Player Matchup

Jormungandr
Jormungandr
Damocles164336
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,177 Elo+
Solo
Chang'e
Chang'e
Saltire
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
dragontom100
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
kingofbattle585
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 437L
1,508 Elo+
Solo
Eset
Eset
天池耿大仙
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,466 Elo+
Solo
Team Averages
Level 37
1,500 SR
1,430 Elo+

VS

Team Averages
Level 59
1,554 SR
1,434 Elo+
Camazotz
Camazotz
Ryuzaki 7394
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,477 Elo+
Solo
Jormungandr
Jormungandr
Shogun1974
Jormungandr
Level 123
God Stats
3W - 2L
1,656 SR
Queue Stats
85W - 99L
1,393 Elo+
Solo
Zeus
Zeus
Sirius994447
Zeus
Level 28
God Stats
3W - 1L
1,612 SR
Queue Stats
51W - 66L
1,458 Elo+
Solo
Guan Yu
Guan Yu
WarnedV
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Solo
Scylla
Scylla
ZiiRoman
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 62L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Damocles164336
Jormungandr
15
0 / 4 / 11
9,640
643
10,525
22,925
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Saltire
Chang'e
16
2 / 5 / 5
9,133
609
15,144
14,887
7,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 4 / 6
10,165
678
10,443
20,126
18,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 5 / 6
10,548
703
16,931
17,504
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 5 / 9
9,841
656
18,078
17,159
9,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ryuzaki 7394
Camazotz
16
4 / 5 / 12
10,623
708
13,555
20,474
10,395
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Shogun1974
Jormungandr
19
5 / 4 / 17
12,171
811
15,917
22,873
32,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 1 / 14
10,767
718
30,018
12,130
5,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
WarnedV
Guan Yu
18
5 / 3 / 12
10,772
718
11,491
26,290
33,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
ZiiRoman
Scylla
18
5 / 2 / 9
10,910
727
9,157
7,048
3,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
14
Kills
23
23
Deaths
15
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Damocles164336
Jormungandr
0
4
11
1.38
W
Camazotz
Ryuzaki 7394
Camazotz
4
5
12
2
L
Chang'e
Saltire
Chang'e
2
5
5
0.9
W
Jormungandr
Shogun1974
Jormungandr
5
4
17
3.38
W
4
1
14
11
W
Guan Yu
WarnedV
Guan Yu
5
3
12
3.67
W
Scylla
ZiiRoman
Scylla
5
2
9
4.75
L
4
4
6
1.75
L
7
5
6
2
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,121
Damage
80,138
92,601
Taken
88,815
67,779
Mitigated
85,492
27,377
Healing
33,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Damocles164336
Jormungandr
10,525
3,436
858
3,709
22,925
19,008
224
16,051
6,874
24,747
0
W
Camazotz
Ryuzaki 7394
Camazotz
13,555
6,084
780
5,035
20,474
10,395
1,823
12,272
7,996
0
21,673
L
Chang'e
Saltire
Chang'e
15,144
4,362
2,509
1,963
14,887
7,598
192
8,797
6,090
24,027
0
W
Jormungandr
Shogun1974
Jormungandr
15,917
4,425
1,056
2,370
22,873
32,395
364
11,174
11,545
34,075
0
W
30,018
1,914
2,006
3,561
12,130
5,886
2,138
5,777
6,169
50,306
0
W
Guan Yu
WarnedV
Guan Yu
11,491
2,384
6,292
11,526
26,290
33,311
1,339
11,329
14,671
0
19,095
W
Scylla
ZiiRoman
Scylla
9,157
866
896
206
7,048
3,505
1,614
3,195
3,772
20,346
0
L
10,443
3,358
2,833
3,793
20,126
18,501
292
13,167
6,959
0
19,257
L
16,931
2,663
1,511
3,005
17,504
13,519
0
9,130
8,374
0
24,897
L
18,078
1,377
3,136
4,060
17,159
9,153
0
7,947
9,212
41,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
55,243
145
Minions Killed
143
0
Camps Cleared
0
1,272,366
Distance Traveled
1,289,051
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,640
643
30
2
0
240,272
2
W
Camazotz
10,623
708
24
2
0
290,118
0
L
Chang'e
9,133
609
27
2
0
227,406
0
W
Jormungandr
12,171
811
31
2
0
220,391
0
W
Zeus
10,767
718
52
3
0
266,400
0
W
Guan Yu
10,772
718
6
0
0
274,386
1
W
Scylla
10,910
727
30
2
0
237,756
0
L
Set
10,165
678
12
1
0
266,843
2
L
Fenrir
10,548
703
19
1
0
286,235
2
L
Eset
9,841
656
57
4
0
251,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role