Player Matchup

Artemis
Artemis
KiLgOrE2033
Artemis
Level 22
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 6L
1,210 Elo+
Party 1
Agni
Agni
chewster2112
Agni
Level 36
God Stats
2W - 1L
1,839 SR
Queue Stats
25W - 43L
1,323 Elo+
Party 2
Amaterasu
Amaterasu
iLoveDemocracy_I
Amaterasu
Level 118
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
nuggetssgang
Cthulhu
Level 18
God Stats
2W - 3L
1,794 SR
Queue Stats
24W - 29L
1,332 Elo+
Party 2
Loki
Loki
tedisdillon
Loki
Level 52
God Stats
1W - 3L
1,342 SR
Queue Stats
47W - 64L
1,431 Elo+
Party 1
Team Averages
Level 49
1,528 SR
1,390 Elo+

VS

Team Averages
Level 61
1,516 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Damochilles
Loki
Level 41
God Stats
6W - 13L
1,236 SR
Queue Stats
32W - 62L
1,273 Elo+
Solo
Hercules
Hercules
FlatKitten41157
Hercules
Level 38
God Stats
21W - 14L
1,582 SR
Queue Stats
136W - 104L
1,553 Elo+
Party 3
Neith
Neith
FrothyGrunt223
Neith
Level 77
God Stats
15W - 8L
1,764 SR
Queue Stats
218W - 178L
1,516 Elo+
Party 3
Kumbhakarna
Kumbhakarna
g dubb 1
Kumbhakarna
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 78L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KiLgOrE2033
Artemis
15
0 / 6 / 2
9,625
875
7,818
13,207
7,014
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 1
9,897
900
9,266
7,962
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
15
1 / 1 / 1
10,355
941
4,577
10,485
16,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
nuggetssgang
Cthulhu
15
0 / 2 / 2
9,672
879
7,267
12,934
18,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 1
9,581
871
7,784
11,661
5,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

187

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 0 / 6
10,614
965
7,427
4,434
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 1 / 5
10,120
920
6,204
9,134
4,519
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
18
8 / 0 / 5
12,168
1,106
14,595
9,799
13,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 8
11,255
1,023
16,919
6,814
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
g dubb 1
Kumbhakarna
16
0 / 1 / 11
10,222
929
6,899
11,513
15,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
2
Kills
14
14
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
6
4
W
1
1
5
3.5
W
Hercules
8
0
5
10.5
W
4
0
8
8
L
Artemis
KiLgOrE2033
Artemis
0
6
2
0.17
L
1
1
1
1.5
W
Kumbhakarna
g dubb 1
Kumbhakarna
0
1
11
5.5
L
Amaterasu
1
1
1
1.5
L
Cthulhu
nuggetssgang
Cthulhu
0
2
2
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,712
Damage
52,044
56,249
Taken
41,694
51,504
Mitigated
39,622
2,750
Healing
6,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,427
3,152
0
1,757
4,434
2,124
0
1,626
2,808
26,439
2,402
W
6,204
603
0
0
9,134
4,519
0
2,422
6,712
0
17,070
W
Hercules
14,595
3,194
0
2,321
9,799
13,728
0
4,901
4,898
0
25,606
W
16,919
7,395
0
2,196
6,814
3,375
0
1,956
4,858
0
49,840
L
Artemis
KiLgOrE2033
Artemis
7,818
3,038
0
127
13,207
7,014
0
3,274
9,711
0
18,323
L
9,266
802
0
260
7,962
3,749
0
1,694
6,134
27,514
0
W
Kumbhakarna
g dubb 1
Kumbhakarna
6,899
605
0
0
11,513
15,876
0
5,628
5,885
10,122
0
L
Amaterasu
4,577
1,538
370
1,579
10,485
16,115
0
3,240
7,168
0
16,891
L
Cthulhu
nuggetssgang
Cthulhu
7,267
519
0
0
12,934
18,711
0
3,612
9,196
17,695
0
L
7,784
1,703
0
414
11,661
5,915
0
1,810
9,665
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,130
Gold Earned
54,379
181
Minions Killed
199
3
Camps Cleared
10
987,930
Distance Traveled
1,053,828
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,614
965
60
5
3
195,482
1
W
Loki
10,120
920
17
2
6
241,250
0
W
Hercules
12,168
1,106
28
3
0
209,341
1
W
Neith
11,255
1,023
88
8
0
201,752
1
L
Artemis
9,625
875
29
3
2
190,183
0
L
Agni
9,897
900
45
4
0
193,125
0
W
Kumbhakarna
10,222
929
6
1
1
206,003
2
L
Amaterasu
10,355
941
38
3
0
202,256
1
L
Cthulhu
9,672
879
35
3
1
195,829
1
L
Loki
9,581
871
34
3
0
206,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role