Player Matchup

Yu Huang
Yu Huang
DigBooK
Yu Huang
Level 100
God Stats
7W - 9L
1,627 SR
Queue Stats
119W - 107L
1,552 Elo+
Party 3
Charybdis
Charybdis
Dople
Charybdis
Level 25
God Stats
11W - 1L
2,048 SR
Queue Stats
26W - 12L
1,690 Elo+
Party 3
Nike
Nike
GentlemanEcho
Nike
Level 100
God Stats
1W - 3L
1,502 SR
Queue Stats
166W - 187L
1,517 Elo+
Party 1
Scylla
Scylla
LaySakeBow
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,631 Elo+
Party 3
Medusa
Medusa
jchap
Medusa
Level 69
God Stats
14W - 14L
1,536 SR
Queue Stats
106W - 99L
1,542 Elo+
Party 1
Team Averages
Level 62
1,643 SR
1,586 Elo+

VS

Team Averages
Level 37
1,531 SR
1,478 Elo+
Morgan Le Fay
Morgan Le Fay
DasAngler
Morgan Le Fay
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
200W - 195L
1,572 Elo+
Party 4
Medusa
Medusa
FeetSniffer87
Medusa
Level 13
God Stats
10W - 14L
1,450 SR
Queue Stats
17W - 24L
1,431 Elo+
Party 2
Mulan
Mulan
JahsehX
Mulan
Level 47
God Stats
8W - 5L
1,634 SR
Queue Stats
77W - 89L
1,414 Elo+
Party 2
King Arthur
King Arthur
StatickVoid
King Arthur
Level 45
God Stats
24W - 26L
1,573 SR
Queue Stats
196W - 220L
1,552 Elo+
Party 4
Discordia
Discordia
TricksterTop
Discordia
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
56W - 70L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DigBooK
Yu Huang
18
5 / 0 / 17
11,326
1,030
21,828
5,934
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Dople
Charybdis
17
3 / 2 / 15
11,068
1,006
17,568
11,433
5,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 17
11,287
1,026
19,670
18,428
22,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
LaySakeBow
Scylla
18
8 / 1 / 15
12,250
1,114
15,451
5,037
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
jchap
Medusa
17
4 / 2 / 13
11,925
1,084
12,168
9,373
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

249

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DasAngler
Morgan Le Fay
16
1 / 1 / 6
10,656
969
6,739
8,745
3,953
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 5
11,286
1,026
13,363
20,683
9,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
JahsehX
Mulan
16
2 / 9 / 6
11,417
1,038
11,228
31,716
42,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
StatickVoid
King Arthur
16
2 / 4 / 5
10,268
933
5,397
21,638
16,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
TricksterTop
Discordia
16
1 / 4 / 5
10,239
931
10,396
9,385
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
24
Kills
9
9
Deaths
24
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DasAngler
Morgan Le Fay
1
1
6
4
W
Yu Huang
DigBooK
Yu Huang
5
0
17
13.5
W
Charybdis
Dople
Charybdis
3
2
15
5.25
L
3
6
5
0.92
W
4
4
17
3.13
L
Mulan
JahsehX
Mulan
2
9
6
0.56
W
Scylla
LaySakeBow
Scylla
8
1
15
15.5
L
King Arthur
StatickVoid
King Arthur
2
4
5
1.13
L
Discordia
TricksterTop
Discordia
1
4
5
0.88
W
Medusa
jchap
Medusa
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,685
Damage
47,123
50,205
Taken
92,167
36,952
Mitigated
76,515
4,771
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DasAngler
Morgan Le Fay
6,739
1,129
0
77
8,745
3,953
0
4,006
4,739
37,619
0
W
Yu Huang
DigBooK
Yu Huang
21,828
1,597
0
0
5,934
2,686
0
3,024
2,910
30,739
0
W
Charybdis
Dople
Charybdis
17,568
10,796
0
3,110
11,433
5,447
0
3,511
7,922
0
43,266
L
13,363
5,658
0
2,044
20,683
9,096
0
8,697
11,986
0
35,153
W
19,670
1,567
0
807
18,428
22,145
0
7,740
10,688
5,869
23,351
L
Mulan
JahsehX
Mulan
11,228
1,110
532
3,502
31,716
42,413
0
13,539
18,177
0
30,920
W
Scylla
LaySakeBow
Scylla
15,451
1,093
0
45
5,037
1,943
0
1,035
4,002
37,309
0
L
King Arthur
StatickVoid
King Arthur
5,397
615
707
4,258
21,638
16,661
0
10,248
11,390
329
8,673
L
Discordia
TricksterTop
Discordia
10,396
320
0
420
9,385
4,392
0
3,846
5,539
24,666
0
W
Medusa
jchap
Medusa
12,168
5,492
0
809
9,373
4,731
0
2,099
7,274
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,856
Gold Earned
53,866
201
Minions Killed
204
9
Camps Cleared
7
1,056,859
Distance Traveled
965,724
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,656
969
76
7
2
203,901
0
W
Yu Huang
11,326
1,030
19
2
0
217,004
0
W
Charybdis
11,068
1,006
54
5
3
189,628
1
L
Medusa
11,286
1,026
60
5
3
184,514
0
W
Nike
11,287
1,026
14
1
0
213,902
0
L
Mulan
11,417
1,038
33
3
0
184,454
0
W
Scylla
12,250
1,114
54
5
0
216,189
0
L
King Arthur
10,268
933
5
0
1
191,647
0
L
Discordia
10,239
931
30
3
1
201,208
0
W
Medusa
11,925
1,084
60
5
6
220,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role