Player Matchup

Medusa
Medusa
Firefrog7181
Medusa
Level 4
God Stats
0W - 7L
1,138 SR
Queue Stats
63W - 103L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
SunWolf333
Nu Wa
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 146L
1,335 Elo+
Party 1
Athena
Athena
ezio4life90
Athena
Level 146
God Stats
6W - 14L
1,354 SR
Queue Stats
8W - 16L
1,266 Elo+
Party 1
Team Averages
Level 63
1,331 SR
1,258 Elo+

VS

Team Averages
Level 35
1,657 SR
1,529 Elo+
Kuzenbo
Kuzenbo
Aepoch333
Kuzenbo
Level 63
God Stats
16W - 26L
1,461 SR
Queue Stats
69W - 111L
1,276 Elo+
Solo
Achilles
Achilles
BiggestBossHog
Achilles
Level 35
God Stats
8W - 0L
2,011 SR
Queue Stats
121W - 17L
1,811 Elo+
Party 2
He Bo
He Bo
CaptainRackz
He Bo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 0
8,338
521
6,580
13,948
6,237
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
13
0 / 6 / 0
8,557
535
13,148
15,364
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
12
0 / 8 / 0
8,359
522
5,685
24,135
22,761
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aepoch333
Kuzenbo
15
0 / 0 / 17
11,141
696
5,625
12,699
17,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
17
7 / 0 / 12
11,484
718
17,148
17,540
14,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 0 / 6
13,024
814
26,429
15,312
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
20
20
Deaths
0
0
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aepoch333
Kuzenbo
0
0
17
8.5
W
Achilles
7
0
12
13
W
13
0
6
16
L
Medusa
0
6
0
0
L
Nu Wa
0
6
0
0
L
Athena
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,413
Damage
49,202
53,447
Taken
45,551
36,241
Mitigated
37,636
3,207
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aepoch333
Kuzenbo
5,625
2,643
0
2,354
12,699
17,078
869
5,774
6,543
22,076
0
W
Achilles
17,148
3,182
0
2,540
17,540
14,359
270
5,698
10,019
0
35,476
W
26,429
1,370
0
7,415
15,312
6,199
1,053
6,565
8,483
105,413
0
L
Medusa
6,580
3,446
0
0
13,948
6,237
0
8,667
5,281
0
15,876
L
Nu Wa
13,148
4,430
0
0
15,364
7,243
0
10,544
4,820
37,325
0
L
Athena
5,685
2,128
0
3,207
24,135
22,761
0
12,892
11,243
20,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
35,649
123
Minions Killed
211
1
Camps Cleared
13
672,734
Distance Traveled
997,504
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,141
696
19
1
2
336,019
15
W
Achilles
11,484
718
27
2
3
330,831
3
W
He Bo
13,024
814
165
10
8
330,654
0
L
Medusa
8,338
521
29
2
0
181,412
0
L
Nu Wa
8,557
535
53
3
0
236,027
0
L
Athena
8,359
522
41
3
1
255,295
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role