Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bane_Carter
Thor
Level 121
God Stats
4W - 4L
1,384 SR
Queue Stats
16W - 24L
1,508 Elo+
Party 1
Ymir
Ymir
LongHairLion_
Ymir
Level 102
God Stats
6W - 7L
1,453 SR
Queue Stats
21W - 31L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Shingetsu3
Baron Samedi
Level 144
God Stats
2W - 0L
1,272 SR
Queue Stats
109W - 121L
1,510 Elo+
Party 1
Skadi
Skadi
bady_JOKER
Skadi
Level 127
God Stats
4W - 2L
1,508 SR
Queue Stats
30W - 35L
1,493 Elo+
Party 1
Team Averages
Level 131
1,423 SR
1,491 Elo+

VS

Team Averages
Level 104
1,483 SR
1,430 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AngelScience
Horus
Level 133
God Stats
0W - 1L
1,204 SR
Queue Stats
43W - 52L
1,462 Elo+
Solo
Jormungandr
Jormungandr
Blitzkegg
Jormungandr
Level 87
God Stats
2W - 2L
1,514 SR
Queue Stats
56W - 85L
1,382 Elo+
Party 2
Izanami
Izanami
KeyworkSentry
Izanami
Level 109
God Stats
32W - 18L
1,464 SR
Queue Stats
344W - 410L
1,428 Elo+
Solo
Ra
Ra
Twakkk
Ra
Level 69
God Stats
3W - 2L
1,731 SR
Queue Stats
25W - 37L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 4
4,729
946
2,140
2,572
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 0 / 2
5,467
1,093
4,313
5,127
2,059
Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 9
4,897
979
3,523
7,217
3,998
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Shingetsu3
Baron Samedi
12
1 / 0 / 6
5,485
1,097
4,054
2,383
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
10
3 / 1 / 6
5,287
1,057
6,147
6,345
2,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 0 / 0
4,488
898
3,304
3,484
1,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
4,459
892
2,700
6,067
3,107
Jormungandr
Blitzkegg
Jormungandr
9
0 / 2 / 1
4,534
907
6,620
5,385
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
0 / 3 / 1
4,493
899
1,205
4,502
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
10
0 / 4 / 0
4,699
940
2,565
4,749
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
12
Kills
1
1
Deaths
12
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
Nemesis
 
Nemesis
1
0
0
1
L
0
3
1
0.17
W
6
0
2
7
L
Jormungandr
Blitzkegg
Jormungandr
0
2
1
0.25
L
Izanami
0
3
1
0.17
W
1
0
9
5.5
W
Baron Samedi
Shingetsu3
Baron Samedi
1
0
6
4
L
Ra
0
4
0
0
W
Skadi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,177
Damage
16,394
23,644
Taken
24,187
10,504
Mitigated
12,104
7,789
Healing
4,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,140
1,118
126
1,560
2,572
1,038
382
1,014
1,558
0
12,278
L
Nemesis
 
Nemesis
3,304
1,177
0
1,045
3,484
1,396
0
637
2,847
0
5,770
L
2,700
1,128
321
911
6,067
3,107
0
2,475
3,592
0
8,221
W
4,313
912
0
722
5,127
2,059
0
2,191
2,936
0
11,541
L
Jormungandr
Blitzkegg
Jormungandr
6,620
1,139
33
1,346
5,385
4,086
0
1,390
3,995
13,208
0
L
Izanami
1,205
647
0
623
4,502
1,739
0
1,581
2,921
0
10,478
W
3,523
1,033
496
1,463
7,217
3,998
0
2,675
4,542
9,181
0
W
Baron Samedi
Shingetsu3
Baron Samedi
4,054
613
482
984
2,383
1,092
58
434
1,949
20,057
0
L
Ra
2,565
261
28
165
4,749
1,776
0
1,494
3,255
14,615
0
W
Skadi
6,147
2,448
456
1,500
6,345
2,317
285
2,871
3,474
0
11,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,865
Gold Earned
22,673
105
Minions Killed
94
0
Camps Cleared
0
612,660
Distance Traveled
547,475
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,729
946
25
5
0
102,787
1
L
Nemesis
4,488
898
8
2
0
134,707
1
L
Horus
4,459
892
21
4
0
100,121
0
W
Thor
5,467
1,093
11
2
0
135,089
0
L
Jormungandr
4,534
907
10
2
0
119,227
0
L
Izanami
4,493
899
18
4
0
84,628
0
W
Ymir
4,897
979
12
2
0
121,856
2
W
Baron Samedi
5,485
1,097
44
9
0
123,223
1
L
Ra
4,699
940
37
7
0
108,792
1
W
Skadi
5,287
1,057
13
3
0
129,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role