Player Matchup

Ra
Ra
J0NNYLARG0
Ra
Level 128
God Stats
1W - 0L
1,761 SR
Queue Stats
31W - 25L
1,618 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingZammis
Ah Muzen Cab
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
Philoceraptor7
Sun Wukong
Level 100
God Stats
1W - 0L
1,716 SR
Queue Stats
31W - 20L
1,629 Elo+
Party 1
Team Averages
Level 92
1,659 SR
1,600 Elo+

VS

Team Averages
Level 49
1,304 SR
1,432 Elo+
Tiamat
Tiamat
CluckCarbox
Tiamat
Level 22
God Stats
0W - 3L
1,312 SR
Queue Stats
8W - 6L
1,631 Elo+
Party 2
Xing Tian
Xing Tian
Fangpunch
Xing Tian
Level 84
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 10L
1,345 Elo+
Party 2
Izanami
Izanami
PoutyBirch8
Izanami
Level 42
God Stats
0W - 2L
1,303 SR
Queue Stats
11W - 17L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
9,327
848
13,030
8,980
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KingZammis
Ah Muzen Cab
14
8 / 2 / 10
9,167
833
20,295
11,649
5,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Philoceraptor7
Sun Wukong
12
1 / 2 / 14
8,116
738
9,378
14,676
13,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
1 / 9 / 3
7,374
670
9,061
13,374
7,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Fangpunch
Xing Tian
10
1 / 5 / 0
6,895
627
6,452
19,516
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
PoutyBirch8
Izanami
10
0 / 4 / 3
6,757
614
7,217
15,082
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
18
Kills
2
4
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
9
3
0.28
L
Xing Tian
Fangpunch
Xing Tian
1
5
0
0.2
W
9
0
8
13
W
Ah Muzen Cab
KingZammis
Ah Muzen Cab
8
2
10
6.5
W
Sun Wukong
Philoceraptor7
Sun Wukong
1
2
14
4
L
Izanami
PoutyBirch8
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
22,730
35,305
Taken
47,972
22,364
Mitigated
27,738
14,802
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,061
492
0
1,530
13,374
7,532
0
3,313
9,888
17,909
0
L
Xing Tian
Fangpunch
Xing Tian
6,452
1,044
0
547
19,516
14,019
0
4,228
15,060
14,768
0
W
13,030
1,714
3,116
5,222
8,980
3,909
867
5,476
2,940
37,622
0
W
Ah Muzen Cab
KingZammis
Ah Muzen Cab
20,295
12,296
0
4,348
11,649
5,240
1,020
5,737
5,660
0
47,113
W
Sun Wukong
Philoceraptor7
Sun Wukong
9,378
1,893
0
2,116
14,676
13,215
298
4,210
10,230
0
25,464
L
Izanami
PoutyBirch8
Izanami
7,217
4,312
0
1,112
15,082
6,187
0
5,196
9,684
0
20,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,610
Gold Earned
21,026
148
Minions Killed
92
8
Camps Cleared
1
621,102
Distance Traveled
546,065
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,374
670
38
3
1
156,297
2
L
Xing Tian
6,895
627
17
2
0
209,174
3
W
Ra
9,327
848
58
5
5
219,825
2
W
Ah Muzen Cab
9,167
833
55
5
1
185,529
0
W
Sun Wukong
8,116
738
35
3
2
215,748
2
L
Izanami
6,757
614
37
3
0
180,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role