Player Matchup

Kumbhakarna
Kumbhakarna
Atlo
Kumbhakarna
Level 62
God Stats
2W - 7L
1,535 SR
Queue Stats
297W - 172L
1,580 Elo+
Party 1
Eset
Eset
MacDaddyMyles
Eset
Level 120
God Stats
11W - 3L
1,881 SR
Queue Stats
352W - 197L
1,586 Elo+
Party 1
King Arthur
King Arthur
Torrukz
King Arthur
Level 121
God Stats
0W - 4L
1,456 SR
Queue Stats
299W - 152L
1,620 Elo+
Party 1
Izanami
Izanami
crollox
Izanami
Level 27
God Stats
1W - 1L
1,797 SR
Queue Stats
3W - 3L
1,595 Elo+
Party 1
Zeus
Zeus
pepsuber69420
Zeus
Level 154
God Stats
11W - 11L
1,630 SR
Queue Stats
178W - 192L
1,518 Elo+
Solo
Team Averages
Level 97
1,660 SR
1,580 Elo+

VS

Team Averages
Level 70
1,565 SR
1,447 Elo+
Chronos
Chronos
Hobokins
Chronos
Level 108
God Stats
7W - 1L
1,417 SR
Queue Stats
32W - 21L
1,378 Elo+
Party 3
Atlas
Atlas
ikillstacos314
Atlas
Level 87
God Stats
20W - 9L
1,838 SR
Queue Stats
208W - 231L
1,544 Elo+
Solo
King Arthur
King Arthur
jault
King Arthur
Level 17
God Stats
1W - 0L
1,697 SR
Queue Stats
11W - 10L
1,363 Elo+
Party 3
Thor
Thor
monké
Thor
Level 96
God Stats
2W - 1L
1,376 SR
Queue Stats
66W - 42L
1,535 Elo+
Party 2
Yu Huang
Yu Huang
ninjarobot1
Yu Huang
Level 40
God Stats
5W - 5L
1,496 SR
Queue Stats
26W - 38L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Atlo
Kumbhakarna
15
1 / 2 / 7
10,479
1,048
6,023
19,333
22,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 6 / 8
10,060
1,006
18,876
17,133
8,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Torrukz
King Arthur
16
4 / 3 / 5
10,618
1,062
12,302
22,019
22,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
crollox
Izanami
16
2 / 5 / 7
10,121
1,012
12,084
13,947
5,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 3
9,627
963
15,005
8,491
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

215

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hobokins
Chronos
16
2 / 1 / 13
10,930
1,093
18,643
11,271
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 13
10,863
1,086
12,517
19,703
25,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jault
King Arthur
16
0 / 3 / 10
9,493
949
7,919
19,952
18,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
monké
Thor
17
13 / 1 / 5
13,059
1,306
21,321
8,539
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
ninjarobot1
Yu Huang
16
2 / 3 / 9
9,746
975
15,823
10,279
5,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
11
Kills
19
19
Deaths
11
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Atlo
Kumbhakarna
1
2
7
2.25
W
Chronos
Hobokins
Chronos
2
1
13
8.5
L
2
6
8
1
L
King Arthur
Torrukz
King Arthur
4
3
5
2.17
L
Izanami
crollox
Izanami
2
5
7
1.1
W
2
3
13
2.83
W
King Arthur
jault
King Arthur
0
3
10
1.67
W
Thor
monké
Thor
13
1
5
15.5
W
Yu Huang
ninjarobot1
Yu Huang
2
3
9
2.17
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,290
Damage
76,223
80,923
Taken
69,744
61,901
Mitigated
59,336
8,120
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Atlo
Kumbhakarna
6,023
688
0
765
19,333
22,653
0
12,914
6,329
10,912
0
W
Chronos
Hobokins
Chronos
18,643
6,820
0
2,214
11,271
5,431
0
7,274
3,997
41,160
0
L
18,876
1,421
2,478
2,778
17,133
8,420
0
9,026
7,899
35,102
0
L
King Arthur
Torrukz
King Arthur
12,302
1,231
594
836
22,019
22,402
0
14,497
7,335
0
23,222
L
Izanami
crollox
Izanami
12,084
9,213
0
669
13,947
5,986
0
7,537
6,196
0
26,268
W
12,517
5,268
540
2,222
19,703
25,212
0
9,139
10,564
28,293
0
W
King Arthur
jault
King Arthur
7,919
1,721
0
250
19,952
18,161
0
12,605
7,347
0
17,675
W
Thor
monké
Thor
21,321
3,623
0
576
8,539
5,315
0
5,373
3,166
0
40,632
W
Yu Huang
ninjarobot1
Yu Huang
15,823
645
0
145
10,279
5,217
0
5,513
4,766
22,683
0
L
15,005
769
0
0
8,491
2,440
0
3,009
5,349
41,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
54,091
178
Minions Killed
169
5
Camps Cleared
7
928,666
Distance Traveled
914,583
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,479
1,048
6
1
0
184,836
0
W
Chronos
10,930
1,093
63
6
3
185,109
1
L
Eset
10,060
1,006
37
4
0
191,570
1
L
King Arthur
10,618
1,062
23
2
1
220,918
0
L
Izanami
10,121
1,012
38
4
1
167,624
0
W
Atlas
10,863
1,086
19
2
0
159,771
0
W
King Arthur
9,493
949
24
2
3
198,603
0
W
Thor
13,059
1,306
49
5
0
195,779
0
W
Yu Huang
9,746
975
14
1
1
175,321
0
L
Zeus
9,627
963
74
7
3
163,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role