Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DiesAl0t
Chiron
Level 160
God Stats
6W - 6L
1,908 SR
Queue Stats
204W - 196L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
Gamrue
Kuzenbo
Level 147
God Stats
47W - 36L
1,578 SR
Queue Stats
516W - 463L
1,605 Elo+
Party 2
Ravana
Ravana
Lusaka13058
Ravana
Level 153
God Stats
12W - 8L
1,577 SR
Queue Stats
308W - 276L
1,630 Elo+
Solo
Tyr
Tyr
zWickedd
Tyr
Level 122
God Stats
8W - 4L
1,638 SR
Queue Stats
496W - 426L
1,603 Elo+
Party 2
Team Averages
Level 148
1,640 SR
1,584 Elo+

VS

Team Averages
Level 121
1,507 SR
1,598 Elo+
Shiva
Shiva
A__Beach
Shiva
Level 100
God Stats
15W - 5L
1,744 SR
Queue Stats
52W - 34L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
BudKnightStl
Kukulkan
Level 109
God Stats
55W - 40L
1,594 SR
Queue Stats
208W - 186L
1,580 Elo+
Party 1
Jormungandr
Jormungandr
Dj_LilDonger
Jormungandr
Level 120
God Stats
5W - 5L
1,450 SR
Queue Stats
110W - 88L
1,622 Elo+
Party 1
Merlin
Merlin
Dr_Whoever_
Merlin
Level 146
God Stats
1W - 4L
1,101 SR
Queue Stats
295W - 244L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
YungDiabeto
Xbalanque
Level 129
God Stats
9W - 5L
1,645 SR
Queue Stats
246W - 218L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
5 / 1 / 16
12,473
734
16,932
13,226
6,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
DiesAl0t
Chiron
20
8 / 0 / 7
12,478
734
22,241
20,142
10,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Gamrue
Kuzenbo
19
3 / 1 / 18
12,436
732
11,571
19,369
34,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
20
8 / 1 / 10
12,789
752
21,441
20,458
25,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

18
5 / 2 / 10
11,525
678
6,999
21,892
21,328
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A__Beach
Shiva
17
1 / 9 / 2
10,395
611
14,421
21,586
21,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
BudKnightStl
Kukulkan
19
2 / 5 / 0
11,374
669
13,940
14,230
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Dj_LilDonger
Jormungandr
18
0 / 3 / 3
10,979
646
14,676
20,140
26,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
19
2 / 5 / 2
11,699
688
16,130
13,821
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
YungDiabeto
Xbalanque
16
0 / 7 / 1
10,040
591
12,944
19,880
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
13
29
Kills
5
5
Deaths
29
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
16
13
L
Shiva
A__Beach
Shiva
1
9
2
0.22
L
Kukulkan
BudKnightStl
Kukulkan
2
5
0
0.4
W
Chiron
DiesAl0t
Chiron
8
0
7
11.5
L
Jormungandr
Dj_LilDonger
Jormungandr
0
3
3
0.5
L
Merlin
2
5
2
0.6
W
Kuzenbo
Gamrue
Kuzenbo
3
1
18
12
W
Ravana
8
1
10
13
L
Xbalanque
YungDiabeto
Xbalanque
0
7
1
0.07
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
72,111
95,087
Taken
89,657
99,053
Mitigated
72,728
32,880
Healing
8,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,932
1,621
6,487
4,581
13,226
6,872
0
7,265
5,631
66,364
0
L
Shiva
A__Beach
Shiva
14,421
1,452
0
457
21,586
21,405
0
6,479
15,107
0
23,238
L
Kukulkan
BudKnightStl
Kukulkan
13,940
515
166
731
14,230
7,736
0
6,013
8,217
66,796
0
W
Chiron
DiesAl0t
Chiron
22,241
8,046
1,488
5,077
20,142
10,334
2,820
9,596
10,328
0
68,219
L
Jormungandr
Dj_LilDonger
Jormungandr
14,676
4,296
0
1,170
20,140
26,401
0
4,502
15,638
44,990
0
L
Merlin
16,130
473
0
500
13,821
7,339
0
5,074
8,747
46,006
0
W
Kuzenbo
Gamrue
Kuzenbo
11,571
3,446
0
1,313
19,369
34,863
168
8,559
10,501
29,160
0
W
Ravana
21,441
4,082
0
10,124
20,458
25,656
0
8,604
11,648
0
62,346
L
Xbalanque
YungDiabeto
Xbalanque
12,944
4,950
0
5,448
19,880
9,847
0
6,435
13,445
0
45,930
W
6,999
1,064
0
3,810
21,892
21,328
0
9,397
12,233
0
17,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
54,487
348
Minions Killed
335
0
Camps Cleared
0
1,823,273
Distance Traveled
1,584,344
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,473
734
124
7
0
336,312
4
L
Shiva
10,395
611
18
1
0
328,456
1
L
Kukulkan
11,374
669
107
6
0
321,022
0
W
Chiron
12,478
734
81
5
0
351,828
0
L
Jormungandr
10,979
646
74
4
0
340,136
2
L
Merlin
11,699
688
85
5
0
301,301
0
W
Kuzenbo
12,436
732
34
2
0
379,057
0
W
Ravana
12,789
752
87
5
0
384,089
0
L
Xbalanque
10,040
591
51
3
0
293,429
1
W
Tyr
11,525
678
22
1
0
371,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role