Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
MBader
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 103L
1,595 Elo+
Party 1
Bacchus
Bacchus
Pondito79
Bacchus
Level 108
God Stats
0W - 2L
1,520 SR
Queue Stats
24W - 34L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
Poniiiw3i
Sun Wukong
Level 123
God Stats
4W - 1L
1,903 SR
Queue Stats
73W - 74L
1,564 Elo+
Solo
Ares
Ares
ThirtyGil
Ares
Level 51
God Stats
3W - 4L
1,548 SR
Queue Stats
109W - 104L
1,530 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,521 Elo+

VS

Team Averages
Level 125
1,549 SR
1,507 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BadassSquatch20
Lancelot
Level 103
God Stats
1W - 0L
1,533 SR
Queue Stats
47W - 47L
1,504 Elo+
Party 2
Bellona
Bellona
MikeMememan
Bellona
Level 88
God Stats
3W - 0L
1,742 SR
Queue Stats
276W - 264L
1,498 Elo+
Solo
Cupid
Cupid
NoShootpls
Cupid
Level 157
God Stats
12W - 8L
1,582 SR
Queue Stats
217W - 198L
1,638 Elo+
Solo
Persephone
Persephone
peerlessa
Persephone
Level 124
God Stats
2W - 4L
1,386 SR
Queue Stats
70W - 59L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 0 / 2
8,927
893
2,821
6,786
3,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hel
MBader
Hel
15
0 / 6 / 1
9,261
926
9,925
14,258
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Pondito79
Bacchus
16
2 / 1 / 2
10,026
1,003
5,710
10,925
12,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Poniiiw3i
Sun Wukong
15
0 / 0 / 2
9,320
932
10,471
6,610
4,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
2 / 8 / 2
9,571
957
12,773
19,509
19,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

214

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 1 / 10
10,351
1,035
9,756
9,308
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
16
3 / 0 / 5
9,732
973
6,390
8,278
6,525
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
MikeMememan
Bellona
16
1 / 1 / 9
9,638
964
12,443
13,839
16,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
16
3 / 2 / 10
10,770
1,077
8,967
9,852
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
peerlessa
Persephone
16
6 / 0 / 9
12,264
1,226
13,843
5,863
3,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
15
15
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
0
2
1
W
Chang'e
 
Chang'e
2
1
10
7
W
Lancelot
3
0
5
5.5
L
Hel
MBader
Hel
0
6
1
0.08
W
Bellona
MikeMememan
Bellona
1
1
9
5.5
W
Cupid
3
2
10
4
L
Bacchus
Pondito79
Bacchus
2
1
2
3
L
Sun Wukong
Poniiiw3i
Sun Wukong
0
0
2
1
L
Ares
2
8
2
0.38
W
Persephone
peerlessa
Persephone
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
51,399
58,088
Taken
47,140
47,731
Mitigated
35,465
11,847
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,821
892
0
1,987
6,786
3,719
0
3,491
3,295
0
17,580
W
Chang'e
 
Chang'e
9,756
211
3,394
4,729
9,308
4,242
0
5,639
3,491
28,454
0
W
Lancelot
6,390
1,055
0
1,557
8,278
6,525
0
4,387
3,659
0
16,722
L
Hel
MBader
Hel
9,925
83
4,684
3,197
14,258
7,610
0
6,975
7,283
31,419
0
W
Bellona
MikeMememan
Bellona
12,443
2,801
0
160
13,839
16,652
0
7,014
6,449
0
23,063
W
Cupid
8,967
4,626
1,527
1,923
9,852
4,765
0
6,602
3,010
0
28,348
L
Bacchus
Pondito79
Bacchus
5,710
346
0
962
10,925
12,901
0
3,912
7,013
19,212
0
L
Sun Wukong
Poniiiw3i
Sun Wukong
10,471
1,236
0
755
6,610
4,075
0
2,399
4,211
0
33,457
L
Ares
12,773
138
0
262
19,509
19,426
0
6,822
12,687
20,396
0
W
Persephone
peerlessa
Persephone
13,843
1,809
0
1,855
5,863
3,281
0
3,592
2,123
36,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,105
Gold Earned
52,755
173
Minions Killed
187
4
Camps Cleared
11
1,000,112
Distance Traveled
1,012,603
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,927
893
24
2
1
214,674
0
W
Chang'e
10,351
1,035
39
4
6
212,920
1
W
Lancelot
9,732
973
24
2
2
204,942
0
L
Hel
9,261
926
66
7
1
196,831
1
W
Bellona
9,638
964
10
1
1
216,960
0
W
Cupid
10,770
1,077
47
5
2
191,398
1
L
Bacchus
10,026
1,003
25
3
0
195,849
0
L
Sun Wukong
9,320
932
57
6
2
219,804
1
L
Ares
9,571
957
1
0
0
172,954
1
W
Persephone
12,264
1,226
67
7
0
186,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role