Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DivineCelestin
Sun Wukong
Level 27
God Stats
3W - 0L
1,812 SR
Queue Stats
75W - 11L
1,868 Elo+
Party 2
Skadi
Skadi
Munniy27
Skadi
Level 44
God Stats
6W - 2L
1,832 SR
Queue Stats
529W - 518L
1,499 Elo+
Solo
Kukulkan
Kukulkan
Necrommm
Kukulkan
Level 27
God Stats
5W - 1L
1,698 SR
Queue Stats
122W - 25L
1,863 Elo+
Party 2
Susano
Susano
pepegaa
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 16L
1,871 Elo+
Party 2
Team Averages
Level 51
1,668 SR
1,720 Elo+

VS

Team Averages
Level 92
1,561 SR
1,383 Elo+
Tsukuyomi
Tsukuyomi
Downed Star
Tsukuyomi
Level 138
God Stats
0W - 1L
1,629 SR
Queue Stats
14W - 16L
1,485 Elo+
Party 1
Thor
Thor
Jag546
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,307 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NormalEzra
Kumbhakarna
Level 149
God Stats
0W - 2L
1,674 SR
Queue Stats
16W - 18L
1,485 Elo+
Party 1
Nox
Nox
Skurskurz99
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,399 Elo+
Solo
Tiamat
Tiamat
X9BillClinton8X
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 2 / 10
7,186
719
5,887
4,093
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
DivineCelestin
Sun Wukong
14
4 / 4 / 14
8,445
845
6,204
11,442
11,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
Munniy27
Skadi
18
10 / 1 / 17
10,277
1,028
13,292
10,640
5,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Necrommm
Kukulkan
17
5 / 2 / 19
9,742
974
10,368
5,873
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
pepegaa
Susano
16
8 / 1 / 14
9,168
917
16,980
8,409
3,966
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Downed Star
Tsukuyomi
14
2 / 3 / 4
7,604
760
10,824
14,646
6,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Thor
Jag546
Thor
13
3 / 7 / 2
7,745
775
7,628
11,847
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
NormalEzra
Kumbhakarna
10
0 / 8 / 2
6,627
663
2,779
16,329
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 5 / 3
8,764
876
6,514
8,387
4,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 3
7,101
710
4,451
7,387
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
27
Kills
10
10
Deaths
27
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
2
10
2.5
W
Sun Wukong
DivineCelestin
Sun Wukong
4
4
14
2.75
L
Tsukuyomi
Downed Star
Tsukuyomi
2
3
4
1.33
L
Thor
Jag546
Thor
3
7
2
0.57
W
Skadi
Munniy27
Skadi
10
1
17
18.5
W
Kukulkan
Necrommm
Kukulkan
5
2
19
7.25
L
Kumbhakarna
NormalEzra
Kumbhakarna
0
8
2
0.13
L
5
5
3
1.3
L
0
4
3
0.38
W
Susano
pepegaa
Susano
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,731
Damage
32,196
40,457
Taken
58,596
25,015
Mitigated
36,933
14,396
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,887
477
1,081
476
4,093
1,467
290
1,085
3,008
10,347
0
W
Sun Wukong
DivineCelestin
Sun Wukong
6,204
467
1,076
1,910
11,442
11,604
357
2,300
9,142
0
12,145
L
Tsukuyomi
Downed Star
Tsukuyomi
10,824
1,343
893
6,008
14,646
6,426
189
3,119
11,527
0
28,969
L
Thor
Jag546
Thor
7,628
1,915
0
750
11,847
5,355
706
2,962
8,885
0
16,431
W
Skadi
Munniy27
Skadi
13,292
5,072
1,741
4,848
10,640
5,062
1,359
4,369
6,271
0
30,035
W
Kukulkan
Necrommm
Kukulkan
10,368
1,547
0
0
5,873
2,916
734
2,936
2,937
21,919
0
L
Kumbhakarna
NormalEzra
Kumbhakarna
2,779
0
492
834
16,329
16,619
0
4,375
11,954
6,127
0
L
6,514
244
318
637
8,387
4,016
648
2,771
5,616
11,360
0
L
4,451
381
179
1,135
7,387
4,517
0
3,028
4,359
9,612
0
W
Susano
pepegaa
Susano
16,980
4,137
1,149
2,115
8,409
3,966
1,006
3,054
5,355
0
22,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
37,841
106
Minions Killed
78
0
Camps Cleared
0
925,861
Distance Traveled
920,744
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,186
719
9
1
0
114,752
3
W
Sun Wukong
8,445
845
3
0
0
184,104
1
L
Tsukuyomi
7,604
760
28
3
0
213,513
0
L
Thor
7,745
775
23
2
0
165,249
0
W
Skadi
10,277
1,028
44
4
0
201,381
3
W
Kukulkan
9,742
974
39
4
0
186,936
1
L
Kumbhakarna
6,627
663
2
0
0
168,162
0
L
Nox
8,764
876
17
2
0
173,113
0
L
Tiamat
7,101
710
8
1
0
200,707
1
W
Susano
9,168
917
11
1
0
238,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role