Player Matchup

Neith
Neith
CrAxkHeaD_Troll
Neith
Level 29
God Stats
53W - 35L
1,458 SR
Queue Stats
136W - 142L
1,367 Elo+
Party 1
Tyr
Tyr
CraxkHead-_Cap
Tyr
Level 109
God Stats
0W - 2L
1,787 SR
Queue Stats
222W - 240L
1,315 Elo+
Party 1
Mercury
Mercury
CraxkHead_OCK
Mercury
Level 86
God Stats
2W - 8L
1,350 SR
Queue Stats
149W - 173L
1,308 Elo+
Party 1
Vamana
Vamana
Craxkhead-_Ghost
Vamana
Level 27
God Stats
5W - 5L
1,287 SR
Queue Stats
128W - 154L
1,318 Elo+
Party 1
Zeus
Zeus
Craxkhead-_WRLD
Zeus
Level 20
God Stats
8W - 8L
1,287 SR
Queue Stats
65W - 69L
1,199 Elo+
Party 1
Team Averages
Level 54
1,434 SR
1,301 Elo+

VS

Team Averages
Level 94
1,386 SR
1,441 Elo+
Lancelot
Lancelot
 
Lancelot
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
ForgottenRituaL
Chang'e
Level 123
God Stats
35W - 31L
1,472 SR
Queue Stats
957W - 1,022L
1,366 Elo+
Solo
Izanami
Izanami
Juicy Strapz
Izanami
Level 38
God Stats
21W - 27L
1,348 SR
Queue Stats
68W - 93L
1,389 Elo+
Party 2
Athena
Athena
KillsDntMatter
Athena
Level 99
God Stats
11W - 15L
1,436 SR
Queue Stats
399W - 418L
1,474 Elo+
Solo
Cliodhna
Cliodhna
dev21trev25
Cliodhna
Level 66
God Stats
2W - 1L
1,173 SR
Queue Stats
59W - 46L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,562
365
5,910
9,798
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
0 / 2 / 1
6,861
381
3,936
14,329
8,740
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
12
3 / 3 / 3
7,901
439
9,418
16,204
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
7,588
422
7,329
16,802
9,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 0
7,689
427
7,696
10,786
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 0 / 8
8,772
487
8,552
13,783
8,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 6
9,490
527
8,843
11,929
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Juicy Strapz
Izanami
14
3 / 0 / 3
9,068
504
6,925
6,122
2,544
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 5
9,077
504
8,501
15,061
12,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
dev21trev25
Cliodhna
17
11 / 1 / 3
10,719
596
16,414
12,917
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
19
19
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
8
5
L
0
6
2
0.17
L
0
2
1
0.25
L
Mercury
3
3
3
1.5
L
1
3
0
0.33
L
2
5
0
0.4
W
2
3
6
1.67
W
Izanami
Juicy Strapz
Izanami
3
0
3
4.5
W
2
2
5
2.25
W
Cliodhna
dev21trev25
Cliodhna
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,289
Damage
49,235
67,919
Taken
59,812
31,327
Mitigated
35,057
11,693
Healing
25,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,552
1,307
304
6,327
13,783
8,205
310
521
13,222
0
57,733
L
5,910
2,522
0
1,183
9,798
2,892
90
1,125
8,673
0
27,389
L
3,936
363
168
2,580
14,329
8,740
0
3,255
11,074
0
47,704
L
Mercury
9,418
4,803
164
2,478
16,204
6,084
0
4,764
11,440
0
49,294
L
7,329
4,001
0
5,120
16,802
9,781
1,158
4,083
12,719
0
46,733
L
7,696
1,761
0
0
10,786
3,830
240
4,117
6,669
47,808
0
W
8,843
676
990
5,429
11,929
5,274
492
3,914
7,506
65,102
0
W
Izanami
Juicy Strapz
Izanami
6,925
5,413
0
2,231
6,122
2,544
2,817
316
5,800
0
66,860
W
8,501
2,403
0
2,939
15,061
12,455
0
1,649
13,400
47,147
0
W
Cliodhna
dev21trev25
Cliodhna
16,414
2,587
0
6,896
12,917
6,579
4,285
788
12,049
0
79,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
47,126
353
Minions Killed
511
0
Camps Cleared
0
1,667,446
Distance Traveled
1,773,422
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,772
487
104
6
0
382,052
4
L
Neith
6,562
365
51
3
0
305,810
0
L
Tyr
6,861
381
84
5
0
368,654
2
L
Mercury
7,901
439
68
4
0
388,069
1
L
Vamana
7,588
422
62
3
0
323,675
0
L
Zeus
7,689
427
88
5
0
281,238
0
W
Chang'e
9,490
527
104
6
0
314,588
6
W
Izanami
9,068
504
108
6
0
335,018
5
W
Athena
9,077
504
92
5
0
373,561
2
W
Cliodhna
10,719
596
103
6
0
368,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role