Player Matchup

Mulan
Mulan
Josker
Mulan
Level 120
God Stats
9W - 4L
1,677 SR
Queue Stats
336W - 315L
1,465 Elo+
Solo
Ra
Ra
Mr_Wreckshop_101
Ra
Level 149
God Stats
6W - 4L
1,554 SR
Queue Stats
69W - 51L
1,502 Elo+
Solo
Pele
Pele
Rod_Kimballl
Pele
Level 116
God Stats
7W - 8L
1,788 SR
Queue Stats
254W - 276L
1,523 Elo+
Party 1
Medusa
Medusa
edrblowout
Medusa
Level 108
God Stats
12W - 6L
1,560 SR
Queue Stats
366W - 343L
1,463 Elo+
Party 1
Khepri
Khepri
theGmacJohnson21
Khepri
Level 83
God Stats
8W - 2L
1,863 SR
Queue Stats
60W - 55L
1,488 Elo+
Party 1
Team Averages
Level 115
1,688 SR
1,488 Elo+

VS

Team Averages
Level 118
1,540 SR
1,479 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gray7w7
Fenrir
Level 123
God Stats
12W - 15L
1,366 SR
Queue Stats
172W - 189L
1,447 Elo+
Solo
Izanami
Izanami
MikeMcGoo
Izanami
Level 87
God Stats
5W - 4L
1,637 SR
Queue Stats
83W - 76L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Milkmanjugs
Zhong Kui
Level 87
God Stats
3W - 2L
1,698 SR
Queue Stats
81W - 85L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Josker
Mulan
13
7 / 1 / 4
8,921
637
11,327
15,274
10,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 2
7,991
571
6,682
5,812
2,563
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 4 / 4
7,756
554
8,265
12,711
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
edrblowout
Medusa
14
2 / 0 / 3
8,100
579
5,775
7,836
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 4
6,682
477
1,545
10,666
7,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 4
6,695
478
4,725
5,011
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
9
1 / 1 / 1
6,331
452
2,827
7,789
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Gray7w7
Fenrir
10
2 / 4 / 2
6,617
473
6,063
14,761
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MikeMcGoo
Izanami
12
1 / 2 / 0
7,477
534
4,810
8,062
2,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Milkmanjugs
Zhong Kui
10
1 / 8 / 1
6,109
436
6,190
12,487
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
6
6
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
4
3
L
Yemoja
 
Yemoja
1
1
1
1.5
L
Fenrir
Gray7w7
Fenrir
2
4
2
0.75
W
Mulan
Josker
Mulan
7
1
4
9
L
Izanami
MikeMcGoo
Izanami
1
2
0
0.5
L
Zhong Kui
Milkmanjugs
Zhong Kui
1
8
1
0.19
W
2
0
2
3
W
4
4
4
1.5
W
Medusa
edrblowout
Medusa
2
0
3
3.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
24,615
52,299
Taken
48,110
28,593
Mitigated
21,821
24,173
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,725
777
0
250
5,011
2,017
0
1,306
3,705
50,149
0
L
Yemoja
 
Yemoja
2,827
778
456
1,739
7,789
4,519
198
2,466
5,323
19,346
0
L
Fenrir
Gray7w7
Fenrir
6,063
1,522
0
4,911
14,761
6,081
0
2,525
12,236
0
41,577
W
Mulan
Josker
Mulan
11,327
2,147
0
8,071
15,274
10,545
0
5,035
10,239
0
62,807
L
Izanami
MikeMcGoo
Izanami
4,810
3,175
0
2,179
8,062
2,480
399
989
7,073
0
58,440
L
Zhong Kui
Milkmanjugs
Zhong Kui
6,190
1,729
0
2,098
12,487
6,724
0
941
11,546
27,163
4,030
W
6,682
719
869
3,202
5,812
2,563
368
2,802
3,010
68,727
0
W
8,265
2,363
0
4,380
12,711
4,802
0
3,068
9,643
0
50,044
W
Medusa
edrblowout
Medusa
5,775
2,196
0
2,565
7,836
3,241
1,116
871
6,965
0
71,885
W
1,545
195
1,932
3,154
10,666
7,442
149
2,300
8,366
21,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,450
Gold Earned
33,229
466
Minions Killed
338
0
Camps Cleared
0
1,450,725
Distance Traveled
1,290,961
21
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,695
478
83
6
0
250,650
7
L
Yemoja
6,331
452
40
3
0
239,559
6
L
Fenrir
6,617
473
66
5
0
280,388
10
W
Mulan
8,921
637
115
8
0
274,774
6
L
Izanami
7,477
534
103
7
0
264,543
5
L
Zhong Kui
6,109
436
46
3
0
255,821
6
W
Ra
7,991
571
115
8
0
308,856
2
W
Pele
7,756
554
87
6
0
313,081
8
W
Medusa
8,100
579
123
9
0
277,684
1
W
Khepri
6,682
477
26
2
0
276,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role