Player Matchup

Ra
Ra
ProfessorPatchy
Ra
Level 140
God Stats
7W - 7L
1,569 SR
Queue Stats
398W - 211L
1,759 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Salt-MK1
Ah Muzen Cab
Level 160
God Stats
10W - 4L
1,864 SR
Queue Stats
390W - 336L
1,642 Elo+
Party 2
Lancelot
Lancelot
deathb4retreat
Lancelot
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 210L
1,702 Elo+
Party 2
Baron Samedi
Baron Samedi
zecho0
Baron Samedi
Level 35
God Stats
7W - 3L
1,628 SR
Queue Stats
153W - 53L
1,678 Elo+
Party 2
Fenrir
Fenrir
ÐCavenger
Fenrir
Level 127
God Stats
10W - 7L
1,381 SR
Queue Stats
523W - 307L
1,741 Elo+
Party 2
Team Averages
Level 123
1,588 SR
1,704 Elo+

VS

Team Averages
Level 92
1,630 SR
1,537 Elo+
Khepri
Khepri
JustTheGuardian
Khepri
Level 151
God Stats
15W - 6L
1,593 SR
Queue Stats
90W - 84L
1,566 Elo+
Party 1
Thor
Thor
Likeurdad
Thor
Level 124
God Stats
9W - 13L
1,414 SR
Queue Stats
165W - 228L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
Primorizon
Guan Yu
Level 78
God Stats
4W - 3L
1,869 SR
Queue Stats
117W - 102L
1,600 Elo+
Party 1
Xbalanque
Xbalanque
SnaggyAvenger18
Xbalanque
Level 59
God Stats
22W - 11L
1,642 SR
Queue Stats
168W - 234L
1,452 Elo+
Party 3
Discordia
Discordia
XLRNOVA
Discordia
Level 47
God Stats
10W - 9L
1,632 SR
Queue Stats
83W - 63L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 12
14,021
825
30,280
12,915
7,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Salt-MK1
Ah Muzen Cab
20
9 / 0 / 9
14,711
865
25,558
14,686
8,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Lancelot
19
1 / 4 / 16
12,186
717
16,896
19,710
17,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
zecho0
Baron Samedi
18
2 / 4 / 4
12,115
713
7,603
12,915
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ÐCavenger
Fenrir
20
9 / 2 / 13
13,352
785
24,449
27,536
35,559
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,375
610
6,387
30,384
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
17
3 / 5 / 6
10,774
634
13,466
20,977
13,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Primorizon
Guan Yu
16
0 / 7 / 5
9,684
570
11,204
31,042
44,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SnaggyAvenger18
Xbalanque
18
6 / 6 / 3
11,487
676
23,618
24,545
12,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
XLRNOVA
Discordia
17
1 / 5 / 1
10,155
597
11,240
14,670
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
31
Kills
10
10
Deaths
31
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Thor
3
5
6
1.2
L
Guan Yu
Primorizon
Guan Yu
0
7
5
0.36
W
10
0
12
16
W
Ah Muzen Cab
Salt-MK1
Ah Muzen Cab
9
0
9
13.5
L
Xbalanque
SnaggyAvenger18
Xbalanque
6
6
3
1.25
L
Discordia
XLRNOVA
Discordia
1
5
1
0.3
W
Lancelot
1
4
16
2.25
W
Baron Samedi
zecho0
Baron Samedi
2
4
4
1
W
Fenrir
ÐCavenger
Fenrir
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,786
Damage
65,915
87,762
Taken
121,618
75,087
Mitigated
111,337
42,147
Healing
28,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,387
522
698
2,697
30,384
33,591
0
11,265
18,753
19,512
0
L
Thor
13,466
1,404
333
1,330
20,977
13,360
0
6,343
14,498
0
34,099
L
Guan Yu
Primorizon
Guan Yu
11,204
2,163
7,596
9,502
31,042
44,838
0
7,631
22,912
914
22,144
W
30,280
3,756
6,669
8,065
12,915
7,308
937
2,438
10,477
78,762
0
W
Ah Muzen Cab
Salt-MK1
Ah Muzen Cab
25,558
10,842
0
7,921
14,686
8,193
5,313
1,091
13,595
0
112,283
L
Xbalanque
SnaggyAvenger18
Xbalanque
23,618
14,259
450
4,456
24,545
12,768
0
7,993
16,376
0
64,078
L
Discordia
XLRNOVA
Discordia
11,240
913
0
1,415
14,670
6,780
6
4,179
10,446
45,960
0
W
Lancelot
16,896
3,141
0
6,303
19,710
17,735
0
3,773
15,937
0
43,376
W
Baron Samedi
zecho0
Baron Samedi
7,603
963
843
1,495
12,915
6,292
2,000
4,687
8,228
29,799
0
W
Fenrir
ÐCavenger
Fenrir
24,449
8,029
0
10,851
27,536
35,559
39
5,884
20,908
0
43,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,385
Gold Earned
52,475
398
Minions Killed
237
0
Camps Cleared
0
1,870,512
Distance Traveled
1,467,695
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,375
610
22
1
0
299,216
0
L
Thor
10,774
634
43
3
0
318,180
4
L
Guan Yu
9,684
570
21
1
0
323,356
1
W
Ra
14,021
825
120
7
0
377,737
1
W
Ah Muzen Cab
14,711
865
154
9
0
370,551
2
L
Xbalanque
11,487
676
93
5
0
276,310
0
L
Discordia
10,155
597
58
3
0
250,633
2
W
Lancelot
12,186
717
37
2
0
402,783
0
W
Baron Samedi
12,115
713
47
3
0
321,854
1
W
Fenrir
13,352
785
40
2
0
397,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role