Player Matchup

Chang'e
Chang'e
Crim00
Chang'e
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 137L
1,568 Elo+
Party 3
Rama
Rama
Daktoa
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 121L
1,568 Elo+
Party 3
Arachne
Arachne
FromTheFenn
Arachne
Level 16
God Stats
0W - 5L
1,383 SR
Queue Stats
1W - 9L
1,268 Elo+
Party 2
Cabrakan
Cabrakan
TheGreatGaffy
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,268 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TrueDrewBlue
Cu Chulainn
Level 153
God Stats
6W - 5L
1,720 SR
Queue Stats
199W - 169L
1,470 Elo+
Party 3
Team Averages
Level 46
1,521 SR
1,428 Elo+

VS

Team Averages
Level 62
1,450 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
GreyVoiid
Tsukuyomi
Level 26
God Stats
11W - 7L
1,284 SR
Queue Stats
47W - 60L
1,381 Elo+
Party 1
King Arthur
King Arthur
Shinkami_
King Arthur
Level 129
God Stats
1W - 4L
1,427 SR
Queue Stats
44W - 38L
1,386 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cegalvan
Cu Chulainn
Level 105
God Stats
4W - 2L
1,617 SR
Queue Stats
58W - 52L
1,507 Elo+
Party 4
Baron Samedi
Baron Samedi
coomjar
Baron Samedi
Level 42
God Stats
2W - 4L
1,544 SR
Queue Stats
38W - 68L
1,389 Elo+
Solo
Kukulkan
Kukulkan
kiwiedx
Kukulkan
Level 8
God Stats
5W - 11L
1,377 SR
Queue Stats
26W - 31L
1,294 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crim00
Chang'e
16
0 / 11 / 9
10,542
958
9,597
24,458
11,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Daktoa
Rama
16
3 / 9 / 8
11,378
1,034
15,860
20,264
10,187
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
FromTheFenn
Arachne
16
8 / 6 / 5
12,676
1,152
10,868
22,763
11,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
TheGreatGaffy
Cabrakan
17
2 / 10 / 7
11,676
1,061
12,535
32,276
44,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TrueDrewBlue
Cu Chulainn
17
4 / 8 / 8
11,784
1,071
16,270
27,781
33,443
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GreyVoiid
Tsukuyomi
20
14 / 3 / 16
14,756
1,341
28,191
18,838
9,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Shinkami_
King Arthur
19
14 / 4 / 18
14,036
1,276
25,150
18,091
30,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
cegalvan
Cu Chulainn
20
7 / 2 / 24
13,391
1,217
31,434
17,028
21,268
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
coomjar
Baron Samedi
20
7 / 1 / 23
13,513
1,228
21,712
8,362
4,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
kiwiedx
Kukulkan
18
2 / 7 / 19
11,323
1,029
15,481
12,273
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
17
Kills
44
44
Deaths
17
37
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Crim00
Chang'e
0
11
9
0.41
L
Rama
Daktoa
Rama
3
9
8
0.78
L
Arachne
FromTheFenn
Arachne
8
6
5
1.75
W
Tsukuyomi
GreyVoiid
Tsukuyomi
14
3
16
7.33
W
King Arthur
Shinkami_
King Arthur
14
4
18
5.75
L
Cabrakan
TheGreatGaffy
Cabrakan
2
10
7
0.55
L
Cu Chulainn
TrueDrewBlue
Cu Chulainn
4
8
8
1
W
Cu Chulainn
cegalvan
Cu Chulainn
7
2
24
9.5
W
Baron Samedi
coomjar
Baron Samedi
7
1
23
18.5
W
Kukulkan
kiwiedx
Kukulkan
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,130
Damage
121,968
127,542
Taken
74,592
112,455
Mitigated
71,759
9,651
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Crim00
Chang'e
9,597
2,392
2,164
1,706
24,458
11,932
0
6,981
17,477
23,938
0
L
Rama
Daktoa
Rama
15,860
12,517
0
1,860
20,264
10,187
0
4,663
15,601
0
37,233
L
Arachne
FromTheFenn
Arachne
10,868
7,302
0
3,396
22,763
11,932
0
4,666
18,097
73
14,354
W
Tsukuyomi
GreyVoiid
Tsukuyomi
28,191
6,356
0
7,287
18,838
9,603
0
4,673
14,165
0
51,789
W
King Arthur
Shinkami_
King Arthur
25,150
3,930
0
324
18,091
30,198
0
5,565
12,526
0
33,465
L
Cabrakan
TheGreatGaffy
Cabrakan
12,535
1,689
171
349
32,276
44,961
0
11,283
20,993
33,960
0
L
Cu Chulainn
TrueDrewBlue
Cu Chulainn
16,270
2,136
0
5
27,781
33,443
0
9,792
17,989
0
35,085
W
Cu Chulainn
cegalvan
Cu Chulainn
31,434
3,960
0
1,805
17,028
21,268
0
6,129
10,899
228
54,699
W
Baron Samedi
coomjar
Baron Samedi
21,712
4,349
4,250
4,290
8,362
4,714
0
1,824
6,538
45,370
0
W
Kukulkan
kiwiedx
Kukulkan
15,481
3,528
0
402
12,273
5,976
0
4,014
8,259
32,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
67,019
171
Minions Killed
238
4
Camps Cleared
10
959,265
Distance Traveled
1,042,685
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,542
958
47
4
0
181,443
0
L
Rama
11,378
1,034
28
3
2
191,652
2
L
Arachne
12,676
1,152
3
0
1
211,148
1
W
Tsukuyomi
14,756
1,341
44
4
5
247,635
3
W
King Arthur
14,036
1,276
19
2
3
200,352
0
L
Cabrakan
11,676
1,061
43
4
1
155,535
0
L
Cu Chulainn
11,784
1,071
50
5
0
219,487
1
W
Cu Chulainn
13,391
1,217
55
5
1
232,198
0
W
Baron Samedi
13,513
1,228
69
6
1
204,355
0
W
Kukulkan
11,323
1,029
51
5
0
158,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role