3,505
14,952
0
68,745
W
Khepri
HavocMan94
Khepri
4,180
721
0
2,379
12,498
16,326
458
3,314
9,184
26,747
0
W
Charybdis
Karma2Nicee
Charybdis
14,019
10,059
268
6,655
14,786
9,105
3,191
2,471
12,315
0
101,088
L
5,497
610
0
2,800
18,331
7,566
1,623
11,017
7,314
65,269
0
L
9,224
5,273
0
5,400
19,886
9,674
0
6,734
13,152
0
81,058
L
9,051
1,564
1,352
1,901
19,077
21,907
342
7,740
11,337
38,118
0
W
Set
12,846
6,237
0
6,000
23,898
16,305
1,309
3,379
20,519
0
127,370
W
Tiamat
TerraMagic
Tiamat
32,258
2,390
0
4,279
16,516
17,526
156
5,416
11,100
120,920
0
L
King Arthur
liveedi
King Arthur
19,708
1,680
0
3,560
23,528
22,180
168
7,442
16,086
5,471
83,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,629
Gold Earned
51,181
651
Minions Killed
535
0
Camps Cleared
0
2,136,258
Distance Traveled
1,888,814
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,040
523
136
6
0
476,131
1
L
Arachne
9,986
434
101
4
0
295,194
4
W
Khepri
10,814
470
31
1
0
429,477
8
W
Charybdis
11,465
498
150
7
0
376,311
4
L
Agni
9,369
407
111
5
0
382,379
0
L
Medusa
11,012
479
125
5
0
388,933
2
L
Athena
9,876
429
56
2
0
423,621
4
W
Set
12,384
538
172
7
0
426,819
0
W
Tiamat
13,926
605
162
7
0
427,520
2
L
King Arthur
10,938
476
142
6
0
398,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role