Player Matchup

Kukulkan
Kukulkan
ImhHighh
Kukulkan
Level 11
God Stats
18W - 0L
2,052 SR
Queue Stats
82W - 11L
1,931 Elo+
Party 1
King Arthur
King Arthur
Stussyƒ6
King Arthur
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,717 Elo+
Party 1
Ymir
Ymir
Zackgasm
Ymir
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 18L
1,941 Elo+
Party 1
Team Averages
Level 93
1,684 SR
1,863 Elo+

VS

Team Averages
Level 78
1,673 SR
1,500 Elo+
Sol
Sol
J422
Sol
Level 105
God Stats
0W - 2L
1,505 SR
Queue Stats
98W - 135L
1,490 Elo+
Party 2
Anubis
Anubis
Kidpixkid
Anubis
Level 28
God Stats
1W - 1L
1,822 SR
Queue Stats
22W - 26L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
SUP4HxB4D
Sun Wukong
Level 102
God Stats
5W - 4L
1,693 SR
Queue Stats
216W - 248L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ImhHighh
Kukulkan
16
12 / 3 / 12
11,837
846
15,175
9,489
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Stussyƒ6
King Arthur
16
7 / 2 / 12
11,235
803
18,032
21,321
18,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
6 / 0 / 19
11,450
818
14,364
20,376
22,206
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
J422
Sol
13
0 / 9 / 2
8,511
608
11,923
15,321
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Kidpixkid
Anubis
13
1 / 12 / 2
9,038
646
9,488
19,711
11,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SUP4HxB4D
Sun Wukong
15
4 / 4 / 1
10,644
760
12,397
17,778
14,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
25
Kills
5
5
Deaths
25
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ImhHighh
Kukulkan
12
3
12
6
L
Sol
J422
Sol
0
9
2
0.11
L
Anubis
Kidpixkid
Anubis
1
12
2
0.17
L
Sun Wukong
SUP4HxB4D
Sun Wukong
4
4
1
1.13
W
King Arthur
Stussyƒ6
King Arthur
7
2
12
6.5
W
Ymir
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,571
Damage
33,808
51,186
Taken
52,810
45,282
Mitigated
32,686
16,377
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ImhHighh
Kukulkan
15,175
2,104
0
1,010
9,489
4,210
494
5,200
4,121
45,770
0
L
Sol
J422
Sol
11,923
4,575
0
2,703
15,321
7,059
0
9,652
5,500
37,797
3,492
L
Anubis
Kidpixkid
Anubis
9,488
663
0
3,342
19,711
11,143
0
9,860
9,353
22,369
0
L
Sun Wukong
SUP4HxB4D
Sun Wukong
12,397
2,403
269
2,810
17,778
14,484
0
10,605
6,959
0
21,282
W
King Arthur
Stussyƒ6
King Arthur
18,032
2,717
0
9,997
21,321
18,866
244
6,215
14,661
0
49,225
W
Ymir
14,364
5,081
0
5,370
20,376
22,206
0
8,685
11,405
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,522
Gold Earned
28,193
174
Minions Killed
124
8
Camps Cleared
4
738,905
Distance Traveled
642,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,837
846
71
5
3
230,944
0
L
Sol
8,511
608
76
5
4
205,499
1
L
Anubis
9,038
646
29
2
0
176,295
0
L
Sun Wukong
10,644
760
19
1
0
260,906
2
W
King Arthur
11,235
803
77
6
4
261,917
2
W
Ymir
11,450
818
26
2
1
246,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role