Player Matchup

Bastet
Bastet
BeastBB12
Bastet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 61L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Broken_Hollows
Baron Samedi
Level 87
God Stats
2W - 1L
1,380 SR
Queue Stats
9W - 4L
1,799 Elo+
Solo
Chaac
Chaac
StrwHtHenny
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,329 Elo+
Party 2
Ares
Ares
gunners3wkw
Ares
Level 87
God Stats
2W - 0L
1,532 SR
Queue Stats
108W - 117L
1,256 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lost-talkity
Ah Muzen Cab
Level 10
God Stats
7W - 7L
1,533 SR
Queue Stats
100W - 108L
1,500 Elo+
Party 2
Team Averages
Level 56
1,489 SR
1,477 Elo+

VS

Team Averages
Level 37
1,434 SR
1,470 Elo+
Discordia
Discordia
HolyChika
Discordia
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 81L
1,476 Elo+
Party 1
Ares
Ares
ParallelParadox0
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
SKYREN1134
Bellona
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thor
Thor
ZFighter27
Thor
Level 3
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
enama47
Neith
Level 108
God Stats
29W - 32L
1,384 SR
Queue Stats
127W - 139L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeastBB12
Bastet
14
13 / 2 / 9
9,345
584
11,384
12,816
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Broken_Hollows
Baron Samedi
13
4 / 0 / 12
8,266
517
11,678
9,580
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 13
8,040
503
12,170
12,895
14,598
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 11
8,818
551
7,257
12,371
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Muzen Cab
lost-talkity
Ah Muzen Cab
13
7 / 2 / 7
8,656
541
9,554
7,097
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HolyChika
Discordia
12
3 / 5 / 0
7,813
488
10,028
11,115
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 9 / 3
6,415
401
2,787
17,836
14,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
SKYREN1134
Bellona
10
1 / 10 / 3
7,156
447
7,105
18,543
19,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 12 / 1
5,682
355
5,334
15,396
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
enama47
Neith
7
1 / 2 / 0
5,872
367
3,969
4,393
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
12
36
Kills
5
6
Deaths
38
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
BeastBB12
Bastet
13
2
9
8.75
W
Baron Samedi
Broken_Hollows
Baron Samedi
4
0
12
10
L
Discordia
HolyChika
Discordia
3
5
0
0.6
L
0
9
3
0.17
L
Bellona
SKYREN1134
Bellona
1
10
3
0.25
W
6
2
13
6.25
L
0
12
1
0.04
L
Neith
enama47
Neith
1
2
0
0.5
W
6
0
11
11.5
W
Ah Muzen Cab
lost-talkity
Ah Muzen Cab
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
29,223
54,759
Taken
67,283
40,362
Mitigated
47,062
18,021
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BeastBB12
Bastet
11,384
4,087
0
5,131
12,816
5,702
945
1,088
11,586
0
54,616
W
Baron Samedi
Broken_Hollows
Baron Samedi
11,678
1,725
2,429
3,134
9,580
4,587
1,651
2,931
6,288
58,181
0
L
Discordia
HolyChika
Discordia
10,028
570
143
1,412
11,115
4,323
0
5,267
5,848
47,875
0
L
2,787
541
0
600
17,836
14,919
119
5,384
12,452
12,853
0
L
Bellona
SKYREN1134
Bellona
7,105
2,747
0
1,688
18,543
19,733
863
2,491
16,052
0
32,855
W
12,170
3,885
322
3,067
12,895
14,598
519
2,232
10,499
0
33,892
L
5,334
1,299
0
458
15,396
6,412
451
3,695
11,701
0
18,988
L
Neith
enama47
Neith
3,969
1,719
0
888
4,393
1,675
0
2,098
2,295
0
20,584
W
7,257
713
0
2,373
12,371
12,434
177
2,522
9,667
37,046
0
W
Ah Muzen Cab
lost-talkity
Ah Muzen Cab
9,554
5,534
0
1,565
7,097
3,041
1,729
3,087
3,904
0
42,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,125
Gold Earned
32,938
305
Minions Killed
229
0
Camps Cleared
0
1,546,385
Distance Traveled
1,338,795
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,345
584
88
6
0
353,201
0
W
Baron Samedi
8,266
517
66
4
0
291,647
1
L
Discordia
7,813
488
87
5
0
294,748
1
L
Ares
6,415
401
21
1
0
305,829
3
L
Bellona
7,156
447
57
4
0
283,580
0
W
Chaac
8,040
503
34
2
0
294,071
0
L
Thor
5,682
355
24
2
0
288,919
0
L
Neith
5,872
367
40
3
0
165,719
2
W
Ares
8,818
551
47
3
0
311,443
3
W
Ah Muzen Cab
8,656
541
70
4
0
296,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role