Player Matchup

Medusa
Medusa
BokuzenNakamaru
Medusa
Level 63
God Stats
5W - 2L
1,721 SR
Queue Stats
146W - 90L
1,548 Elo+
Party 1
Khepri
Khepri
HavocCainTTV
Khepri
Level 107
God Stats
10W - 4L
1,640 SR
Queue Stats
226W - 151L
1,616 Elo+
Party 1
King Arthur
King Arthur
Hemp__Depot
King Arthur
Level 159
God Stats
187W - 152L
1,547 SR
Queue Stats
718W - 614L
1,529 Elo+
Party 1
Zeus
Zeus
ITHoHTI
Zeus
Level 130
God Stats
4W - 5L
1,382 SR
Queue Stats
447W - 396L
1,565 Elo+
Party 1
Loki
Loki
hellkiller1213
Loki
Level 124
God Stats
13W - 6L
1,684 SR
Queue Stats
77W - 75L
1,518 Elo+
Party 1
Team Averages
Level 117
1,595 SR
1,555 Elo+

VS

Team Averages
Level 108
1,483 SR
1,481 Elo+
Lancelot
Lancelot
KingGodzilla101
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,510 Elo+
Party 2
Ymir
Ymir
RaDadChad
Ymir
Level 124
God Stats
41W - 41L
1,415 SR
Queue Stats
301W - 332L
1,409 Elo+
Solo
Ah Puch
Ah Puch
ScrapYardDog420
Ah Puch
Level 69
God Stats
20W - 18L
1,425 SR
Queue Stats
343W - 362L
1,496 Elo+
Solo
Achilles
Achilles
TaKe0vErll
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,577 Elo+
Party 2
Neith
Neith
temp-380948
Neith
Level 145
God Stats
39W - 41L
1,574 SR
Queue Stats
420W - 454L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
8,432
1,054
6,962
4,855
2,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
14
1 / 0 / 10
8,929
1,116
4,978
3,205
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Hemp__Depot
King Arthur
15
4 / 0 / 12
8,715
1,089
8,051
8,552
9,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
ITHoHTI
Zeus
15
6 / 0 / 9
9,376
1,172
19,392
3,051
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 0 / 11
9,075
1,134
10,077
5,006
2,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

354

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
0 / 6 / 0
7,448
931
5,953
17,205
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
12
0 / 2 / 0
7,246
906
665
5,798
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 0
7,756
970
5,515
8,061
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
TaKe0vErll
Achilles
13
0 / 0 / 0
7,492
937
4,999
6,247
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 7 / 0
7,592
949
4,837
15,040
6,796
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
0
17
Kills
0
0
Deaths
17
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Khepri
1
0
10
6
W
King Arthur
Hemp__Depot
King Arthur
4
0
12
10
W
Zeus
ITHoHTI
Zeus
6
0
9
10.5
L
Lancelot
0
6
0
0
L
Ymir
0
2
0
0
L
0
2
0
0
L
Achilles
TaKe0vErll
Achilles
0
0
0
0
W
4
0
11
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,460
Damage
21,969
24,669
Taken
52,351
22,209
Mitigated
28,575
2,480
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,962
3,693
0
720
4,855
2,949
0
1,488
3,299
0
27,284
W
Khepri
4,978
239
0
815
3,205
4,789
0
873
2,297
9,352
0
W
King Arthur
Hemp__Depot
King Arthur
8,051
678
0
0
8,552
9,919
0
1,855
6,530
0
17,507
W
Zeus
ITHoHTI
Zeus
19,392
2,385
129
816
3,051
1,692
0
1,002
1,976
40,255
0
L
Lancelot
5,953
1,303
0
464
17,205
7,950
0
7,127
10,078
0
12,794
L
Ymir
665
41
0
211
5,798
3,978
0
2,605
3,193
3,214
0
L
5,515
373
0
213
8,061
3,777
0
5,094
2,967
31,267
0
L
Achilles
TaKe0vErll
Achilles
4,999
972
0
506
6,247
6,074
0
3,402
2,845
0
8,852
W
10,077
3,268
0
0
5,006
2,860
0
962
4,013
0
19,545
L
4,837
2,263
0
525
15,040
6,796
0
6,142
8,898
0
24,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
37,534
200
Minions Killed
126
6
Camps Cleared
6
758,010
Distance Traveled
618,143
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,432
1,054
68
9
2
159,566
0
W
Khepri
8,929
1,116
13
2
1
147,218
0
W
King Arthur
8,715
1,089
27
3
0
153,360
0
W
Zeus
9,376
1,172
73
9
2
128,745
1
L
Lancelot
7,448
931
15
2
2
146,785
0
L
Ymir
7,246
906
7
1
2
62,183
0
L
Ah Puch
7,756
970
60
8
0
140,481
1
L
Achilles
7,492
937
8
1
1
146,881
0
W
Loki
9,075
1,134
19
2
1
169,121
1
L
Neith
7,592
949
36
5
1
121,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role