Player Matchup

Fenrir
Fenrir
CryoScythe
Fenrir
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,230 Elo+
Party 1
Odin
Odin
InfinityScythe
Odin
Level 29
God Stats
5W - 5L
1,727 SR
Queue Stats
32W - 52L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
ehomie
Kukulkan
Level 68
God Stats
10W - 7L
1,770 SR
Queue Stats
24W - 47L
1,257 Elo+
Party 1
Team Averages
Level 40
1,666 SR
1,248 Elo+

VS

Team Averages
Level 24
1,227 SR
1,145 Elo+
Bacchus
Bacchus
BigGoose69
Bacchus
Level 49
God Stats
1W - 4L
1,298 SR
Queue Stats
100W - 197L
1,233 Elo+
Party 2
Neith
Neith
TwinGlockz
Neith
Level 4
God Stats
1W - 4L
1,234 SR
Queue Stats
1W - 12L
1,020 Elo+
Party 2
Baron Samedi
Baron Samedi
living_leech
Baron Samedi
Level 18
God Stats
2W - 8L
1,149 SR
Queue Stats
21W - 51L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CryoScythe
Fenrir
14
6 / 1 / 8
9,023
820
8,243
7,736
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
5 / 0 / 11
9,644
877
10,039
7,224
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
ehomie
Kukulkan
13
5 / 3 / 8
8,669
788
13,337
5,756
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigGoose69
Bacchus
11
0 / 2 / 2
6,911
628
5,863
13,810
14,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
12
4 / 5 / 0
7,978
725
3,747
10,659
4,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
living_leech
Baron Samedi
10
0 / 9 / 2
6,677
607
3,516
12,474
6,544
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigGoose69
Bacchus
0
2
2
0.5
W
Fenrir
CryoScythe
Fenrir
6
1
8
10
W
5
0
11
10.5
L
Neith
4
5
0
0.8
W
Kukulkan
ehomie
Kukulkan
5
3
8
3
L
Baron Samedi
living_leech
Baron Samedi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
13,126
20,716
Taken
36,943
15,741
Mitigated
25,960
2,922
Healing
5,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigGoose69
Bacchus
5,863
769
195
3,442
13,810
14,532
104
4,962
8,679
14,689
0
W
Fenrir
CryoScythe
Fenrir
8,243
1,881
0
1,273
7,736
5,821
208
3,161
4,575
0
21,974
W
10,039
2,214
0
1,471
7,224
6,936
132
3,607
3,617
0
18,508
L
Neith
3,747
1,517
0
596
10,659
4,884
0
3,613
6,859
0
16,191
W
Kukulkan
ehomie
Kukulkan
13,337
1,109
0
178
5,756
2,984
823
3,341
2,415
40,908
0
L
Baron Samedi
living_leech
Baron Samedi
3,516
360
314
793
12,474
6,544
112
4,864
7,478
13,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
21,566
123
Minions Killed
76
7
Camps Cleared
2
661,151
Distance Traveled
546,344
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,911
628
21
2
1
212,620
2
W
Fenrir
9,023
820
30
3
3
221,613
0
W
Odin
9,644
877
22
2
1
239,287
1
L
Neith
7,978
725
40
4
1
176,138
0
W
Kukulkan
8,669
788
71
6
3
200,251
2
L
Baron Samedi
6,677
607
15
1
0
157,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role