Player Matchup

Apollo
Apollo
CirrusFM
Apollo
Level 43
God Stats
1W - 1L
1,208 SR
Queue Stats
61W - 57L
1,401 Elo+
Solo
Chaac
Chaac
GonZloJCP
Chaac
Level 46
God Stats
13W - 12L
1,577 SR
Queue Stats
91W - 119L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
KilltuerVzla
Baron Samedi
Level 42
God Stats
41W - 58L
1,376 SR
Queue Stats
63W - 81L
1,351 Elo+
Party 3
Awilix
Awilix
Malikperreault
Awilix
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,416 Elo+
Party 2
Atlas
Atlas
WarmishGnat9072
Atlas
Level 23
God Stats
5W - 2L
1,596 SR
Queue Stats
88W - 88L
1,409 Elo+
Party 2
Team Averages
Level 39
1,451 SR
1,392 Elo+

VS

Team Averages
Level 60
1,488 SR
1,359 Elo+
Medusa
Medusa
Fr0d0wl
Medusa
Level 23
God Stats
5W - 4L
1,567 SR
Queue Stats
32W - 41L
1,392 Elo+
Party 1
Bacchus
Bacchus
Jowesk
Bacchus
Level 28
God Stats
4W - 10L
1,070 SR
Queue Stats
9W - 22L
1,228 Elo+
Party 4
Hel
Hel
catrin090
Hel
Level 108
God Stats
5W - 5L
1,707 SR
Queue Stats
78W - 78L
1,465 Elo+
Party 4
Bakasura
Bakasura
kenshinRoku
Bakasura
Level 107
God Stats
7W - 3L
1,835 SR
Queue Stats
190W - 208L
1,456 Elo+
Party 1
Cliodhna
Cliodhna
yozzer01
Cliodhna
Level 33
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 6L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CirrusFM
Apollo
20
11 / 7 / 13
17,815
509
31,112
33,343
16,531
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
GonZloJCP
Chaac
20
4 / 4 / 11
17,092
488
26,610
38,740
57,020
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
KilltuerVzla
Baron Samedi
20
6 / 5 / 8
17,008
486
25,315
23,235
15,329
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 7 / 4
19,150
547
35,025
31,132
19,001
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 4 / 22
18,041
515
21,018
45,094
65,422
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fr0d0wl
Medusa
19
1 / 11 / 4
13,156
376
12,929
37,734
17,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Jowesk
Bacchus
19
0 / 4 / 11
13,416
383
10,502
37,619
56,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 13 / 10
14,803
423
23,304
37,295
18,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
kenshinRoku
Bakasura
20
6 / 7 / 9
16,816
480
25,068
46,694
39,217
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
yozzer01
Cliodhna
20
16 / 6 / 6
18,006
514
36,922
35,268
18,701
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
66
40
Kills
26
27
Deaths
41
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
CirrusFM
Apollo
11
7
13
2.5
L
Medusa
Fr0d0wl
Medusa
1
11
4
0.27
W
Chaac
GonZloJCP
Chaac
4
4
11
2.38
L
Bacchus
Jowesk
Bacchus
0
4
11
1.38
W
Baron Samedi
KilltuerVzla
Baron Samedi
6
5
8
2
W
16
7
4
2.57
W
3
4
22
3.5
L
3
13
10
0.62
L
Bakasura
kenshinRoku
Bakasura
6
7
9
1.5
L
Cliodhna
yozzer01
Cliodhna
16
6
6
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,080
Damage
108,725
171,544
Taken
194,610
173,303
Mitigated
150,597
43,060
Healing
63,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CirrusFM
Apollo
31,112
17,714
0
8,374
33,343
16,531
8,972
7,956
25,060
0
165,643
L
Medusa
Fr0d0wl
Medusa
12,929
4,407
0
9,381
37,734
17,748
198
10,360
27,374
0
96,715
W
Chaac
GonZloJCP
Chaac
26,610
6,757
0
12,628
38,740
57,020
1,302
7,691
28,633
839
124,464
L
Bacchus
Jowesk
Bacchus
10,502
1,542
0
9,446
37,619
56,107
476
13,232
24,387
48,056
0
W
Baron Samedi
KilltuerVzla
Baron Samedi
25,315
1,853
3,794
5,374
23,235
15,329
1,591
8,268
14,967
125,190
0
W
35,025
19,323
0
2,191
31,132
19,001
292
4,586
25,771
0
188,299
W
21,018
8,713
4,861
5,838
45,094
65,422
2,630
8,811
36,003
60,775
0
L
23,304
1,069
4,087
8,094
37,295
18,824
999
13,360
23,935
118,186
0
L
Bakasura
kenshinRoku
Bakasura
25,068
17,576
0
15,420
46,694
39,217
1,737
8,703
37,991
0
140,447
L
Cliodhna
yozzer01
Cliodhna
36,922
5,854
0
16,581
35,268
18,701
1,188
9,116
26,152
0
126,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,106
Gold Earned
76,197
774
Minions Killed
651
0
Camps Cleared
0
3,169,329
Distance Traveled
2,916,363
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,815
509
181
5
0
582,873
5
L
Medusa
13,156
376
99
3
0
542,794
3
W
Chaac
17,092
488
180
5
0
652,742
8
L
Bacchus
13,416
383
41
1
0
528,459
0
W
Baron Samedi
17,008
486
179
5
0
589,527
4
W
Awilix
19,150
547
179
5
0
695,474
3
W
Atlas
18,041
515
55
2
0
648,713
2
L
Hel
14,803
423
154
4
0
507,500
3
L
Bakasura
16,816
480
214
6
0
691,065
5
L
Cliodhna
18,006
514
143
4
0
646,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role