Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Havok30
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Raijin
Raijin
Pepe2496
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Arachne
Arachne
Standupbruce
Arachne
Level 155
God Stats
21W - 20L
1,593 SR
Queue Stats
788W - 829L
1,495 Elo+
Solo
Jormungandr
Jormungandr
seisland
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 2
Team Averages
Level 49
1,519 SR
1,345 Elo+

VS

Team Averages
Level 100
1,469 SR
1,440 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
VexedHickory21
Kukulkan
Level 108
God Stats
3W - 2L
1,570 SR
Queue Stats
89W - 96L
1,347 Elo+
Party 1
Rama
Rama
ZzSugar21
Rama
Level 28
God Stats
1W - 2L
1,274 SR
Queue Stats
20W - 38L
1,384 Elo+
Party 3
Khepri
Khepri
sergio_maniga
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 45L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 3 / 1
4,326
433
3,505
7,702
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Havok30
Neith
7
2 / 4 / 0
4,444
444
3,130
5,985
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Pepe2496
Raijin
8
1 / 1 / 0
4,964
496
3,005
5,695
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Standupbruce
Arachne
9
1 / 1 / 3
5,337
534
3,950
7,810
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
seisland
Jormungandr
8
1 / 1 / 0
5,128
513
3,699
5,324
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 1 / 0
6,844
684
4,763
5,001
3,538
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
 
Nemesis
9
3 / 1 / 2
5,826
583
6,584
8,627
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
10
0 / 0 / 0
5,942
594
982
2,806
1,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
8
4 / 1 / 2
5,530
553
6,377
5,737
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 6
5,528
553
2,158
5,481
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
1
0.17
W
Zhong Kui
 
Zhong Kui
2
1
0
2
W
Nemesis
 
Nemesis
3
1
2
4
L
Neith
Havok30
Neith
2
4
0
0.5
L
Raijin
Pepe2496
Raijin
1
1
0
1
L
Arachne
Standupbruce
Arachne
1
1
3
2.5
W
Kukulkan
0
0
0
0
W
Rama
4
1
2
5
L
Jormungandr
seisland
Jormungandr
1
1
0
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
20,864
32,516
Taken
27,652
14,321
Mitigated
13,341
5,300
Healing
7,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,505
957
0
694
7,702
3,783
0
1,172
6,530
10,974
0
W
Zhong Kui
 
Zhong Kui
4,763
1,444
0
2,357
5,001
3,538
2,234
2,568
2,433
52,261
0
W
Nemesis
 
Nemesis
6,584
3,452
0
1,619
8,627
3,012
0
1,482
7,145
0
42,035
L
Neith
Havok30
Neith
3,130
1,301
0
766
5,985
2,134
29
692
5,293
0
16,793
L
Raijin
Pepe2496
Raijin
3,005
618
0
250
5,695
1,750
0
1,555
4,140
23,370
0
L
Arachne
Standupbruce
Arachne
3,950
2,512
0
2,620
7,810
3,352
0
1,443
6,367
0
30,345
W
Kukulkan
982
77
0
514
2,806
1,231
367
1,616
1,190
35,457
0
W
Rama
6,377
5,557
0
2,191
5,737
2,340
678
2,658
3,079
0
26,232
L
Jormungandr
seisland
Jormungandr
3,699
1,910
0
970
5,324
3,302
0
3,041
2,283
28,832
0
W
2,158
264
0
1,169
5,481
3,220
0
1,885
3,596
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
29,670
169
Minions Killed
322
0
Camps Cleared
0
981,309
Distance Traveled
950,431
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,326
433
12
1
0
195,052
1
W
Zhong Kui
6,844
684
107
11
0
156,380
0
W
Nemesis
5,826
583
67
7
0
224,462
0
L
Neith
4,444
444
25
3
0
178,529
0
L
Raijin
4,964
496
36
4
0
174,768
0
L
Arachne
5,337
534
57
6
0
227,145
0
W
Kukulkan
5,942
594
85
9
0
185,900
0
W
Rama
5,530
553
48
5
0
187,984
3
L
Jormungandr
5,128
513
39
4
0
205,815
0
W
Khepri
5,528
553
15
2
0
195,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role