Player Matchup

Achilles
Achilles
Nobleknightdark
Achilles
Level 142
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 15L
1,353 Elo+
Party 1
Scylla
Scylla
Smahck
Scylla
Level 5
God Stats
3W - 4L
1,363 SR
Queue Stats
3W - 4L
1,248 Elo+
Party 1
Susano
Susano
ultrabored1
Susano
Level 18
God Stats
1W - 3L
1,223 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Team Averages
Level 55
1,357 SR
1,283 Elo+

VS

Team Averages
Level 102
1,535 SR
1,463 Elo+
Ymir
Ymir
GiftedKhepri
Ymir
Level 158
God Stats
5W - 9L
1,528 SR
Queue Stats
690W - 791L
1,436 Elo+
Party 2
Horus
Horus
h0munc
Horus
Level 120
God Stats
23W - 22L
1,514 SR
Queue Stats
394W - 425L
1,452 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
smallwhales
Morgan Le Fay
Level 29
God Stats
20W - 20L
1,563 SR
Queue Stats
147W - 160L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
10 / 2 / 5
17,831
713
40,791
38,054
36,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Smahck
Scylla
20
0 / 2 / 9
15,792
632
11,909
10,335
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
20
4 / 7 / 6
16,240
650
17,041
22,542
10,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 6
14,712
588
13,631
32,676
23,550
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
h0munc
Horus
20
5 / 6 / 6
15,457
618
25,800
33,941
51,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
smallwhales
Morgan Le Fay
20
4 / 4 / 7
15,739
630
17,415
17,372
9,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
14
Kills
11
11
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
W
Achilles
10
2
5
6.25
W
Scylla
Smahck
Scylla
0
2
9
2.25
L
Horus
h0munc
Horus
5
6
6
1.33
L
Morgan Le Fay
smallwhales
Morgan Le Fay
4
4
7
1.88
W
Susano
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
56,846
70,931
Taken
83,989
51,116
Mitigated
84,279
18,172
Healing
12,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,631
2,813
0
3,450
32,676
23,550
541
3,618
28,168
48,732
1,303
W
Achilles
40,791
11,652
0
12,470
38,054
36,059
1,294
15,029
22,179
0
94,490
W
Scylla
Smahck
Scylla
11,909
1,798
0
2,663
10,335
4,652
2,038
6,254
4,081
72,896
0
L
Horus
h0munc
Horus
25,800
9,559
3,225
4,696
33,941
51,001
670
7,553
25,807
0
68,293
L
Morgan Le Fay
smallwhales
Morgan Le Fay
17,415
2,291
0
1,006
17,372
9,728
499
1,091
15,967
74,400
0
W
Susano
17,041
1,136
0
3,039
22,542
10,405
634
10,727
11,316
0
45,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,863
Gold Earned
45,908
248
Minions Killed
255
14
Camps Cleared
7
1,339,455
Distance Traveled
1,170,730
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,712
588
82
3
3
371,209
3
W
Achilles
17,831
713
61
2
7
511,653
5
W
Scylla
15,792
632
147
6
2
391,159
6
L
Horus
15,457
618
71
3
2
424,494
11
L
Morgan Le Fay
15,739
630
102
4
2
375,027
2
W
Susano
16,240
650
40
2
5
436,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role