Player Matchup

Fenrir
Fenrir
Ace4Life-_-
Fenrir
Level 76
God Stats
7W - 12L
1,492 SR
Queue Stats
230W - 229L
1,523 Elo+
Solo
Freya
Freya
HardUmbrella653
Freya
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,483 Elo+
Solo
Cthulhu
Cthulhu
NameNoGood
Cthulhu
Level 104
God Stats
10W - 7L
1,529 SR
Queue Stats
74W - 74L
1,477 Elo+
Solo
Poseidon
Poseidon
Rich MC5736
Poseidon
Level 68
God Stats
20W - 18L
1,468 SR
Queue Stats
175W - 217L
1,448 Elo+
Solo
King Arthur
King Arthur
superboomn
King Arthur
Level 79
God Stats
4W - 3L
1,702 SR
Queue Stats
36W - 41L
1,454 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,477 Elo+

VS

Team Averages
Level 78
1,582 SR
1,398 Elo+
Rama
Rama
Jaiden_Blazin
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 68L
1,362 Elo+
Party 1
Awilix
Awilix
Shifuka
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,375 Elo+
Party 1
Nu Wa
Nu Wa
Tizianitocole
Nu Wa
Level 88
God Stats
389W - 353L
1,596 SR
Queue Stats
624W - 657L
1,535 Elo+
Solo
Jing Wei
Jing Wei
ToxicXKandyyy
Jing Wei
Level 29
God Stats
4W - 5L
1,609 SR
Queue Stats
41W - 83L
1,338 Elo+
Party 1
Xing Tian
Xing Tian
Utakae98
Xing Tian
Level 139
God Stats
0W - 2L
1,705 SR
Queue Stats
64W - 82L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 2 / 9
12,671
1,152
16,126
12,079
9,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 11
12,292
1,117
16,339
8,895
5,321
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NameNoGood
Cthulhu
17
2 / 0 / 14
11,637
1,058
16,952
12,492
16,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Rich MC5736
Poseidon
17
1 / 1 / 13
11,339
1,031
18,703
9,279
4,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
superboomn
King Arthur
17
3 / 0 / 13
11,629
1,057
14,906
17,978
18,170
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

258

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,254
932
8,700
18,178
8,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Awilix
Shifuka
Awilix
16
1 / 5 / 2
10,890
990
7,568
15,612
7,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 1 / 1
11,420
1,038
20,763
9,685
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ToxicXKandyyy
Jing Wei
16
0 / 4 / 1
10,076
916
5,128
14,031
6,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Utakae98
Xing Tian
16
1 / 5 / 2
11,354
1,032
12,529
30,646
27,505
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
22
Kills
3
3
Deaths
22
60
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
9
6.75
W
7
0
11
12.5
L
0
7
2
0.14
W
Cthulhu
NameNoGood
Cthulhu
2
0
14
9
W
Poseidon
Rich MC5736
Poseidon
1
1
13
7.5
L
Awilix
Shifuka
Awilix
1
5
2
0.4
L
1
1
1
1.5
L
Jing Wei
ToxicXKandyyy
Jing Wei
0
4
1
0.13
L
Xing Tian
Utakae98
Xing Tian
1
5
2
0.4
W
King Arthur
superboomn
King Arthur
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,026
Damage
54,688
60,723
Taken
88,152
52,791
Mitigated
54,840
11,492
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,126
4,485
0
1,432
12,079
9,130
0
4,249
7,626
56
23,550
W
16,339
4,922
0
4,369
8,895
5,321
0
4,759
4,136
37,949
0
L
8,700
7,279
0
613
18,178
8,303
0
9,415
8,763
0
17,450
W
Cthulhu
NameNoGood
Cthulhu
16,952
1,854
1,884
500
12,492
16,034
0
6,997
5,495
39,255
0
W
Poseidon
Rich MC5736
Poseidon
18,703
3,397
459
2,848
9,279
4,136
0
6,037
3,242
60,721
0
L
Awilix
Shifuka
Awilix
7,568
1,961
0
0
15,612
7,795
0
9,798
5,814
0
25,281
L
20,763
7,801
137
840
9,685
4,684
0
5,084
4,601
58,215
0
L
Jing Wei
ToxicXKandyyy
Jing Wei
5,128
4,395
0
638
14,031
6,553
0
7,148
6,883
0
12,743
L
Xing Tian
Utakae98
Xing Tian
12,529
1,052
2,424
7,454
30,646
27,505
0
20,605
10,041
31,279
0
W
King Arthur
superboomn
King Arthur
14,906
804
0
0
17,978
18,170
0
11,250
6,728
0
37,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
53,994
256
Minions Killed
198
5
Camps Cleared
7
1,185,020
Distance Traveled
977,606
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,671
1,152
8
1
3
241,911
0
W
Freya
12,292
1,117
44
4
0
227,086
4
L
Rama
10,254
932
9
1
2
172,323
0
W
Cthulhu
11,637
1,058
42
4
1
240,362
0
W
Poseidon
11,339
1,031
124
11
0
231,913
1
L
Awilix
10,890
990
55
5
1
210,022
0
L
Nu Wa
11,420
1,038
93
8
1
177,918
1
L
Jing Wei
10,076
916
9
1
1
192,005
0
L
Xing Tian
11,354
1,032
32
3
2
225,338
0
W
King Arthur
11,629
1,057
38
3
1
243,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role