Player Matchup

Chiron
Chiron
Frostnick
Chiron
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
MaximumOverdong
Camazotz
Level 137
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
MrOpAsheck
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Strugls
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 212L
1,468 Elo+
Solo
Anubis
Anubis
pinbacker
Anubis
Level 156
God Stats
7W - 5L
1,651 SR
Queue Stats
423W - 434L
1,460 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,485 Elo+

VS

Team Averages
Level 132
1,518 SR
1,481 Elo+
He Bo
He Bo
 
He Bo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ChibiHeartMoon
Danzaburou
Level 117
God Stats
3W - 2L
1,630 SR
Queue Stats
53W - 46L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
a66a6sIn
Cernunnos
Level 152
God Stats
4W - 8L
1,693 SR
Queue Stats
383W - 426L
1,390 Elo+
Solo
Olorun
Olorun
bakashinjikun
Olorun
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
53W - 45L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Frostnick
Chiron
17
3 / 1 / 13
10,483
749
14,242
13,361
6,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
20
9 / 3 / 11
11,549
825
22,116
31,813
34,523
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
4 / 3 / 15
11,282
806
9,213
21,350
16,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Strugls
Olorun
19
5 / 2 / 13
11,381
813
12,018
15,849
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
pinbacker
Anubis
18
4 / 2 / 9
10,302
736
16,515
11,628
6,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 8 / 3
9,532
681
11,889
16,067
6,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
 
Lancelot
15
2 / 7 / 4
8,917
637
19,018
17,245
7,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ChibiHeartMoon
Danzaburou
18
5 / 3 / 5
10,416
744
19,792
19,369
10,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
a66a6sIn
Cernunnos
16
0 / 4 / 5
8,863
633
14,528
19,087
12,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 7
8,751
625
10,075
14,479
8,293
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
25
Kills
11
11
Deaths
25
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
8
3
0.69
L
Lancelot
 
Lancelot
2
7
4
0.57
L
Danzaburou
ChibiHeartMoon
Danzaburou
5
3
5
2.5
W
Chiron
Frostnick
Chiron
3
1
13
9.5
W
Camazotz
9
3
11
4.83
W
Anhur
4
3
15
3.83
W
Olorun
Strugls
Olorun
5
2
13
5.75
L
Cernunnos
a66a6sIn
Cernunnos
0
4
5
0.63
L
0
3
7
1.17
W
Anubis
pinbacker
Anubis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,104
Damage
75,302
94,001
Taken
86,247
73,273
Mitigated
46,136
50,034
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,889
929
511
763
16,067
6,654
19
4,600
11,467
14,300
0
L
Lancelot
 
Lancelot
19,018
1,695
1,406
2,205
17,245
7,850
0
5,260
11,985
0
24,715
L
Danzaburou
ChibiHeartMoon
Danzaburou
19,792
4,613
1,300
4,845
19,369
10,766
975
4,529
14,840
0
41,636
W
Chiron
Frostnick
Chiron
14,242
4,665
2,144
2,777
13,361
6,085
749
4,026
9,335
0
25,803
W
Camazotz
22,116
4,737
2,478
13,681
31,813
34,523
204
9,124
22,689
0
33,186
W
Anhur
9,213
2,112
2,507
2,804
21,350
16,448
424
2,847
18,503
0
15,755
W
Olorun
Strugls
Olorun
12,018
6,036
11,468
7,691
15,849
9,484
5,523
3,973
11,876
35,396
0
L
Cernunnos
a66a6sIn
Cernunnos
14,528
3,955
1,584
2,061
19,087
12,573
265
10,105
8,982
0
35,459
L
10,075
4,603
7,231
4,440
14,479
8,293
22
4,039
10,440
24,155
0
W
Anubis
pinbacker
Anubis
16,515
222
1,991
2,493
11,628
6,733
929
1,994
9,634
40,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,997
Gold Earned
46,479
143
Minions Killed
127
0
Camps Cleared
0
1,297,135
Distance Traveled
1,273,879
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,532
681
3
0
0
228,039
0
L
Lancelot
8,917
637
13
1
0
315,182
2
L
Danzaburou
10,416
744
53
4
0
258,773
0
W
Chiron
10,483
749
17
1
0
220,782
0
W
Camazotz
11,549
825
12
1
0
310,938
0
W
Anhur
11,282
806
13
1
0
271,816
1
W
Olorun
11,381
813
47
3
0
256,361
0
L
Cernunnos
8,863
633
35
3
0
220,350
0
L
Olorun
8,751
625
23
2
0
251,535
7
W
Anubis
10,302
736
54
4
0
237,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role