Player Matchup

Medusa
Medusa
BrunoGM176
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 43L
1,640 Elo+
Party 1
Hercules
Hercules
PatataLavaPlatos
Hercules
Level 61
God Stats
7W - 5L
1,404 SR
Queue Stats
93W - 61L
1,623 Elo+
Party 1
Discordia
Discordia
hern0507
Discordia
Level 143
God Stats
1W - 0L
1,755 SR
Queue Stats
94W - 61L
1,638 Elo+
Party 1
Team Averages
Level 74
1,553 SR
1,634 Elo+

VS

Team Averages
Level 42
1,518 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Opalchaaan
Baron Samedi
Level 38
God Stats
9W - 4L
1,650 SR
Queue Stats
27W - 22L
1,510 Elo+
Solo
Shiva
Shiva
ThisIsPolak
Shiva
Level 52
God Stats
5W - 9L
1,668 SR
Queue Stats
64W - 112L
1,383 Elo+
Party 2
Tsukuyomi
Tsukuyomi
profesa-f1nessa
Tsukuyomi
Level 37
God Stats
1W - 2L
1,236 SR
Queue Stats
44W - 89L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BrunoGM176
Medusa
17
6 / 3 / 6
12,652
744
14,347
17,159
8,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 5 / 12
11,818
695
10,046
23,686
32,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
hern0507
Discordia
19
6 / 2 / 9
13,251
779
22,850
12,946
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Opalchaaan
Baron Samedi
17
5 / 4 / 2
11,666
686
15,464
20,874
16,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 3 / 4
12,182
717
17,814
22,732
25,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
profesa-f1nessa
Tsukuyomi
11
0 / 9 / 3
9,431
555
5,544
14,032
5,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
10
10
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
BrunoGM176
Medusa
6
3
6
3
L
Baron Samedi
Opalchaaan
Baron Samedi
5
4
2
1.5
W
4
5
12
2
L
5
3
4
2.33
W
Discordia
hern0507
Discordia
6
2
9
5.25
L
Tsukuyomi
profesa-f1nessa
Tsukuyomi
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,243
Damage
38,822
53,791
Taken
57,638
46,885
Mitigated
47,877
14,751
Healing
12,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BrunoGM176
Medusa
14,347
8,729
0
3,435
17,159
8,168
1,420
5,626
11,533
0
46,998
L
Baron Samedi
Opalchaaan
Baron Samedi
15,464
1,048
1,843
5,701
20,874
16,986
684
8,598
11,435
48,477
0
W
10,046
2,466
0
7,508
23,686
32,553
534
6,798
15,913
0
17,480
L
17,814
3,535
340
3,670
22,732
25,021
812
8,021
13,664
0
43,829
W
Discordia
hern0507
Discordia
22,850
924
0
3,808
12,946
6,164
1,228
4,066
8,880
85,582
0
L
Tsukuyomi
profesa-f1nessa
Tsukuyomi
5,544
1,822
70
869
14,032
5,870
0
5,089
8,302
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,721
Gold Earned
33,279
215
Minions Killed
153
12
Camps Cleared
3
944,996
Distance Traveled
826,084
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,652
744
69
4
4
308,726
0
L
Baron Samedi
11,666
686
75
4
0
281,906
1
W
Hercules
11,818
695
14
1
1
319,503
2
L
Shiva
12,182
717
50
3
3
313,644
1
W
Discordia
13,251
779
132
8
7
316,767
3
L
Tsukuyomi
9,431
555
28
2
0
230,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role