Player Matchup

Sun Wukong
Sun Wukong
Majin_Tim20
Sun Wukong
Level 129
God Stats
7W - 12L
1,484 SR
Queue Stats
272W - 299L
1,424 Elo+
Solo
Rama
Rama
Mx-Prince-
Rama
Level 101
God Stats
2W - 2L
1,852 SR
Queue Stats
87W - 93L
1,425 Elo+
Solo
Sylvanus
Sylvanus
QDog2001
Sylvanus
Level 68
God Stats
26W - 25L
1,483 SR
Queue Stats
147W - 155L
1,416 Elo+
Solo
Nu Wa
Nu Wa
TheDivisionBells
Nu Wa
Level 109
God Stats
7W - 6L
1,604 SR
Queue Stats
112W - 113L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Ubar_The_Odd
The Morrigan
Level 145
God Stats
2W - 2L
1,632 SR
Queue Stats
202W - 190L
1,424 Elo+
Solo
Team Averages
Level 110
1,611 SR
1,433 Elo+

VS

Team Averages
Level 131
1,520 SR
1,468 Elo+
Neith
Neith
AAenforcer716
Neith
Level 156
God Stats
461W - 438L
1,513 SR
Queue Stats
1,347W - 1,363L
1,414 Elo+
Solo
Geb
Geb
DKMGaming1
Geb
Level 107
God Stats
4W - 1L
1,733 SR
Queue Stats
21W - 14L
1,565 Elo+
Party 1
Sol
Sol
Deathreiign
Sol
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 74L
1,362 Elo+
Solo
Lancelot
Lancelot
Nuclear__Walnut
Lancelot
Level 128
God Stats
18W - 12L
1,561 SR
Queue Stats
28W - 18L
1,587 Elo+
Party 1
Tyr
Tyr
dogs_ofwar
Tyr
Level 155
God Stats
4W - 8L
1,294 SR
Queue Stats
116W - 128L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Majin_Tim20
Sun Wukong
16
2 / 0 / 1
9,328
583
8,430
9,823
8,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 1
8,001
500
7,436
12,214
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
QDog2001
Sylvanus
10
1 / 2 / 1
6,564
410
3,089
7,963
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 2
7,095
443
8,729
8,345
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Ubar_The_Odd
The Morrigan
11
0 / 6 / 4
6,639
415
5,536
12,695
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,396
525
6,454
11,802
5,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 7
6,335
396
3,899
11,945
5,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
2 / 0 / 4
7,913
495
8,271
7,795
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
14
9 / 1 / 2
8,716
545
12,058
9,487
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 2
8,585
537
4,664
11,964
10,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
13
13
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
0
3
7
1.17
W
2
0
4
4
L
Sun Wukong
Majin_Tim20
Sun Wukong
2
0
1
2.5
L
2
2
1
1.25
W
Lancelot
9
1
2
10
L
Sylvanus
QDog2001
Sylvanus
1
2
1
0.75
L
1
3
2
0.67
L
The Morrigan
Ubar_The_Odd
The Morrigan
0
6
4
0.33
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,220
Damage
35,346
51,040
Taken
52,993
27,544
Mitigated
28,345
17,062
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,454
2,270
87
6,942
11,802
5,653
954
5,199
6,373
0
81,535
W
3,899
486
501
2,004
11,945
5,767
0
4,346
7,437
14,888
0
W
8,271
3,220
0
5,550
7,795
2,559
0
1,341
6,362
64,984
0
L
Sun Wukong
Majin_Tim20
Sun Wukong
8,430
2,000
0
5,516
9,823
8,166
0
347
9,476
0
78,627
L
7,436
6,246
0
5,075
12,214
5,737
0
6,668
5,546
0
58,557
W
Lancelot
12,058
1,427
0
510
9,487
4,290
0
2,848
6,387
0
68,194
L
Sylvanus
QDog2001
Sylvanus
3,089
1,439
784
1,459
7,963
6,136
99
3,817
4,146
27,191
8,570
L
8,729
1,337
0
720
8,345
2,962
0
368
7,977
42,659
0
L
The Morrigan
Ubar_The_Odd
The Morrigan
5,536
1,246
0
3,508
12,695
4,543
0
970
11,347
37,220
1,213
W
4,664
659
0
2,844
11,964
10,076
720
1,016
10,856
0
66,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
39,945
463
Minions Killed
480
0
Camps Cleared
0
1,385,443
Distance Traveled
1,509,040
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,396
525
122
8
0
265,882
0
W
Geb
6,335
396
20
1
0
321,731
2
W
Sol
7,913
495
105
7
0
286,141
3
L
Sun Wukong
9,328
583
163
10
0
312,807
1
L
Rama
8,001
500
102
6
0
262,501
4
W
Lancelot
8,716
545
100
6
0
349,382
1
L
Sylvanus
6,564
410
62
4
0
264,808
2
L
Nu Wa
7,095
443
71
4
0
288,510
2
L
The Morrigan
6,639
415
65
4
0
256,817
3
W
Tyr
8,585
537
133
8
0
285,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role